- FIFA 21 - 2.182.694 units
- Call of Duty: Black Ops Cold War - 1.420.353
- Grand Theft Auto V - 1.127.222
- FIFA 20 - 903.810
- Call of Duty: Modern Warfare - 897,350
- Animal Crossing: New Horizons* - 810.462
- Assassin's Creed Valhalla - 665.815
- The Last of Us: Part II - 539,247
- NBA 2K20 - 481.507
- Tom Clancy's Rainbow Six Siege - 436.957
*No Digital Data for AC and Nintendo Games in General
The £4.2bn generated in 2020 is a jump of 14.5% on 2019 overall, but digital (perhaps predictably, given the pandemic) saw the largest jump of all. The digital games business, which ranges from mobile and streamed games to downloads, grew by 16.3% to £3.6bn in 2020.
This makes the digital games business alone larger than the entire video market, and twice as big as the music market.
While less impressive, physical games also saw growth in 2020, with a 4.6% increase to £598.5m.
The main drivers behind this growth are, predictably, the COVID-19 pandemic and the launch of the new generation of consoles in November 2020.
LOCKDOWN STREAMING DRIVES ENTERTAINMENT SALES TO £9bn – AND FASTEST GROWTH RATE SINCE RECORDS BEGAN - ERA Ltd
Locked down Britain turned to digital music, video and games in record numbers in 2020, increasing entertainment revenues by 16.8% to a record £9.05bn
eraltd.org
Thanks to DarkDetective for the details in the PAL Charts
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