I have no idea how to upload vids from one drive lol. I got this cool clip I recorded on my phone but I'm new here and idk wtf im doing 😅.
Yes its from the test this weekend.This kind of destruction is in the current build? Because that IGN thread about multiplayer made it seem much worse than this and the two guys in the video were being pretty disingenuous if this is the case.
Yes, we played exactly this over the weekend. It can look even more crazy than that.This kind of destruction is in the current build? Because that IGN thread about multiplayer made it seem much worse than this and the two guys in the video were being pretty disingenuous if this is the case.
I'd be very interested to see some examples which come even close to CD3's destruction.Played the demo and have to say I found it lackluster. The lock-on isn't fun.
And seriously... the destruction? It looks kinda cool the first time, but it's in no way shape or form impressive. Microsoft says this is the equivalent of 12 Xbox Ones, and that's pure unadulterated bullshit. There's nothing spectacular or "next gen" over this destruction. It felt like shooting at paper buildings that broke away in huge chunks. There are tons of games that have physical destruction like this that doesn't require the power of the cloud.
Except there is not one single game on the market that offers similar online synchronized physical destruction in a 100% physical arena like Wrecking Zone does. Games like Battlefield do it in limited (technically speaking) and more visually pre-baked ways, while WZ does the physics calculation in real-time for every single chunk.Played the demo and have to say I found it lackluster. The lock-on isn't fun.
And seriously... the destruction? It looks kinda cool the first time, but it's in no way shape or form impressive. Microsoft says this is the equivalent of 12 Xbox Ones, and that's pure unadulterated bullshit. There's nothing spectacular or "next gen" over this destruction. It felt like shooting at paper buildings that broke away in huge chunks. There are tons of games that have physical destruction like this that doesn't require the power of the cloud.
No.There are tons of games that have physical destruction like this that doesn't require the power of the cloud.
Not enjoying the lock-on is fine, but the rest of your post is objectively wrong.Played the demo and have to say I found it lackluster. The lock-on isn't fun.
And seriously... the destruction? It looks kinda cool the first time, but it's in no way shape or form impressive. Microsoft says this is the equivalent of 12 Xbox Ones, and that's pure unadulterated bullshit. There's nothing spectacular or "next gen" over this destruction. It felt like shooting at paper buildings that broke away in huge chunks. There are tons of games that have physical destruction like this that doesn't require the power of the cloud.
Yes, we played exactly this over the weekend. It can look even more crazy than that.
Except there is not one single game on the market that offers similar online synchronized physical destruction like Wrecking Zone does. Games like Battlefield do it in very limited (technically speaking) and more pre-baked ways, while WZ does the physics calculation in real-time for every single chunk.
Different opinions make our planet more colorful. That's cool! :) You should just make your own mind.That thread was full of people shitting on the destruction, and even I thought it looked bad from watching them play and talk about it. And then I see this gif, which is pretty damn cool. It's interesting how people can skew opinions like that.
Of course. Was it also synchronized to 9 other players in a medium to large arena?Sure it's a bit better, but it's not the "OMG ZOINKS LOOK AT THIS" marketing pr bull. The destruction in Red Faction Guerilla nine years ago was completely physics based for example.
I adored CD1 and will play CD3 for its SP. Nothing made me want to continue playing MP.
This is effectively House-of-cards destruction. The very definition of it. Nothing like Crackdown.Sure it's a bit better, but it's not the "OMG ZOINKS LOOK AT THIS" marketing pr bull. The destruction in Red Faction Guerilla nine years ago was completely physics based for example.
I adored CD1 and will play CD3 for its SP. Nothing made me want to continue playing MP.
I still can't get over the aimbot part of the whole shooting mechanic. Where is the skill? How can you prove yourself better than your enemies if you just snap onto them?
I still can't get over the aimbot part of the whole shooting mechanic. Where is the skill? How can you prove yourself better than your enemies if you just snap onto them?
