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Narumi

Member
Oct 25, 2017
253
Voted for the following
  1. Marisa (in a vain attempt to get someone other than Reimu at first place)
  2. Shizuha (part of a campaign to break the Aki Sandwich)
  3. Hecatia
  4. Toyohime
  5. Jo'on
  6. Seija
  7. Maribel
Oh that lovely karaagetarou doujin. Really really like their stuff but I think they've stopped doing Touhou stuff.

Nice collection there, upandaway! I'm thinking of posting my share of doujins (and official material) I got from C93 when I get back.
 

demidar

Member
Oct 26, 2017
302
Phew, back from Japan.

Bought about 22,000 yen worth of merch at Comiket despite only going to pick up the new fighting game.

Man, there sure is a lot of porn huh. Also Comiket was fricking crazy with the amount of people there are.

rd5foJb.jpg


Bought a bunch of FELT albums and various other material that caught my eye. I stupidly didn't do my research as to which circles would be present (I imagine most release stuff during Reitaisai instead). I also bought more volumes of Wild an Horned Hermit and Forbidden Scrollery.
 
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Tonton

Member
Oct 25, 2017
1,387
I'm going over the HSiFS soundtrack after doing my first full run of it and the soundtrack somehow feels... too familiar?
It's like I've heard all these beats before and none of them stand out all that much even if they're not bad in a vacuum, this feels a bit disappointing idk what it is
 

Tonton

Member
Oct 25, 2017
1,387
Honestly my favorite depends on my current mood, it's hard to have a definitive singular favorite for me
Septette is one of the top tho
 
OP
OP
Evilisk

Evilisk

Member
Oct 25, 2017
2,360
This link has a bunch of highlights from the poll

I am pleased that Okina is the most popular HSiFS character (beating out even Aunn). I'm disappointed there wasn't a big Doremy upset but she still moved up by a tremendous amount (she's now the most popular LoLK character and her jump between polls is pretty insane). Also the Aki's were separated by five positions this time.

It's crazy how UN Owen and Septette are basically in their own category, with a 3000 vote drop between 2nd and 3rd place.

I'm surprised Pure Furies is #3. I personally find the stage arrangement of that theme to be way, way better.
 

ibyea

Member
Oct 25, 2017
4,164
This link has a bunch of highlights from the poll

I am pleased that Okina is the most popular HSiFS character (beating out even Aunn). I'm disappointed there wasn't a big Doremy upset but she still moved up by a tremendous amount (she's now the most popular LoLK character and her jump between polls is pretty insane). Also the Aki's were separated by five positions this time.



I'm surprised Pure Furies is #3. I personally find the stage arrangement of that theme to be way, way better.
I am still amazed at how two nameless midboss from EoSD do that good, like what the hell. EoSD is annoyingly overrated. And heck yeah, best LoLK character is moving to the top.

And yeah, I honestly don't like Pure Furies that much, I don't know how to explain it, but none of it comes together very well. Literally every soundtrack in LoLK is better than Pure Furies.
 

shockdude

Member
Oct 26, 2017
1,311
i like pure furies...
(lol)
I will admit the song's instrumentation is weird.

I don't participate in the Touhou popularity polls as I don't really like picking favorites. but it's still fun to see the results.
I'm also surprised to see Pure Furies that high; didn't realize people liked it that much.
 
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demidar

Member
Oct 26, 2017
302
Koishi still holding strong at #3. Wow.

Doubly surprised that Youmu is #4.

Put me in the camp that Septette should be number 1.
 

Palas

Member
Oct 29, 2017
1,789
Nah, UN Owen Was Her is doing just fine at the top. It's really that good. Not my favorite, of course - that would be The Sea Where One's Home Planet is Reflected. I still love Pure Furies though, so that also means I'm extremely happy Pure Furies, also known as best final boss theme, is sitting at 3rd place.

Another thing that makes me happy is that LoLK is the 6th most popular work. I thought everyone hated it for those silly reasons people dislike it for, but no! It's actually popular.
 
