- Oct 25, 2017
Got double savage buff, double troll buff and refresher orb
DAC and DU have somewhat similar metas with a lot of crossover, so high skill players translated their knowledge to DU with minimal effort and easy. Chess Rush is based off the same things, bit its meta is stupidly more complex.Actually, Axe *does* have appearance changes between all three levels. As does Doom. It seems like they're going to be adding them to the game as soon as they get the designs finished. I definitely agree though, and am excited for when all heroes are finished.
The amount of polish in Chess Rush, the customization options for characters and boards, and how they make the game actually feel like a multiplayer game, has me pretty hooked on it. There are a lot of aspects of the game that I'd like to see implemented in Underlords.
And yeah, the skill of players seems to be higher in Underlords for sure. Higher than both Auto Chess and Chess Rush.
Druid is already too OP in early game enough for me to consider as "only right choice". The class would even become worse than pre-nerf mages if they do not fall off lategame.I really need to stay away from druids. They are good early on, but I always struggle to pivot to something else quickly enough and they end up taking too much allotment and I'm stuck. Being a hoarder sucks in this game.
The last game, I ended up with the 4 druids 3 stars, killing everything until the last enemy got a 2 stars Tide Hunter and I stopped winning anything. I went to 100hp to 0 in 5 battles...
Maybe if the druids could go to 4 stars...?
been saying it day one
I had 10 heroes and 50 gold at one point
well something is dropping Thursday
Don't like this change at all, and not looking forward to faster games either. Looking like I"ll just switch to TFT if they're going to make it like that anyways.
Turbo is very likely going to be some sort of separate playlist I would imagine. Symmetrical battles would probably be standard though if they do that.
They should at least not be stackable. Double demon buff is just dumb as hell.
I think the clone system is more strategic. You get twice as much data on fights with cloning, so you're able to figure out if a win was luck or consistant. You also can judge how your team does against someone you haven't faced yet, or haven't faced in awhile. Overall it's less rng both for strategy and outcome of the winner.