Treyarch: "No plans to bring Black Ops 4 on Nintendo Switch"

ShadowFox08

Banned
Nov 25, 2017
3,524
I really dont know how can you come up with a statement like this, really lmao.

A NSW version will require:
- A revamped or dedicated version of the same game requires time and more work
- You have to deal with the game size and pay for cartridge
- You have to deal with Nintendo Online System where some basic features are still missing
Is this worth?
It's way more expensive to make a NSW version compared to the PC version, Battlenet and Blizzard network are already there, you don't have to pay a fee in both retail and digital and it's easy to port a console game on a powerful machine compared to downport a game.
I mentioned some of these before(power difference, cartridge), and I do believe these factor in heavily, along with Nintendo's current online system.
Treyarch did make cod games on the wii vs consoles that were much more than 10x more powerful than the wii. I think the cartridge cost issue might be more of a bigger barrier for AAA 3rd party games than we realize.
 
Oct 26, 2017
9,859
I mentioned some of these before(power difference, cartridge), and I do believe these factor in heavily, along with Nintendo's current online system.
Indeed, the cartridge cost, HDD storage and the Online system are a big in factor in porting some games, but people think all the publisher are hating on Nintendo and they are leaving money because they want to.
 

Trup1aya

Member
Oct 25, 2017
10,344
haha. moronic. no console makes shooters feel as good as the switch.

people say theres no audience, as if switch users aren't core gamers...
 

lordlad

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User Warned: Repeated trolling across a variety of topics
Too bad as COD is literally and only............Perfect For The Switch™
 

HotHamBoy

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Oct 27, 2017
16,423
haha. moronic. no console makes shooters feel as good as the switch.

people say theres no audience, as if switch users aren't core gamers...
Judging by the performance of recent third party games it would be seriously downgraded and still run at 680p/30fps

Also, Nintendo's online service is prettttttyyy not good.

Oh this.

Can you explain what's the downside of releasing a game that runs at a lower frame?

We are not talking about releasing unplayable games here, Doom is totally enjoyable on Switch.
30fps blows for online multiplayer shooters, man.
 

Pablo Mesa

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Nov 23, 2017
6,878
its a shame in the sense that Gyro is arguably the best aiming set up after M&K, but current series depends on a lot on visual effects, eye candy to keep the attention of the player, and Switch can not output that level of Graphix...also the trash Netcode (NSO better improve that stuff)
 

HotHamBoy

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Oct 27, 2017
16,423
Like Gamecube?

For those of us that have been around since gen 1, we have seen a million different reasons why third parties are never on Nintendo platforms, and have become increasingly distant over the years. There is no conspiracy, it's a standard business practice to remain loyal to your biggest partners like third parties have done with Sony and MS.

Switch is Nintendo's most successful "core" device of all time so far, and it has gotten the coolest reception from third parties like Activision. It doesn't add up.
Third party support was pretty fantastic on NES and SNES. There were hardware drawbacks on N64. Gamecube got plenty of multiplats and third party titles.

Wii got a lot of third party support, just not many multiplats due to power gap.

"Remaining loyal" is just as ridiculous a conspiracy. The problem with Switch is that it's too different. Even EA supported Wii U early on.

We've seen a lot of third party games on Switch having serious performamce struggles, especially undocked, that seem like they shouldn't be struggling at all.

Wizard of Legend is the latest at 720p docked and dips below 60fps regularly. I'm playing Immortal Redneck on Switch right now and it's 30fps and sub native, lools like someone smeared vasaline all over the screen, despite PS2-quality graphics.
its a shame in the sense that Gyro is arguably the best aiming set up after M&K, but current series depends on a lot on visual effects, eye candy to keep the attention of the player, and Switch can not output that level of Graphix...also the trash Netcode (NSO better improve that stuff)
Call of Duty had multiple entries on Wii and Wii U
 
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Deleted member 36622

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Some developers would say their game is a 60fps experience. If it’s not going to be 60 they don’t want it on that platform.

Of course there is also the financial aspect that we can’t account for. They likely feel like a Switch port wouldn’t be that lucrative.
From a financial standpoint i'd like some evidence on this: the installed base is very big for a 1yr old console, the demogragphics have changed compared to previous Nintendo systems, users preferences have changed based on their purchases on the eShop.

When we talk about Switch users we have always to keep in mind that this time you have also all the Playstation handheld lovers, that used to play games on PSP and Vita but Sony isn't making a new one so their only choice now for a powerful handheld console is the Switch.