OP
OP
Evilisk

Evilisk

Member
Oct 25, 2017
2,360
Touhou Suzunaan ~ Forbidden Scrollery
"Are the Lords of Information Out There? Or Scattered?" (Ch 38 – 39)

fs3839xkq96.png


This was a weird, but still enjoyable story. There were a lot of elements I personally liked, such as the indirect youkai warfare, some of the character interactions and the return of several plot points (specifically the Night Parade scroll). I do take issue with the very explicit moral of the story, as well as the strange idea of viewing social media and print through the lens of youkai races.

The social media vs. print angle feels tacked on and feels like a mismatch for the flow of the story as it is (the story features quite a bit of monologuing and long, staggered conversations between characters, and the actual effects of the youkai warfare on the Village are left to excessively short montages). The moral also feels a bit heavy handed and similarly mismatched in the way it suggest Reimu needed to use information better, when the problem is more on Reimu *not* acting on information she was privy to.

Despite these and some other problems I don't really want to get into, I found this to be a fairly enjoyable and amusing story.
  • While I'm certain this isn't the first time we've seen Reimu's thoughts, I found Reimu's reasoning for letting the Bunbunmaru and anti-tanuki article be released actually made me laugh (she mentions she'd be able to rub it into their [the tanuki's] faces, mostly).

  • Both Reimu and Marisa end up disliking the anti-tanuki article for what it might do, but I find their different concerns to be interesting; Reimu's concerns seem to be on a much larger scale and seems related to Gensokyo's balance, while Marisa seems more immediately concerned with the wellbeing of humans.

  • I'm surprised Marisa didn't figure things out on her own. Like, I understand that the story requires that Marisa needed to learn about what was happening from, and then chastise, Reimu, but it's just weird because FS has previously built up Marisa as a bit of a tsukumogami expert

  • I really liked the tsukumogami focus of this chapter. FS previously mentioned that tsukumo's and tanuki have "great compatibility" but it's actually cool to see exactly how the two races work together. Also, the classic appearance of tsukumogami (objects with legs) never really did much for me, but I really like the Fleischer-style objects-with-mouths design, it's just a lot creepier.

  • I thought Mamizou was great in this chapter. While the poor disguise is definitely silly, I think the important thing to take away from that moment was that she seems to be really, really good at playing on the fear of humans, despite her poor impression of Reimu. This shouldn't really be a surprise, as it perfectly fits her character, but it's just something to note since Mamizou is almost always jovial in FS.

  • We also get to see Mamizou take advantage of Kosuzu by fearmongering the Night Parade scroll from her, and I believe Mamizou actively using her connection to Suzunaan against other youkai is definitely a first. While it is only "retaliatory" on Mamizou's part, I don't think this is a good milestone for Kosuzu.

  • Speaking of which, Kosuzu doesn't do a whole lot but I found it ridiculous that even with Mamizou fearmongering and bringing up potential consequences to her faux scenario (like being run out of the Village), Kosuzu *still* wouldn't ever consider destroying the Night Parade scroll.
 

preta

Member
Oct 25, 2017
1,491
So what's the verdict on AoCF? Is the new style of fighting games good/worthwhile yet?
 
Oct 28, 2017
1,555
I just bought Touhou Urban Legend in Limbo. So far, I'm actually enjoying it. It's better than I thought it would be. Any chance of that 14.5 game hitting PS4?
 

Kilic95

Member
Oct 25, 2017
3,393
Chireiden
Oh shit, I loved Genso Wanderer! Platinumed the game even.

Likely gonna do the same with Reloaded.

Marisa, Sanae, Sakuya, Alice and others are all playable in Reloaded. Though Sakuya is locked behind DLC.
 

Kilic95

Member
Oct 25, 2017
3,393
Chireiden
Really? Reloaded is pretty meaty, even without the DLC, so that's nice!

It's going to be great playing as Tojiko, since she has permanent Float status.

Edit: Actually, I watched some japanese gameplay vids again. Looks like she doesn't have perma float? Weird, I honestly thought she had some kinda permanent status effect from what I saw in a video a while back, and just assumed it was float.

Anyway, I'm glad they also added LoLK enemy types.
 
