Is there any down side to requesting extra slaves with this option?
I don't see a downside to always choosing this option?
It reduces the amount your other provinces would get to favour the province you select.
4 region provinces are the good places to request additional slaves and if you have any bonus percentage income buildings, in those provinces as well.
Generally you should stop slaves going to poor provinces like ones you recently conquered or military ones.
I'll copy a paragraph from the slaves wiki:
"A good rule of thumb: Keep any provinces with substantial +% building income on "request additional slaves," any basic 4-region provinces on "receive slaves," (unless they were recently acquired) and every other province on "no more slaves." This will provide near-optimal allocation of slaves with little micromanagement."
Some more reading if you want.
Malus if you choose to play in the southern islands is an incredibly frustrating experience in the campaign, the Eishin dodge you as they want with an underground road and you are in an area where you suffer wear and slow.
Yes, you cannot trade. Although apart from Khalida it is not as if you have many options nearby.Yeah its a hard start. Even the first fight you do is tough because they place you against a settlement and half stack of lizardmen, and the stack has a bastilodon to deal with when your only anti-large unit is a chariot.
Also I hear hes glitched because the settlements special port building doesnt count as a port, so he cant trade?
Yes, you cannot trade. Although apart from Khalida it is not as if you have many options nearby.
You have a very weak economy and Eshin spam armies. In addition, part of your little money goes into elixiris for the mechanics of possession, which does not stop rising.
It is very unsatisfactory to stay in the islands, I have to try staying in Naggaroth.
You can get attacked a lot, but no faction is really capable of holding the core Norsca lands. The horrific terrain, Chaos-infused order hit, and constant attrition will whittle away any invasion force into nothing--while you either rip into their lands, or retake your own.Before the update came out, I did a Vortex campaign as Kroq'Gar and felt ridiculously powerful for most of it. I feel like the Vortex campaign already heavily incentivizes turtling, so the Last Defenders' incredibly defensible starting position made fighting off the waves of Chaos that much easier. Lizards are a lot of fun though, and plowing a giant dinosaur through a horde of rats is incredibly satisfying.
Now that turn times are actually manageable on Mortal Empires, I'm once again at the crisis point of staring at the big-ass list of 15 factions and wondering who I should try out. I messed around with Norsca (who seem like "what if Warriors of Chaos weren't boring"), over-expanded by confederating everyone in the north, and managed to get multiple High Elf and Bretonian factions on me at the same time. It didn't seem like something I could easily recover from, but I'm always impressed by how genuinely different all the factions play.
there are 8 ways to get foodFacing a major food shortage on Clan Eshin's campaign. I had some food problems with Ikit but never this bad. It's mostly due to confederating with Mors and having so many extra random settlements to deal with, but is there anyway to get more food other than fighting? I don't have that many enemies near me and I'm somewhat loathe to start a war with a new faction at the moment.
there are 8 ways to get food
The order is from the easiest to the hardest to get, IMO the key to get over the food hump is by making under-empire in the several corners of the world and building the 5% propagate building. This allows for your under.emprie to slowly expand and proabably after 40-80 turns being big enough that can sustain most of your conquests.
- pasture/key/major clan buildings
- Under-empire
- Major Settlement unique building
- Province edict
- Wining battles
- Raiding
- Tech
- Quests/unique mechanics
Also a 2-3 city povince is self sustaining so focus on those instead of the big 4 city provinces.
I also want to mention that at the a certain point the penalty is not that bad and yo ucna jsut force any battle issue by sending wave after wave of rats. The penalty that exhausted gives is so high that even the shitty infantry from skaven can inflict casualties in all but tier 5 units.
You can get attacked a lot, but no faction is really capable of holding the core Norsca lands. The horrific terrain, Chaos-infused order hit, and constant attrition will whittle away any invasion force into nothing--while you either rip into their lands, or retake your own.
How the fuck do you do Respanse?
Eshin and Followers of Nagash just have constant Doomstacks.
Both my allies got wiped and now I'm getting flanked from the west and east. And this is like...Turn 30.
This has worked for me on Hard, don't know if it's viable on Very Hard. I imagine the leadership penalty could really hurt you if you need to rely on peasents.
Yep, this is another picture that was shared regarding that gif:Lmao looks about right. Repanse and her Dude can tank a lot. Zombies barely scratch them.
I'm not sure if there's really an alternative to an aggressive early expansion even on Very hard. You are super poor at the start of that campaign.
Even the spears? Wow.Yep, this is another picture that was shared regarding that gif:
Honestly IMO, seeing these stories, Repanse is the highlight of the DLC(The owner of the photo eventually won against the hordes)
Been playing and loving a Repanse playthrough. She's so strong it's amazing, especially once you get Perfect Vigour and decent equipment. I lucked out and got a Grail Armour early that gives 10% Ward Save from the first ruin and a 15% Ward Save Talisman quickly too.
I'm only playing on Hard but what help my campaign early on is that Arkhan lost against the Knights of the Flame early on, so I could easily take his Main region and confederate the Knights.
Im restarting my run because all my allies died.
also should I get the dlc for a Lokhir ME run?
I got Queen and Crone. What about Masters or whatever, the new Hero, are they worth?I heard Lokhir is super good now with the Black Ark changes, but I don't really know if you necessarily need the DLC for it. You'd just be getting Medusae and Scourgerunner Chariots. Probably worth it to grab Queen & the Crone if anything.
Take my opinion with a grain of salt as I am extremely biased in this context. I have 700h just in wh2I got Queen and Crone. What about Masters or whatever, the new Hero, are they worth?
I had one instance where the FPS went out the window for no good reason. I was Repanse, attacking a boat right beside one of my cities. FPS went to like ~0 for ten seconds and then recovered as if nothing happened. In the moment I thought the game crashed...Anyone getting performance drops since the last patch? My fps during campaign while going through various menus and having the transitions seems to now have severe drops to the teens and 20s. I'm playing on my laptop's monitor as opposed to my dual monitor setup but I don't see why that would have an adverse effect on performance.
I dabble a bit the vortex campaign for malus since he as access to the new units.I got Queen and Crone. What about Masters or whatever, the new Hero, are they worth?
Henry Cavill would rather be at home right now, without the fame, without the attention, sitting at his gaming PC in shorts and a T-shirt, playing Total War: Warhammer II.
Yes, Henry Cavill. Superman.
And yes, Warhammer. The game with little plastic goblins.
And he's played it through six times already, accounting for hundreds of hours of gameplay ("With six different races! And I love it each time!").