The only complain we could accept are the costs to make a cartridge (although all third parties have already solved this issue by giving half or 3/4 of the game as a download option).

This whole feel like justifying Activision's decisions (i don't think we should), when afawk there could be mean people like Titanfall's creator that are like "Nintendo? nah, that's for kids".
 

Turrican3

Member
Oct 27, 2017
749
Italy
its a shame in the sense that Gyro is arguably the best aiming set up after M&K
Gyro alone?
Nope, drifting is a serious issue. IR, on the other hand...

Having said that, I can somewhat understand Activision. But if Switch continues selling there's no reason a "test" port next year couldn't be a thing.

I mean heck, we had multiple 30fps CoDs on the Wii, which as far as I understand had a FAR greater power gap compared to PS360.
 

Pablo Mesa

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Nov 23, 2017
6,878
Gyro alone?
Nope, drifting is a serious issue. IR, on the other hand...

Having said that, I can somewhat understand Activision. But if Switch continues selling there's no reason a "test" port next year couldn't be a thing.
nah, is already beyond the point of "a test port" Switch on its own with less holidays season sold 1-2M shy from what PS4 did with all 3rd party the same 13 months, if that does not convince anyone to support, nothing else will do (save black magic or out selling XBONE).

so hopes a Military Shooter in Switch??
Option A) Non
Option B) Battlefield
Option C) nintendo new IP (HA!)


Call of Duty had multiple entries on Wii and Wii U
still gimped graphics (mandatory), im sure missed lots of DLC map, and Nintendo Netcode stills terrible
 

HotHamBoy

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Oct 27, 2017
16,423
Gyro alone?
Nope, drifting is a serious issue. IR, on the other hand...

Having said that, I can somewhat understand Activision. But if Switch continues selling there's no reason a "test" port next year couldn't be a thing.

I mean heck, we had multiple 30fps CoDs on the Wii, which as far as I understand had a FAR greater power gap compared to PS360.
Switch probably became a clear success with a great software attach rate too late for Activision to get a well-optimized port out for Black Ops IIII in time for launch.

I wouldn't be surprised if next year's CoD is on Switch.
 

New Fang

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Oct 27, 2017
5,542
From a financial standpoint i'd like some evidence on this: the installed base is very big for a 1yr old console, the demogragphics have changed compared to previous Nintendo systems, users preferences have changed based on their purchases on the eShop.

When we talk about Switch users we have always to keep in mind that this time you have also all the Playstation handheld lovers, that used to play games on PSP and Vita but Sony isn't making a new one so their only choice now for a powerful handheld console is the Switch.

The only complain we could accept are the costs to make a cartridge (although all third parties have already solved this issue by giving half or 3/4 of the game as a download option).

This whole feel like justifying Activision's decisions (i don't think we should), when afawk there could be mean people like Titanfall's creator that are like "Nintendo? nah, that's for kids".
Read the sentence right before the one you bolded.
 

Turrican3

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Oct 27, 2017
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Switch probably became a clear success with a great software attach rate too late for Activision to get a well-optimized port out for Black Ops IIII in time for launch.

I wouldn't be surprised if next year's CoD is on Switch.
Yep that's basically my point!

We'll see next year.

nah, is already beyond the point of "a test port" Switch on its own with less holidays season sold 1-2M shy from what PS4 did with all 3rd party the same 13 months, if that does not convince anyone to support, nothing else will do (save black magic or out selling XBONE).
As said/implied above the game started well before anyone knew it could have been a success.

Now, clearly there's props to give to Bethesda for being an early supporter, but right now I can't really blame Activision.
 

60fps

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Dec 18, 2017
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I never thought it was a good fit for the Switch. I would rather buy the PS4 version anyway.

I played BO1 on Wii, it was quite fun and had proper online friends features, but it did run in 30 instead of 60fps.
 

Jump_Button

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Oct 27, 2017
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Odd thing when it just MP now they could easily do it, sure it will be water down but it MP never look as good / need to look good
 

Deleted member 36622

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Read the sentence right before the one you bolded.
What i want to point ouy that there's no "likely" here, it honestly feels a little absurd, and we should stop to justify Activisions (and other third parties) decisions until they'll explain the reasons why they don't want to support a successful platform, ignoring a piece of the market share, (so losing money) maybe there is something we don't know.
 