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CRQ

Member
Oct 25, 2017
153
I am thinking about jumping into genso wanderer with this. I hope it's fun :)
 
Oct 28, 2017
1,555
ULiL is 14.5. There's been no word of any of the other official games hitting PS4 for the time being. I assume you mean 15.5, which is AoCF, the follow-up to ULiL.
You're right. I got confused. I'm still trying to find a guide that explains everything. The guides are so disjointed and don't explain frame data or how much needs to be done to get occult balls or any of that stuff.
 

shockdude

Member
Oct 26, 2017
1,311
An official English translation for AoCF is confirmed and in progress.
28167792_585547561791316_6380475647792601512_n.jpg

Screengrab is apparently from the Touhou Station livestream on NicoNico.
 

Crayolan

Member
Oct 25, 2017
8,767
They couldn't put the text in the speech bubbles? Or is that just a WIP?

Either way, cool. Fingers still crossed for a western PS4 release.
 

CRQ

Member
Oct 25, 2017
153
It's almost charming how they're going about it if that's what the final translation will end up like.

Almost.
 
OP
OP
Evilisk

Evilisk

Member
Oct 25, 2017
2,360
I can't make an indepth post right now but I just recieved Volume 2 of the English Release of Forbidden Scrollery.
 

demidar

Member
Oct 26, 2017
302
I can't make an indepth post right now but I just recieved Volume 2 of the English Release of Forbidden Scrollery.

Please give your thoughts =_=

Just got into Tohou.

Any recommendations for best fan action games?

I haven't really played any fangames so far (I've got a physical copy of Double Focus that I need to play), but as for safe choices the two Castlevania-inspired ones seem cool, can't quite remember the names of them though. There's also... Scarlet Curiosity, which plays similar to Ys?
 

shockdude

Member
Oct 26, 2017
1,311
Just got into Tohou.

Any recommendations for best fan action games?
Action is kind of a broad genre; could you be more specific?

Antinomy of Common Flowers is an official Touhou fighting game with good gameplay but an incomplete single player. I've also heard decent things about The Disappearing of Gensokyo. Both games are available on Steam.

 
OP
OP
Evilisk

Evilisk

Member
Oct 25, 2017
2,360
Just got into Tohou.

Any recommendations for best fan action games?

I personally haven't played many of fan action games (I'm still trying to get into the official games), but like the others have said, there is Scarlet Curiosity and Double Focus if those count.

There is also the 2D fangame Touhou Wandering Souls. It wouldn't be my first option (or second or even third one) since it's pretty low quality for a Touhou fangame; like it plays decently, with a neat character switching mechanic, but it also borrows assets from lots of other games (both from the actual Touhou series, and from other game series). That's still a possible option though, I think it's even available for free if you feel like not spending any money.

Please give your thoughts =_=

I was gonna take pictures, but I don't have an easily accessible camera (my phone is full and won't let me take pictures... and I lost my USB cable and don't really wanna delete any music off my phone so :/)

First off, the thing that everyone seemed to complain about in the first volume (the Akyuu Hiedano thing) is actually mentioned in the Translation Notes part of the text. I double checked and this is definitely new; the first volume just says Akyuu's name is Akyu Hiedano, while this volume actually has a short section explaining the "no" stuff. They explain the different ways the name can be rendered (Hata-no-Kokoro, Kokoro of the Hata) before explaining the convention being used for this translation.

With all that said, Kokoro is still Kokoro Hatano (and Akyuu is still Akyu Hiedano). If this bothered you (I personally don't care that much) then this doesn't change anything, but I was surprised that this was actually noticed and mentioned by the translators.

As for the translation, I... didn't notice anything wrong with it. I did do a double take when Marisa mentions her "mini magic furnace" (aka her mini-hakkero. This is addressed in the TL Notes). I also thought I preferred the fan translation of the HM chapter in some aspects, but that's some really uninteresting and nitpicky stuff (like preferring the use of the word "stabilize" in the old translation over "calm" in the new one, or finding the phrase "Dark Noh Drama" not being as dramatic as the older "Noh of Darkness").

