Trying to stay as cold as possible, but I have one question:
I know Suda has said that this game is also aimed at newcomers to the series, but a lot of the more positive impressions seem to be (as far as I can tell without getting spoiled) enjoying callbacks to the earlier games.
Do you guys think the "good" stuff will apply to NMH virgins too? This question also applies regarding the big surprise, whatever that may be.
Please don't give specifics, though. And maybe still spoiler any comments about the big surprise. Even though I'm just looking for a yes or no for noobs.
This seems to be a thing. Me and another user had the same thing happen yesterday.
Same here. This is the third or fourth delayed BB order I've read about, so I wonder if this is a store wide issue for some reason. Sucks for me because I didn't even order it to my house since I'll be away for the weekend.
That's something I suggested could happen (to be the core meta narrative of TSA) in the hype thread.If No More Heroes can be best likened to a parody of and commentary on gamers, Travis Strikes Again is absolutely a parody of and commentary on video games as a medium and industry, and Grasshopper as a studio and their own history.
God damn, I'm really glad I didn't get spoiled on most of the surprises, there's some good shit later on.
long day at work this will suck.....So I havent seen any scenes with voice acting is the only time we will hear from the cast is that spoiler stuff at the end??
Stuck at work and cant wait to try it :|
Without any spoiling or any details even, is it GOOD?
Trying to stay as cold as possible, but I have one question:
I know Suda has said that this game is also aimed at newcomers to the series, but a lot of the more positive impressions seem to be (as far as I can tell without getting spoiled) enjoying callbacks to the earlier games.
Do you guys think the "good" stuff will apply to NMH virgins too? This question also applies regarding the big surprise, whatever that may be.
Please don't give specifics, though. And maybe still spoiler any comments about the big surprise. Even though I'm just looking for a yes or no for noobs.
Biggest issue I have so far is encounter design. Other than that, it's really fucking good and for the price it is an absolute steal.Stuck at work and cant wait to try it :|
Without any spoiling or any details even, is it GOOD?
I didn't get too into NMH1/2 and I'm enjoying TSA. The hack n slash mechanics are deeer than you'd think and fun in their own right, the presentation and story is weird, crazy and hilarious, and it's a discount-priced game. I am really enjoying it so far.
It's pretty darn good.Stuck at work and cant wait to try it :|
Without any spoiling or any details even, is it GOOD?
Dunno about the end, but voice acting is just grunts and gameplay lines so far, yeah.
I'm very early on the game and enjoying it more than I thought I would but I really wished they went down this route.They really should have just donwe it like Game Center CX and have every game be a different genre.
I know it probably would've been a lot more divisive but the idea of playing an actual NMH visual novel, Shmup or even an RPG sounds so much more appealing to me.
This is a small touch but I like how "bugs" being the enemies is a good excuse for some good old trademark Grasshopper jank. Half of the time when they're defeated they go flying out of the entire stage. In any other game that'd be seen as pretty jarring but given the presentation it's pretty much perfect here.
They remind of the Heaven Smiles a little bit.I like that the "bugs" have white balls on them like they're people wearing motion capture suits.
wow didint know this was happening to them, i actually thought they were doing good just havent made any games. Maybe nintendo told them to make this game and if it sells well, they will help fund nmh3Homage to fans, I guess. Intro is voiced. There's one liners and stuff, during combat and whatnot.
Look, I think Travis Strikes Again is Grasshopper and Suda basically throwing themselves out there really clawing together whatever they can get give this whole game development thing a shot again. The studio has had a pretty rough patch over the last five years. Look at their trajectory;
1999 - 2006: Essentially lovable, quirky, Japanese nobodies with no real blip on the Western market, where Suda directed his Kill the Past trilogy culminating in Killer7 with Capcom, while also assisting development on a handful of other stuff. Killer7 highlighted Suda and Grasshopper with Nintendo fans due to being part of the Capcom 5, but there's no denying pretty much all of Grasshopper's output was not very accessible and distinctly low budget. Half their stuff wasn't even released outside of Japan.
2008 - 2013: No More Heroes blows up bigger than anybody ever fucking expected and makes an enormous amount of money while putting Grasshopper squarely in the limelight for Western audiences. Ubisoft and Marvellous made bank on a game still decidedly grungy. Attention is caught by everyone. EA commission them to do Shadows of the Damned, a game that goes through several revisions. A much higher budget No More Heroes 2 is green lit. Nintendo fund Fatal Frame in collaboration with Tecmo. Lollipop Chainsaw attracts Warner Bros. Suda is doing worldwide press events to market the company. Grasshopper collaborate with indies to produce stuff like Sine Mora and Black Knight Sword. And it all culminates with Killer is Dead. During this process Grasshopper has contributed to fourteen titles over five years, and by 2011 had 140 people on staff.
2014 - 2018: Crash and burn. The flame goes out, nobody is interested in their games any more, they probably struggle with ballooning budgets that are no longer manageable like b-tier games were in the Wii/PS3/X360 gen, and nobody seems to want to work with them. Maybe bad management. Maybe a mess of things, including the buyout by GungHo. Grasshopper has bled staff since and produced mostly just remakes and re-releases. The only original title in this period is Let It Die, after Lily Bergamo was canned, a game that clearly tries to play off the modern fixation with games-as-a-service delivery models.
2019: Travis Strikes Again: No More Heroes. Grasshopper is a shell of its 2008 - 2013 period. Not even in the ballpark of the quantity of staff. Not even close to the publisher attention and global recognition. They had their period of fame and now it's gone. Travis Strikes Again is only the second original title they've released in now five years, made by an extremely small team, and likely and extremely small budget.
I really don't think Grasshopper is in the position to pick and choose. And I firmly believe that if making No More Heroes 3 or an equivalently large project was as easily pitched and done as some think it might be they would have already. Travis Strikes Back really seems like the best they could cook up in these circumstances, trying to revive the franchise and their mindshare in the Nintendo market, while also keeping budget scope limited and reasonable.
And while it would be nice to have a ton of fully directed, vocally performed, and cinematic cutscenes just like No More Heroes had, all of this shit costs a lot of money and development time. It's no coincidence that games made on a low budget often dont have hours of voice work and cutscenes. Shits expensive, yo.
So yeah. This is Grasshopper's plead for a revival, I think. I hope they get it.
I can see how the game wont satisfying some, and the pacing outstaying its welcome. But I dunno. I'm hooked, I love the feel and vibe of the game. Don't get me wrong; this is ghetto as fuck, it's budget as fuck, and it's clearly not No More Heroes 3 because Grasshopper has been on a downward trajectory of staff and production budget since they ballooned two generations ago. Yet from my end it's still authentically Grasshopper and particularly Suda. It's very No More Heroes, stylistically at least, and the whole game's style and vibe made me remember how much I've missed Grasshopper's work.
So yeah. Worth every cent so far. Grimy, grungy, ghetto as fuck but in all the right ways. It's like Grasshopper and Suda have been dragged back off their blip of success pedestal back down to the bottom like when they were making the Kill the Past trilogy and leading into the original No More Heroes.
Trying to stay as cold as possible, but I have one question:
I know Suda has said that this game is also aimed at newcomers to the series, but a lot of the more positive impressions seem to be (as far as I can tell without getting spoiled) enjoying callbacks to the earlier games.
Do you guys think the "good" stuff will apply to NMH virgins too? This question also applies regarding the big surprise, whatever that may be.
Please don't give specifics, though. And maybe still spoiler any comments about the big surprise. Even though I'm just looking for a yes or no for noobs.