If only there would be destruction in the game which complements the movement and environment cover mechanics.I still can't get over the aimbot part of the whole shooting mechanic. Where is the skill? How can you prove yourself better than your enemies if you just snap onto them?
The skill comes from the movement, map awareness, ability usage and ability cooldown management. For real, you can easily notice the difference between competent players even with just a few hours with the game. It's a night and day difference between players who are more reserved and those who are flying everywhere.I still can't get over the aimbot part of the whole shooting mechanic. Where is the skill? How can you prove yourself better than your enemies if you just snap onto them?
I really think they should have removed the lock-on entirely. Kind of defeats the whole point of PvP.
I knew it would be back after that post.It was only a matter of time before a RFG clip made its way into this thread. Era is a funny place.
I still can't get over the aimbot part of the whole shooting mechanic. Where is the skill? How can you prove yourself better than your enemies if you just snap onto them?
Yeah, no. I mean, imagine how dull the MP would be if there were no lock on. The "kill confirmed" mode from the test, I forgot what it was called, is a first to 25 wins. Remove lock on and each game would either end 7-3 or it would be full of plebs not using the mobility that sets the MP apart from other titles.
So pick.. do you want cool mobility allowing for some pretty sweet encounters, or do you want no lock on which means they nerf your mobility? I mean holy shit, imagine trying to hit with some of these weapons with no lock on LOL.
And I didn't even really enjoy the MP in the test. I think it does some things wrong, but one of the things it really does right is the mobility. However, I think the main problem this game will have is there will always just be people who don't use the mobility and will be fodder. Every match I played in the test was a huge lopsided win.
Think of Crackdown as less of a shooter and more of a platformer. That's where skill comes into play, and that's why this game is so refreshing.I still can't get over the aimbot part of the whole shooting mechanic. Where is the skill? How can you prove yourself better than your enemies if you just snap onto them?
That sounds refreshing. Can't shoot me if you can't keep up with me.Think of Crackdown as less of a shooter and more of a platformer. That's where skill comes into play, and that's why this game is so refreshing.
This is effectively House-of-cards destruction. The very definition of it. Nothing like Crackdown.
What?
How much did you actually play of the tech test?
You don't need to be locked on to shoot.
Watch this, I'm just shooting wherever I aim:
Just watched this with headphones on - my goodness, the audio is great.
That's simply not true, which multiplayers offer all this destruction?Played the demo and have to say I found it lackluster. The lock-on isn't fun.
And seriously... the destruction? It looks kinda cool the first time, but it's in no way shape or form impressive. Microsoft says this is the equivalent of 12 Xbox Ones, and that's pure unadulterated bullshit. There's nothing spectacular or "next gen" over this destruction. It felt like shooting at paper buildings that broke away in huge chunks. There are tons of games that have physical destruction like this that doesn't require the power of the cloud.
i dont have a problem specifically with a normal lock on, like most MP games have auto aim to some level. i just want to have some degree of freedom with it so i could also destroy when i want.
but anyways it seems people want to focus on the clips so i will not bother you any longer. it does seem that you enjoy the game and that is completely fine. maybe the issue is just for me.
Clip that i found on Game Hub for CD3, gif wasn't enough since the sound design for this weapon is really good imo.
Yeah definitely, with mouse it's fine (haven't personally played the game tbf). But with controller, yikes (I'm bad with a controller).Eh, as as someone who's played Quake, Tribes and UT, I think aiming would be fine with a mouse. Crackdown is pretty slow and floaty. Really wouldn't be that hard to hit people. If Crackdown 3 allows it, I'm definitely playing without lock-on on PC.
I think Battlefield 1 has quite a lot to destroy, but even in that it's actually quite limited. You can blow off many walls but can't collapse the entire building (select buildings you can).That's simply not true, which multiplayers offer all this destruction?
Which you can .. Let me explain ,
1) Look at something
2) Shoot
3) Boom
4) **Destruction**