I didn't notice any glaring changes or overly long chapter titles though (like in Vol. 1), just no real problems so uh yeah, I guess they did a decent job. Personally I'm pleased just with having an official English translation and physical copy to own. Especially having a copy of this specific volume of FS, since some of my favorite chapters in the series are in this one. I've had Vol. 3 pre-ordered since January (along with Vol. 2), hopefully Yen Press finishes the rest of the series.
 

demidar

Member
Oct 26, 2017
302
Decent job measuring up against a fan translation. Is that genuine kudos or a backhanded complement :V

Maybe the translators actually picked up on the complaints from the first volume and just wanted to explain? But yeah, it seems competent enough, though that would depend on how many "translation notes" there will end up being (I know there's a lot of weird cultural differences that are extremely difficult to localize, but they should strive to minimize having to explain things by translation notes).
 
OP
OP
Evilisk

Evilisk

Member
Oct 25, 2017
2,360
Decent job measuring up against a fan translation. Is that genuine kudos or a backhanded complement :V

Maybe the translators actually picked up on the complaints from the first volume and just wanted to explain? But yeah, it seems competent enough, though that would depend on how many "translation notes" there will end up being (I know there's a lot of weird cultural differences that are extremely difficult to localize, but they should strive to minimize having to explain things by translation notes).

That wasn't meant to be a backhanded compliment. I like the translation. I'm much better at nitpicking than complimenting and nothing really stood out as bad so I don't have much to say other than it's a perfectly fine translation. I definitely didn't mean to say it was decent relative to a fan translation. The old translation and the Yen Press one are both quality

With the translation notes, there are actually fewer notes in Volume 2 compared to 1. Most of the notes are actually character names and their meanings. The rest of the notes usually clear up really specific stuff, like references to mythology (like Kushinada and Oinari) or sayings (like Marisa singing a Japanese nursery rhyme) or things like Noh.

For what it's worth, I find the notes to be really useful. The fan translations had notes sometimes but not always; the YP also covers a few other things I think were missed by the fan versions (like Fox Fire and Oni Fire)
 

CoolestSpot

Banned
Oct 25, 2017
17,325
For action games I just meant other genres besides RPGs or SHUMPs really.

I actucally just beat Wandering Soul. Bloody brilliant game, had a blast with it, despite stolen assets there is a lot of love and craft in that game.
 

Crayolan

Member
Oct 25, 2017
8,767
For action games I just meant other genres besides RPGs or SHUMPs really.

I actucally just beat Wandering Soul. Bloody brilliant game, had a blast with it, despite stolen assets there is a lot of love and craft in that game.

Megamari is pretty good and feels like an actual Megaman game.

If you like rhythm games, Touhou Rhythm Carnival Scarlet is a Touhou x Rhythm Heaven fangame which has some minigames which match up to the real Rhythm Heaven games in quality.
 

CoolestSpot

Banned
Oct 25, 2017
17,325
Megamari is pretty good and feels like an actual Megaman game.

If you like rhythm games, Touhou Rhythm Carnival Scarlet is a Touhou x Rhythm Heaven fangame which has some minigames which match up to the real Rhythm Heaven games in quality.

Damn will check out then. Scarlet was the other suggestion to get my attention. While I prefer X megaman itself is dope, and rhythm heaven gets me more excited then Zun with a couple of beers. Thanks.
 

demidar

Member
Oct 26, 2017
302
If I were to start reading the Touhou manga, which one would be best to start with.

Depends on what you're looking for I guess, most of the manga stories are somewhat self-contained.

The series dealing with the Lunar People, Bougetsushou, that I would consider fairly serious, or at least more serious than the games take story and worldbuilding. But it has some interesting tidbits about the lore around Gensokyo, particularly about the Eientei faction (obviously) and Yukari. The first two books (Silent Sinner in Blue and Cage in Lunatic Runagate) are a complete story, and the third book is a collection of comedic 4koma detailing the aftermath of the first two books.

There's Sangetsusei (Sangassei?) about the Three Fairies of Light which is very light hearted and adorable and will make for an enjoyable read. There isn't really an overarching story, it's very episodic and chapters usually do not follow on from each other in terms of story. Has light amounts of worldbuilding and lore.

