Tom Warren is not a gaming journalist what are you even talking about he covers and unfolds everything Microsoft from cloud to surface. What do you mean by "your version of our Tobias Bjarneby" are you part of some community or something?Yeah, seeing a lot of "He's not a fanboy. It's his job to be biased."
Uh, okay. We call that being a fanboy. And a fanboy who amongst other things claims MS is gonna "Surprise Sony" or that the dev kit has "Secret Sauce" or "If you don't care about exclusives(like most people don't) buy an Xbox" Like, he's your version of our Tobias Bjarneby, except our version at least had the decency to move on.
Those 15 studios are their answer to your question, and I'd imagine they're not done. Phil Spencer already said they plan to have a 1st party release every 3-4 months.Microsoft has a lot of other stuff to think about than who gets dev kits, how about some damn games? Pay 343 a fortune to whore out Halo may give them a year or two advantage over SONY.
Having a bias isn't what makes you a fanboy.Yeah, seeing a lot of "He's not a fanboy. It's his job to be biased."
Uh, okay. We call that being a fanboy. And a fanboy who amongst other things claims MS is gonna "Surprise Sony" or that the dev kit has "Secret Sauce" or "If you don't care about exclusives(like most people don't) buy an Xbox" Like, he's your version of our Tobias Bjarneby, except our version at least had the decency to move on.
I wonder why a senior editor at The Verge who covers Microsoft posts so much MS news on Twitter.
Would it be fair to say that everyone knows "ballpark specs" or "minimum specs?" As with PS4 it changed from 4GB to 8GB ram and x1 from 1.2TF to 1.31TF.Honestly, everybody pretty much knows what the specs will be. It doesn't really matter if you have a devkit or not.
Microsoft keeping exact details from Sony is a good idea, considering Sony's game plan is usually to attack their competitor on anything they can. We just saw the example with VR last week, but Sega's price point, XB1's DRM, even 8GB GDDR5, are all things Microsoft could avoid by not nailing down things like Xbox uses PCIE gen 5 for it's SSD, like Sony's SSD Reram tech.
Yeah, they likely know even smaller details about each other's system at this point. And the plan was set in motion years ago. If they're suddenly changing things to make the console more powerful they will miss the 2020 launch. Which is what I'm hoping tbh. MS aren't good at rushing things. For example, putting XB1 hardware in xCloud in 2019 is the weirdest thing ever, I barely wanted to use that console even at the launch because it was so sub-par to the competition. Why would I want to use it now?? Meanwhile, Xbox One X launched later but is one of the best consoles ever created from a hardware standpoint. So, just take your time MS.Insisting that this is some childish playground feud where both companies are blind to what the other is doing is such a GAF/Era thing. Both companies most likely know what the other is doing and have both decided on their own roadmap to success.
Insisting that this is some childish playground feud where both companies are blind to what the other is doing is such a GAF/Era thing. Both companies most likely know what the other is doing and have both decided on their own roadmap to success.
Microsoft has a lot of other stuff to think about than who gets dev kits, how about some damn games? Pay 343 a fortune to whore out Halo may give them a year or two advantage over SONY.
Right, which is what makes the majority of this thread pretty silly.
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Then why would developers be confused about Xbox hardware details? If a developer with an NDA doesn't know enough, why would you think Sony does? Also, we've seen this happen 6 years ago when developers only knew 4GB of GDDR5 memory was going to be in the PS4, and were told when everyone else was, about there being 8GB.Insisting that this is some childish playground feud where both companies are blind to what the other is doing is such a GAF/Era thing. Both companies most likely know what the other is doing and have both decided on their own roadmap to success.
Then why would developers be confused about Xbox hardware details? If a developer with an NDA doesn't know enough, why would you think Sony does? Also, we've seen this happen 6 years ago when developers only knew 4GB of GDDR5 memory was going to be in the PS4, and were told when everyone else was, about there being 8GB.
Developers in Japan didn't know that the Nintendo Switch would have 4GB of RAM until the summer before it launched, and they didn't know that the price was going to be $299.
Microsoft stole the Cell processor's main core and Sony didn't find out about it until a few months before launch of the Xbox 360.
Publishers, Sony and Microsoft were behind the DRM issues that Xbox introduced, but when Microsoft's DRM stuff blew up, Sony quickly dropped it 6 months before launch. There is stuff Sony and Microsoft know, but there is stuff that they don't as well.
EDIT: Microsoft should be giving more information shortly, it will be too late to change anything next year, so everything will be nailed down and known before Spring probably.
Didn't know it was disproven? What I remember was that the industry was behind the move to DRM, but if Sony wasn't part of that, I didn't read the update.Did you really just try to sneak in that Sony had MS's online only DRM bullshit even though it's been disproved multiple times over? Lol
It was not the plan.Didn't know it was disproven? What I remember was that the industry was behind the move to DRM, but if Sony wasn't part of that, I didn't read the update.
Pics or it didn't happen. ;-)
So Geoff Keighley had bad info? Crazy, guy is probably the most connected person in the industry. EDIT: This is not me arguing with you, I just took his info on faith and other insiders at the time seemed to confirm it too.
Its on the iPhone so success?
Then why would developers be confused about Xbox hardware details? If a developer with an NDA doesn't know enough, why would you think Sony does? Also, we've seen this happen 6 years ago when developers only knew 4GB of GDDR5 memory was going to be in the PS4, and were told when everyone else was, about there being 8GB.
Developers in Japan didn't know that the Nintendo Switch would have 4GB of RAM until the summer before it launched, and they didn't know that the price was going to be $299.
Microsoft stole the Cell processor's main core and Sony didn't find out about it until a few months before launch of the Xbox 360.
Publishers, Sony and Microsoft were behind the DRM issues that Xbox introduced, but when Microsoft's DRM stuff blew up, Sony quickly dropped it 6 months before launch. There is stuff Sony and Microsoft know, but there is stuff that they don't as well.
EDIT: Microsoft should be giving more information shortly, it will be too late to change anything next year, so everything will be nailed down and known before Spring probably.
That's my band name