I'm not going to pretend that I believe you two really don't know what I'm talking about, but since Jim Sterling just made a video about it, let me just link it here
https://www.youtube.com/watch?v=eSQOJqikw8c
Happened to stumble upon this thread while watching this video. I don't really get his argument.
Is he really trying to make the argument Assassin's Creed is no longer a video game because it will have extended post-game support? That seems silly. I cannot recall any criticism at launch at Assassins Creed Origins was not a fully-featured and self-contained experience? If anything people said it had too much content.
What the Ubisoft presentation told me was if people want to get more out of their experience with a game, it will be there if they want it, potentially with associated costs. His argument about seems to ignore the fact that players have agency and can stop playing content if it's shitty content.
Or, is Jim lamenting the fact that AAA studios want to double down on having a few tentpole games with massive amounts of samey-post game content, instead of having a wider portfolio of smaller games? I suppose I get that, but there are no shortage of smaller developers crafting such games.
I don't know. I played Titanfall 2 long past it's general shelf life as a result of the post game content they provided and didn't feel cheated whatsoever by some of the cosmetic nonsense I bought. I didn't see it as a bad thing at all given how much support the game had..