Some things to note:
-Even though every character is premade and has their own stat advantages/bonuses, family, and schedules, you decide what class they have after you recruit them.
-There's a bigger emphasis on status effects evidently since this character has a melee bonus when drinking and a guy from the other demo had an addiction to adrenaline:
-After tracking someone you can track where they'll be on the map at specific times of the day
-More confirmation that no matter what character you have, they still appear fully voiced and performance captured in cutscenes.
-Even though every character is premade and has their own stat advantages/bonuses, family, and schedules, you decide what class they have after you recruit them.
-There's a bigger emphasis on status effects evidently since this character has a melee bonus when drinking and a guy from the other demo had an addiction to adrenaline:
-After tracking someone you can track where they'll be on the map at specific times of the day
-More confirmation that no matter what character you have, they still appear fully voiced and performance captured in cutscenes.