I haven't finished Forbidden Scrollery (Suzunaan) or Wild and Horned Hermit (Ibarakasen) so I can only offer partial knowledge about them. Forbidden Scrollery has a darker edge to it than the other manga, but there are moments of levity. It generally explores the going-ons of Gensokyo from a non-powered human perspective; though the main character has a special power, it's not one that makes them good at fighting. The protagonist is a book shop clerk living in the Human Village and the deuteragonist is Hieda no Akyuu, who is a prominent figure in the Village whose role is to record history through their eyes (the clan's special power is being able to recall memories from previous lives at the cost of a short lifespan). Reimu and Marisa are major characters but not the protagonists. From what I hear from other people, there is a complete narrative arc over this series so reading from the start is absolutely advised (although the same can be said of other series I guess).

The other one is Wild and Horned Hermit and this one does feature Reimu as the protagonist, along with new character Ibaraki Kasen, who is a hermit disgruntled over how un-miko-like Reimu is and decides to guide her to becoming more "pious", to varying levels of success and hilarity. I don't think this one has an overarching narrative like Bougetsushou and Forbidden Scrollery. In tone it is fairly light, and nothing really bad happens, though some exposition can be a bit dire. WaHH contains interactions between a lot of the major cast of players previously established in prior games, and also gives a view into the day-by-day life of Reimu and her attempts at avoiding super poverty.

I would also like to give an honourable mention to the Symposium of Post-mysticism artbook, which contains a story in the form of meeting minutes between Byakuren Hijiri, Kanako Yasaka and Toyosatomimi no Miko with Marisa acting as moderator to discuss various circumstances in Gensokyo. As a fan of worldbuilding this book was super interesting. You can't sleep on the other artbooks either which I would also recommend reading through.

So I would say pick whichever one you're in the mood for first and then move to the overs as you go.
 
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Crayolan

Member
Oct 25, 2017
8,767
Damn will check out then. Scarlet was the other suggestion to get my attention. While I prefer X megaman itself is dope, and rhythm heaven gets me more excited then Zun with a couple of beers. Thanks.

Fair warning that Rhythm Carnival has no english translation (at least not that I'm aware of) so it might be a bit confusing the figure out how each game works. That being said most of the games are pretty simple. There's one I can see an issue without any japanese knowledge though.
 

ZoronMaro

Member
Oct 30, 2017
525
I would also like to give an honourable mention to the Symposium of Post-mysticism artbook, which contains a story in the form of meeting minutes between Byakuren Hijiri, Kanako Yasaka and Toyosatomimi no Miko with Marisa acting as moderator to discuss various circumstances in Gensokyo. As a fan of worldbuilding this book was super interesting. You can't sleep on the other artbooks either which I would also recommend reading through.

I always thought this was just a collection of short stories, how much art is actually in it? I have a few artbooks made entirely by fans (really more collections of fan illustrations), but never found any official artbook. I mean, given ZUNs level of artistry I didn't expect there to be one, but have I missed them? cause I'd love more touhou artbooks.
 

CloverNotes

Member
Oct 25, 2017
1,630
Depends on what you're looking for I guess, most of the manga stories are somewhat self-contained.

The series dealing with the Lunar People, Bougetsushou, that I would consider fairly serious, or at least more serious than the games take story and worldbuilding. But it has some interesting tidbits about the lore around Gensokyo, particularly about the Eientei faction (obviously) and Yukari. The first two books (Silent Sinner in Blue and Cage in Lunatic Runagate) are a complete story, and the third book is a collection of comedic 4koma detailing the aftermath of the first two books.

There's Sangetsusei (Sangassei?) about the Three Fairies of Light which is very light hearted and adorable and will make for an enjoyable read. There isn't really an overarching story, it's very episodic and chapters usually do not follow on from each other in terms of story. Has light amounts of worldbuilding and lore.

I haven't finished Forbidden Scrollery (Suzunaan) or Wild and Horned Hermit (Ibarakasen) so I can only offer partial knowledge about them. Forbidden Scrollery has a darker edge to it than the other manga, but there are moments of levity. It generally explores the going-ons of Gensokyo from a non-powered human perspective; though the main character has a special power, it's not one that makes them good at fighting. The protagonist is a book shop clerk living in the Human Village and the deuteragonist is Hieda no Akyuu, who is a prominent figure in the Village whose role is to record history through their eyes (the clan's special power is being able to recall memories from previous lives at the cost of a short lifespan). Reimu and Marisa are major characters but not the protagonists. From what I hear from other people, there is a complete narrative arc over this series so reading from the start is absolutely advised (although the same can be said of other series I guess).