Trup1aya

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Oct 25, 2017
10,344
Judging by the performance of recent third party games it would be seriously downgraded and still run at 680p/30fps

Also, Nintendo's online service is prettttttyyy not good.


30fps blows for online multiplayer shooters, man.
Tone the graphics down to hit 60fps or let people play at 30fps. People don’t buy Switch to be graphics whores.

If Blops3 can run at 60fps on the Xbox 360 then I can’t imagine some version of Blops4 would be impossible on the switch.
 

New Fang

Banned
Oct 27, 2017
5,542
What i want to point ouy that there's no "likely" here, it honestly feels a little absurd, and we should stop to justify Activisions (and other third parties) decisions until they'll explain the reasons why they don't want to support a successful platform, ignoring a piece of the market share, (so losing money) maybe there is something we don't know.
If there is one thing we know about a company like Activision it’s that they really like to make money. That is the first priority for almost any company.

So if they’re not putting the game on Switch that means only two things are possible. There are technical reasons it can’t be on Switch, or they don’t feel it will make them that much money. It’s very possible it’s a combination of the two.
 

HotHamBoy

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Oct 27, 2017
16,423
Tone the graphics down to hit 60fps or let people play at 30fps. People don’t buy Switch to be graphics whores.

If Blops3 can run at 60fps on the Xbox 360 then I can’t imagine some version of Blops4 would be impossible on the switch.
Switch owners may not be graphics whores but they still have standards.
 

EvilBoris

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Oct 29, 2017
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'Nintendo is for the kiddies' is still a popular insult to levy against Nintendo fans, I see.

Which is especially funny considering there are probably millions of examples in YouTube alone showing that many of the actual audience for Call of Duty games are, in fact, bratty children.
I'm not saying it's for the Kiddies , I'm saying that a huge overwhelming portion of the Switch's owners will be children. That has always been the case for Nintendo handhelds.
It's more pronounced there than it is on the other consoles, which also have a huge population of children players.
 

slsk

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Oct 27, 2017
231
The Switch could easily run this (and any other major release) at 60fps with great netcode - it might look like a Wii game but it can be done.
 

Starfire22

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May 5, 2018
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Not a big deal either way for me. I know that for some, the Switch absolutely needs an FPS. (Specifically a AAA FPS like CoD (even though we have DOOM and Wolfenstein)) For me, it doesn't matter, i just want games like Fortnite, Wargroove, and Hollow Knight on it as it is.
 

javac

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Oct 28, 2017
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I'm not saying it's for the Kiddies , I'm saying that a huge overwhelming portion of the Switch's owners will be children. That has always been the case for Nintendo handhelds.
It's more pronounced there than it is on the other consoles, which also have a huge population of children players.
From the end of October 2017.
 

Compsiox

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Oct 25, 2017
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I mean it probably wouldn't have the battle royale and I don't know if the zombies and multiplayer would be well populated.
 

EvilBoris

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Oct 29, 2017
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Im not Einstein, but 7% is not a huge from 100%
Clearly not, even Einstein could embed an image link.

That slide refers to only 60k respondents, in the US only who had a Nintendo account as an indication of purchase intent the month they announced it.

Also, 37% of that slide are under 18. Not 7%.

 

vrcsix

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Oct 29, 2017
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I'm saying that a huge overwhelming portion of the Switch's owners will be children
The Switch audience is mostly adults and young adults. Nintendo has been positioning the 2DS for kids. From what we've heard, Bethesda is happy with the performance of their Switch releases. I would assume Take 2 is as well, given that L.A. Noire Switch sold on par with the Xbox One version.

Looking at game sales, the Switch audience is very different from the Wii U one. Switch owners are buying lots of games, and not only those from Nintendo.
 

Deleted member 32018

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Clearly not, even Einstein could embed an image link.

That slide refers to only 60k respondents, in the US only who had a Nintendo account as an indication of purchase intent the month they announced it.

Also, 37% of that slide are under 18. Not 7%.
You're the one making these claims though, where's your proof? At least they have given proof to back up their augment. All you've said is "LOL NINTENDO IS FOR KIDS"
 

Lausebub

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Nov 4, 2017
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Not even doom can run at consistent 30fps on the switch and it uses on of the best engines in terms of optimization and scalability.

If they want a cod on the switch, that runes and plays well, they are probably gone develope a switch exklusiv one, like they did in the past for other Nintendo consoles.