I don't see zippers.
I don't see zippers.
My b, I'm used to saying the two in tandem. I'll have to go back some pages and see what the costumes for this game look like for everyone.
On PS4 yes because it launched years earlier. And no, DQXI did far worse on PC than Switch globally.And FYI Dragon Quest sold way better on ps4 and PC than it did on Switch. So the switch isn't gonna save Mana.
Hello. I am new here. I hope I live up to the name of the forum. = )
To start: my first post I bring this excellent video (watch in 1080p 60 FPS).
《聖劍傳說 3 TRIALS of MANA》中文版實機遊玩
www.youtube.com
It appears it is running at 60 FPS on PS4. I wonder if the Switch version will be locked at 30. Or if they will achieve 60 FPS.
Hello. I am new here. I hope I live up to the name of the forum. = )
To start: my first post I bring this excellent video (watch in 1080p 60 FPS).
《聖劍傳說 3 TRIALS of MANA》中文版實機遊玩
www.youtube.com
It appears it is running at 60 FPS on PS4. I wonder if the Switch version will be locked at 30. Or if they will achieve 60 FPS.
The remake actually looks and sounds super nice to me. Such a shame the Sieken 2 didn't receive that level of love.
I'm going to assume it's an early build, but I hope that texture pop in gets fixed. Looks like I'll probably get this on my ps4 pro.
Hello. I am new here. I hope I live up to the name of the forum. = )
To start: my first post I bring this excellent video (watch in 1080p 60 FPS).
《聖劍傳說 3 TRIALS of MANA》中文版實機遊玩
www.youtube.com
It appears it is running at 60 FPS on PS4. I wonder if the Switch version will be locked at 30. Or if they will achieve 60 FPS.
Hello. I am new here. I hope I live up to the name of the forum. = )
To start: my first post I bring this excellent video (watch in 1080p 60 FPS).
《聖劍傳說 3 TRIALS of MANA》中文版實機遊玩
www.youtube.com
It appears it is running at 60 FPS on PS4. I wonder if the Switch version will be locked at 30. Or if they will achieve 60 FPS.
Yeah, I can deal with tree and misc pop in, but I dont like character pop in one bit, especially when it's that close to the screen (like yeah a character far away sure, but not point blank)Hello and welcome !
You'll be in good company in our little community of Seiken 3 fans :p .
The OST in the remake is SO GOOD.
Also glad to see they added proper lock-on.
They had already showcased the magic shortcuts to be like kingdom hearts which is great, and this was missing.
The switch version was running at 30 fps in public demos. It looked really good visually so I can understand why.
For sure, but I feel like Secret of Mana is a huge classic worldwide, while this is more like a hidden gem. So all in all, I'm happy they at least gave this some love and more people can give it a chance. (Well when it goes on sale because they decided to torpedo its launch by moving ff7 right next to it =) ).
It's not early but it's a demo version that is heavily truncated. It skips scenes, even skips a whole dungeon and has characters pop in when they weren't there.
While pop in for stuff like trees and stuff happened, that's the first time I see a character texture pop in like that out of all the footage.
Thank you for this. I watched and I'm getting more and more excited for its release. Have they announced the price yet?
And welcome to Resetera!
Yeah, I can deal with tree and misc pop in, but I dont like character pop in one bit, especially when it's that close to the screen (like yeah a character far away sure, but not point blank)
I went and checked past footage.
This exact scene does have pop in in older builds too, because apparently they just loaded the whole character abruptly, since he wasn't in the town.
Haven't seen any other instance of something like that anywhere else. Even the big bosses don't have this issue. I think it may be because they were in a city with lots of NPCs already so they had to juggle with the memory. In fact, the demo has Charlotte appear all of a sudden and she doesn't have pop in issue, but they're in a forest.
On the plus side they added more NPCs and even different Wolfmen, they were all identical before.
Isn't that a problem with Unreal 4? When you don't deal with it properly.
It was a problem with Unreal 3 (and famously horrendous in Mass Effect on 360).
UE4 games typically don't have this problem. It can happen here and there.
As for Trials, they showed something like 2 hours of footage through various builds, the only instances of character textures loading late are the character select screen (because they load their entire starter cities at the same time with a press of the Dpad) and this wolfman in the town (which I believe happens because there were a lot of NPCs already so memory had limits, and since PC doesn't have the issue they probably noticed it late, it's a 0.3 second scene after all).
What I fear is that in all gameplays, from PS4 to Switch, there was this pop problem. Even if in a few moments.
I hope that they solve this, and that this latest demo is an older build. The launch is a short while away, I know that there is often a great optimization in the final moments.