The other one is Wild and Horned Hermit and this one does feature Reimu as the protagonist, along with new character Ibaraki Kasen, who is a hermit disgruntled over how un-miko-like Reimu is and decides to guide her to becoming more "pious", to varying levels of success and hilarity. I don't think this one has an overarching narrative like Bougetsushou and Forbidden Scrollery. In tone it is fairly light, and nothing really bad happens, though some exposition can be a bit dire. WaHH contains interactions between a lot of the major cast of players previously established in prior games, and also gives a view into the day-by-day life of Reimu and her attempts at avoiding super poverty.

I would also like to give an honourable mention to the Symposium of Post-mysticism artbook, which contains a story in the form of meeting minutes between Byakuren Hijiri, Kanako Yasaka and Toyosatomimi no Miko with Marisa acting as moderator to discuss various circumstances in Gensokyo. As a fan of worldbuilding this book was super interesting. You can't sleep on the other artbooks either which I would also recommend reading through.

So I would say pick whichever one you're in the mood for first and then move to the overs as you go.

Okay thanks! I'll check out some of these.
 
OP
OP
Evilisk

Evilisk

Member
Oct 25, 2017
2,360
I just realized that my copy of Genso Wanderer actually came with a redeemable code for Double Focus

Guess I'm gonna have to play this and see if it's any good
 

Kilic95

Member
Oct 25, 2017
3,393
Chireiden
Double Focus is pretty fun. Cute artstyle, nicely arranged music and decent boss fights.

Except the final boss. It's complete BS.
 
OP
OP
Evilisk

Evilisk

Member
Oct 25, 2017
2,360
It's okay so far. I just beat Seiga and got the Yoshika assist. I'm playing on Normal and I think I've died about 100 times by now, maybe I'm just really bad at this lol

Not really a fan of regular attacks using stamina, I also wish I could customize the controls, because having Aya's backdash and Momiji's block on the same button keeps screwing me up (I often forget which character I'm using and get the wrong move. It's caused a lot of deaths for the two bossfights I've already run into)

I do like that there's focus on newer (relatively speaking) characters. SDM is still there but the Kosuzu, the cast of 14 and (of course) Seiga and Yoshika are there too. Also, all the enemies being fairies in costumes is kinda funny
 

Kilic95

Member
Oct 25, 2017
3,393
Chireiden
I remember Seiga could be cheesed easily. When she appears in a certain spot, you just rush over there and put pressure on her. She'll quickly retreat, without attacking.

If she does attack, you just stand in the middle platform and hold block with Momiji. I learned that during a Time Attack run.

Momiji is pretty worthless outside of block. And she can't block more than 2 projectiles without completely exhausting her stamina. She does have a ranged blade skill attack, but it's so slow.

So it's more about positioning and using Aya's aerial slash. And that can be tough, when actions feel so delayed.
 
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OP
OP
Evilisk

Evilisk

Member
Oct 25, 2017
2,360
I remember Seiga could be cheesed easily. When she appears in a certain spot, you just rush over there and put pressure on her. She'll quickly retreat, without attacking.

If she does attack, you just stand in the middle platform and hold block with Momiji. I learned that during a Time Attack run.

Momiji is pretty worthless outside of block. She does have a ranged blade skill attack, but it's so slow.

Yeah the Seiga fight is basically a gimmick battle. She only has two attacks (one that summons fireballs all across the level, the other is three homing/aimed shots) and if you get close, she immediately runs/teleports. You can cause her to run away before she actually activates an attack, making her way less of a threat (you eventually realize she only spawns in one of four places too). The only real danger once you've realized this gimmick is her feint (sometimes she'll open a troll portal that only fires bullets) or if you let her get off the screen attack and aren't careful

I love this because that's exactly how I'd imagine a Seiga bossfight to work.

On Momiji, yeah I basically only use her for her shield/block for healing and for travelling. It seems like she was designed to be the defensive character while Aya is the character to use for offense (hence why she *only* has a backdash but has more attacks that cover more ranges)