IGN sat with Ubisoft CEO, Yves Guillemot, at Gamescom where he spoke about the company's vision for the future of gaming beyond releasing new home consoles.
Ubisoft hasn't been shy about its stance that the future of gaming will shift away from hardware releases towards streaming.
Here are some interesting soundbites:
Pricing
Guillemot also touched upon what this means for game development, seeing how Beyond Good and Evil 2 is gonna rely on community creations as an integral part of its development through a partnership with Hitrecord
Yves goes more into streaming and the future of gaming in the interview.
Via IGN
Ubisoft hasn't been shy about its stance that the future of gaming will shift away from hardware releases towards streaming.
Here are some interesting soundbites:
Technology is actually going in that direction. The machines will be more powerful and the system to transfer data will be more efficient, so at one point, we will have a better experience streaming something than having to buy a machine and change the machine regularly
Pricing
"We'll have different models. Everyone will be able to choose the model that fits for the type of amount he or she wants to invest. What I'd like is the diversity of models. I don't like one specific way to participate. I'd like to keep different types of approaches so that anyone can play with each other."
Guillemot also touched upon what this means for game development, seeing how Beyond Good and Evil 2 is gonna rely on community creations as an integral part of its development through a partnership with Hitrecord
We feel it's very important to bring the community into the creation of the game so they really feel more at home when they play. Going to HitRecord was a way to organize those things in such a way that it could work with many people. It's working very well. We are seeing lots of proposals that are fantastic. It's really going to improve the diversity and appeal of the game.
"[In the future], games are going to be really huge worlds. It will be really good to have more creators being able to create environments that will be completely different from what only a team [of developers], even if it's 500 people, can imagine
Yves goes more into streaming and the future of gaming in the interview.
Via IGN