It will be sad if the game loses points in the reviews if that persists. A seemingly neat Remake cannot pass this up.
It's so much better than Secret of Mana remake that I feel bad for it, I had to skip it because it looked awful honestly.
1) The problem doesn't exist on PC (and maybe retroactively be fixed with Ps5's BC)
2) Character textures pop in only happens in the two instances I listed (+ Charlotte which doesn't count because she literally was added out of thin air for the demo so that you have a full party before boss)
3) Console version of DQXI has terrible pop in and it didn't lose any points for that
4) On the video you linked, the pop in in the world is minimal
But sure if they can improve it for consoles that's great. It'd be one of the last things they'd try to fix.
They added more NPCs variety, lips movement, and lock on since last build, hopefully this is next !
T.T
Is there a Steam gameplay video? If so, that I missed. I thought the first gameplay was in the Treehouse, leaded for other demos for Switch and PS4. Never saw a PC gameplay.
I hope they make a new Remake for Secret. Final Fantasy Adventure had a ''Re-imagining'' (Sword of Mana), a 2D Remake for Cell-Phones only in Japan, and a 3D Remake. Why Secret of Mana can't have a proper Remake?
I hope it sells well (Trials Remake). So we get Seiken 5, and other remakes.
SD3 remake is on an entirely different level
I'm now hoping for a 4K Legend of Mana remaster.
There will not be other remakes.
It's also probably not gonna sell well because they delayed FF7 and they are releasing one week off each other, FF7 being first.
But at least they won't blame the brand itself.
As for the PC version, there was brief footage that was removed on Steam cause it was mad early (only one npc model etc..), but I'm speaking on past experiences.
It's a UE4 game, which means we can modify it at will, which includes draw distance. DQXI is a great example.
I think Legend of Mana is a terrible candidate because they can't "remaster" it, they would have to remake 2D assets entirely and that is never happening.
It's also not a great game to remake in 3D.
The team said they want to create an original Mana game next, and that they put all their efforts into Trials to show they can pull off an original title.
So I'm rooting for that.
wasn't it intended to be a mobile game like Adventure of Mana but was canned?It's like night and day the comparison secret look like a mobile game
Hey, be more optimistic. Maybe if the series grows, we can see a new version of Secret in... like 10 years. = D
Talking about numbers, I imagine how much it will sell. Probably more on Switch. Is too much to ask for 1 million worldwide, all versions combined? Final Fantasy VII Remake will probably impact, maybe they will delay Trials because of that. Who knows.
M2 said no ports since Nintendo gave them the source files.Anynews about a possible port of Collection of Mana on PC?Didn't expect this thread to be refreshed so I am hoping news.
i don't think so since they would've done it also nintendo actual held on to the romsAnynews about a possible port of Collection of Mana on PC?Didn't expect this thread to be refreshed so I am hoping news.
I see...well damn , at least I have a cartridge of Sword of Mana.i don't think so since they would've done it also nintendo actual held on to the roms
Anynews about a possible port of Collection of Mana on PC?Didn't expect this thread to be refreshed so I am hoping news.
Really? Another title? Then I'm all for that. Let's get some good classes/weapon gameplay going again, it's the series strength.The team said they want to create an original Mana game next, and that they put all their efforts into Trials to show they can pull off an original title.
So I'm rooting for that.
They're easy enough to emulate on PC with better options really. The collection is nice though.I see...well damn , at least I have a cartridge of Sword of Mana.
This is the truth.In a just world SoM would have had this level of care for a remake.
Switch will make a large difference in the west. Ys VIII for examples sold about as well on Switch as the PS4+Vita versions combined in the west, despite lanching over half a year later. In spite of the userbase difference versus Steam or PS4 these sorts of games are still generally selling most on Switch.Switch only people can get this but the majority of gamers have a ps4 so I don't think that will help much.
Switch will make a large difference in the west. Ys VIII for examples sold about as well on Switch as the PS4+Vita versions combined in the west, despite lanching over half a year later. In spite of the userbase difference versus Steam or PS4 these sorts of games are still generally selling most on Switch.
The release date is far from ideal but the Switch isn't getting FF7 Remake so Trials of Mana will do well on Switch at least.
I've played pretty far, and honestly, I would kinda agree? Like at first, I thought it was a sort of simplified version of a Zelda like dungeon crawler mixed with a city management game, but the idea that it's a mana style game totally fits.Off topic but has anyone played Ever Oasis on 3DS? Haven't had a chance to play it, but i hear the game is spiritually a Mana game.
SD3 remake is on an entirely different level
I'm now hoping for a 4K Legend of Mana remaster.