Lucky's Overhaul does very clever things to differentiate the Greenskin and Skaven approach to battle. Greenskins use relentless force, while the Skaven use numbers, and this is now replicated mechanically.
Greenskins have long lines of disposable goblin units cushioning every front of the battle, stronger orc units that rampage and make chaos of your plans, and elites that hold everything together. And, er, trolls that sometimes just stand there 'cause they get confused, before doing what they're supposed to. Overall, they feel like a ravenous fighting force that has to be subdued before it gets out of control.
Skaven, meanwhile, just feel like an endless tide. Their skavenslaves and clanrats are a vast array of disposable grunt soldiers, with a key difference from the Greenskin lineup: the first time they rout, they will heal back to full unit capacity. This gives Skaven the feeling of being truly endless; as the battle wears on, your soldiers will tire, and the Skaven will be there, as fresh as ever. It means that even a small Skaven army can feel muuuuch bigger, and it's this really awesome feeling to overcome them, as their (seemingly endless) reinforcements spring up from around you. You don't get the feeling that you've won against them so much as suppressed an infestation.
It's such an awesome mod. Although only a few(?) factions were overhauled, they all got touched to feel loreful and distinct from what's in the base game.
Greenskins have long lines of disposable goblin units cushioning every front of the battle, stronger orc units that rampage and make chaos of your plans, and elites that hold everything together. And, er, trolls that sometimes just stand there 'cause they get confused, before doing what they're supposed to. Overall, they feel like a ravenous fighting force that has to be subdued before it gets out of control.
Skaven, meanwhile, just feel like an endless tide. Their skavenslaves and clanrats are a vast array of disposable grunt soldiers, with a key difference from the Greenskin lineup: the first time they rout, they will heal back to full unit capacity. This gives Skaven the feeling of being truly endless; as the battle wears on, your soldiers will tire, and the Skaven will be there, as fresh as ever. It means that even a small Skaven army can feel muuuuch bigger, and it's this really awesome feeling to overcome them, as their (seemingly endless) reinforcements spring up from around you. You don't get the feeling that you've won against them so much as suppressed an infestation.
It's such an awesome mod. Although only a few(?) factions were overhauled, they all got touched to feel loreful and distinct from what's in the base game.