Looks like Bretonnia will be the next WH1 faction to get an update, not The Empire or Greenskins:
https://www.totalwar.com/blog/what-the-teams-are-working-on-february-2019
https://www.totalwar.com/blog/what-the-teams-are-working-on-february-2019
looking forward to brettonia rework, they currently feel very weak!Looks like Bretonnia will be the next WH1 faction to get an update, not The Empire or Greenskins:
https://www.totalwar.com/blog/what-the-teams-are-working-on-february-2019
I completely agree with this if we expect warriors of chaos to be reworked in game 3.Interesting. Empire and Greenskins feel like the factions that the largest updates but maybe that means they'll have to wait longer.
I also thought empire, GS and WE would be reworked before brettonnia. IMO the brets just need a few balance changes to make them more fun in the campaign.Surprising yeah, but that probably just means that the Greenskins update is going to be even better, the way it should be. Plus Bretonnia is possibly one of my third favourite factions in the game anyway.
Oh, one Bretonnia change I would love is for the Green Knight to be made a permanent, legendary hero. The three-use thing is such a mood killer.
I also wonder if they'll somehow change up the start locations a bit. They could probably toss a lord or two off the continent somewhere.
Giving Bretonnia TWWH2-style rituals would be the easiest change. The Green Knight seems made for that.Yeah, the Green Knight is a cool concept but him going away and being a limited time thing is kinda ehhh. But how would you fix that, I wonder?
I would give you a ritual but have it work a little differently. It'd be circumstance dependent, like, you'd need a major objective up, or have X enemy units in your territory. Something like that.Giving Bretonnia TWWH2-style rituals would be the easiest change. The Green Knight seems made for that.
I don't know that time limiting him makes a lot of sense on Mortal Empires, though. Depending on where/how he's summoned, he could end up spending most if not all of his time travelling.
Perhaps a ritual to summon him, and then another ritual to resummon him if he dies would be the best compromise. Sort of the way black arks work.
So long as you meet their requirements, yeah. e.g. Sigvald needs you to... vassalise Norsca or something like that.so I'm playing as archaon
could you always recruit the other legendary lords? or is that a mod I have
So long as you meet their requirements, yeah. e.g. Sigvald needs you to... vassalise Norsca or something like that.
The first game's vanilla factions always let you recruit the other Legendary Lords, because they were part of the same faction. It was only with the DLCs that the devs realised players like alternate starts (which necessitated new, separate subfactions) and moved more towards that.
At this point, Total WAAAGH 1 and 2 are like completely different games.
Can't you recruit legendary lords if you confederate with that faction in WH2?
Is that the case? I'm fairly sure I confederated Allarielle's faction whilst she was wounded, and could then recruit her as normal when playing as Tyrion.
On a complete tangent - I didn't realise how strong Vlad's "siege attacked" attribute is, but with all the bats and vargheists he starts with, you can take Mannfred out of the game on turn 2 just by attacking Drakenhof and microing a fell host into the back of his units constantly. Makes the Vlad starting position a lot more tolerable!
Oh, I meant faction as in 'High Elves/Dark Elves/etc.'. I guess I should say race.
You can only confederate your own race though, so doesn't really matter does it? Whenever you confederate, you can recruit their legendary lords in TW2. In TW1 you have to do the appropriate quest for them, except for Vlad and Isabelle Von Carstein. My understanding is that the AI has to have recruited them first, otherwise they won't appear as there is no quest for them.
(Also wonder if the White Lion 'half legendary' Lord that Tyrion gets is available to others if Tyrion is confederated?).
There's a sale on all Total War: Warhammer 1+2 content on Steam right now:
https://store.steampowered.com/sale/sega_publisher_weekend/
I would start with the Warhammer 2 campaign and the move to Mortal Empires. Warhammer 1 isn't worth it because Mortal Empires does everything better.So on a complete whim, I bought every existing Warhammer 1+2 game + DLC on sale. I've always wanted to get into it and I've waited too long for them to bundle the first game and every DLC in a complete edition. I've given up waiting and I doubt the full collection will get much cheaper than it is now.
As a newcomer, what's the best way to experience the games? I was thinking of playing it chronologically - Warhammer 1's campaigns, then Warhammer 2's campaigns, then playing Mortal Empires.
So on a complete whim, I bought every existing Warhammer 1+2 game + DLC on sale. I've always wanted to get into it and I've waited too long for them to bundle the first game and every DLC in a complete edition. I've given up waiting and I doubt the full collection will get much cheaper than it is now.
As a newcomer, what's the best way to experience the games? I was thinking of playing it chronologically - Warhammer 1's campaigns, then Warhammer 2's campaigns, then playing Mortal Empires.
IMO the campaign you should start with depends on if you are a total war "veteran" or not.So on a complete whim, I bought every existing Warhammer 1+2 game + DLC on sale. I've always wanted to get into it and I've waited too long for them to bundle the first game and every DLC in a complete edition. I've given up waiting and I doubt the full collection will get much cheaper than it is now.
As a newcomer, what's the best way to experience the games? I was thinking of playing it chronologically - Warhammer 1's campaigns, then Warhammer 2's campaigns, then playing Mortal Empires.
tbh i found the empire campaign one of the hardest in WH1, especially once you climb the difficulties.
Unless you just conquer bretonnia instead of VC/greenskin territory, building a strong economy is difficult for much of the midgame.
I would start with the Warhammer 2 campaign and the move to Mortal Empires. Warhammer 1 isn't worth it because Mortal Empires does everything better.
I might actually do 2's campaign first. It's a little more guided. Start with Tyrion if you want the full new player treatment.
1's campaign I think is still worth playing at least once as sort of a smaller sandbox before moving on to ME, but you do lose out on some of the faction niceties and UI improvements from 2.
IMO the campaign you should start with depends on if you are a total war "veteran" or not.
If you are new to total war imo wh1 main campaign (old world) is easier because the map is small, there are "few" factions (around 10) and because of limited ocupation the number of threats is much lower.
If you are a strategy veteran and/or a total war veteran starting in wh2 campaign (vortex) is better. It has a small storyline, has weirder factions and has a lot of QoL updates.
The combined map (mortal empires) I'd save i for the 3rd-4th campaign because of the sheer content there is here. We are talking about 16 factions with "completely" different rosters. The first time you fight with a faction you might be defeated just due to not knowing the enemy faction; for example the dwarfs have a lot of armour, leadership and they excel at ranged combat. They don't have flanker/cavalry units. AS such if you take a fight with them and your army has low armour piercing you are in for a world of hurt.
You can also just ignored everything I said and just put the game on easy/very easy and start with the faction that you think you would like to play. You can read the OT which has a short description for each faction as well as showing almost every possible LL. In the OT I also wrote what changes there have been between WH1 and WH2, including new units and mechanics for wh1 races that are only available in wh2.
I also want to add that the mini-campaigns currently available only in WH1 are very underwhelming and as such I'd probably ignore them.
The free DLC? Once you have it on your account you just need to make sure it's active on the game's DLC tab in your Steam library. There's no need to launch the game to "make it stick" or anything--the client handles all this.So I finally got around to installing the game and wow, there has got to be a better way to install all the DLC than click the download button, load the game launcher, exit, and repeat one-by-one for every single DLC right? Clicking on any of the DLC in-game just brings me back to the steam webpage.
Alongside what hella said i want to add that there is a "hidden" free DLC in total war access. It is a very good DLC that adds regiments of renown to a lot of game 1 races.So I finally got around to installing the game and wow, there has got to be a better way to install all the DLC than click the download button, load the game launcher, exit, and repeat one-by-one for every single DLC right? Clicking on any of the DLC in-game just brings me back to the steam webpage.
Alongside what hella said i want to add that there is a "hidden" free DLC in total war access. It is a very good DLC that adds regiments of renown to a lot of game 1 races.
I wish they would update the start a campaign menu to show the starting position of the lord you are selecting
How do your armies look like? That's a pretty important piece of information that is missing :Pi'm finish a Vampire Counts ME campaign and i am fighting both WoC and dwarfs. Does anyone have any idea on how to win "1vs1"?
I keep losing when i fight 1 on1 so i always have to bring 2 armies. With war in 2 fronts i can't fight both with 2v1 situation.
The armies i have had most "success" were:How do your armies look like? That's a pretty important piece of information that is missing :P
I read an article that the TK campaign feels a lot like playing Heroes of Might and Magic, another franchise I love. I can't wait to start playing that once I complete the current one I'm on.
Im kind of curious what the comparisons are that they use. TK are probably my favorite faction but I don't know that they play in a way that I'd compare to HoMM.
Here's the article. I have no idea about how much of a stretch it is but it did get my interest.
Hmm maybe? They're pretty unique in terms of campaign mechanics, but not in ways that are really talked about there aside from forging things from jars, which dwarves have now as well. I still heartily recommend the DLC if you enjoy the game, I think it's up there with Vampirates as the best expansions by quite a margin.