As I don't purchase lootboxes it's good to see their addition hasn't detrimentally affected the way games play.
Is this satire?
As I don't purchase lootboxes it's good to see their addition hasn't detrimentally affected the way games play.
Weren't there people who said that people who buy lootcrates are inherently at a greater advantage than people who put in the time? If true, it seems like skill doesn't even matter which means gameplay is detrimentally affected by a P2W structure.
This shit is ridiculous. Iong term this can only hurt publishers.
Or, you know, trading card games. The business model that has existed for decades just fine.
This."Capturing and maxing out every Pokemon requires 5768 hours. Why doesn't Nintendo/GameFreak respect my time??!! What a horrible shitty grind this game is."
If something sounds like a grind, just don't do it folks. I don't see the point in setting some ludicrous goal like this and then complaining about how long it might theoretically take. There's really no reason for you to collect and Max Out every Star Card in the game.
the thing is, you can't buy the pokemon for real money in pokemon boxes."Capturing and maxing out every Pokemon requires 5768 hours. Why doesn't Nintendo/GameFreak respect my time??!! What a horrible shitty grind this game is."
If something sounds like a grind, just don't do it folks. I don't see the point in setting some ludicrous goal like this and then complaining about how long it might theoretically take. There's really no reason for you to collect and Max Out every Star Card in the game.
Pokemon is pve and cant be circumvented by money afaik and league is f2p and heroes are supposed to be sidegrades instead of the objective upgrades on display here...This.
Another example would be League of Legends, how long does it take to unlock every single champion?
Just because you can theoretically unlock every single thing, doesn't mean you should aim for that. These games aren't even designed around the idea of getting everything.
It's a Star Wars product, this is guaranteed.
Another example would be League of Legends, how long does it take to unlock every single champion?
TCG are operating under the assumption that players won't collect all the cards. For decades now. Huge AAA service games with a ton of stuff to unlock have adopted that same principle. It's the same thing. If you want to collect all the stuff then so be it. But that's not the point of the game. That's what we're talking about.Random physical card packs is coercive monetisation from the Stone Age. Game companies have so many more tools and access to personalised info, it's not even on the same planet. It is disingenuous to conflate the two.
So does that mean that if you had the chance to buy Pokémon you would be forced to spend thousands of dollars to try to buy all of them within loot boxes?the thing is, you can't buy the pokemon for real money in pokemon boxes.
The people saying that could probably do those same insane killstreaks even with no starcards on, cause they do just as well with any shooter they play, loot crates or not. Levelcap and xfactor are really good players that have done similar insane killstreaks in different shooters.
I would LOVE to see someone who is new or not good at shooters spend $2100 and see his reaction when it barely makes him better.
This idea that a player can just buy his way to god mode is just ridiculous. Every single DICE game in the past 5 years has allowed you to buy shortcuts that unlock everything and it has never been a problem (and that was with shortcuts being less than $100).
"Capturing and maxing out every Pokemon requires 5768 hours. Why doesn't Nintendo/GameFreak respect my time??!! What a horrible shitty grind this game is."
If something sounds like a grind, just don't do it folks. I don't see the point in setting some ludicrous goal like this and then complaining about how long it might theoretically take. There's really no reason for you to collect and Max Out every Star Card in the game.
whut? the difference is that you can trade pokemon, raise them, there are so many ways to get them..in this game you can only get cards through loot boxes and nothing else, hell if you could just buy the cards you want i am pretty sure the outrage would not be this "big". and you can only obtain them by either spending RL money or ridiculous amounts of time.TCG are operating under the assumption that players won't collect all the cards. For decades now. Huge AAA service games with a ton of stuff to unlock have adopted that same principle. It's the same thing. If you want to collect all the stuff then so be it. But that's not the point of the game. That's what we're talking about.
So does that mean that if you had the chance to buy Pokémon you would be forced to spend thousands of dollars to try to buy all of them within loot boxes?
"Capturing and maxing out every Pokemon requires 5768 hours. Why doesn't Nintendo/GameFreak respect my time??!! What a horrible shitty grind this game is."
If something sounds like a grind, just don't do it folks. I don't see the point in setting some ludicrous goal like this and then complaining about how long it might theoretically take. There's really no reason for you to collect and Max Out every Star Card in the game.
So basically with only 60$ you get to play forever. And people still complain about this.
Being able to unlock and get what you want is so old fashioned. Everything being rng gives you much bigger sense of progress and accomplishment when you finally get that basic ability for the class you want to play, 6 weeks in. /s
So basically with only 60$ you get to play forever. And people still complain about this.
So basically with only 60$ you get to play forever. And people still complain about this.
No, because you can actually search for, trade for, and breed specific Pokemon.So does that mean that if you had the chance to buy Pokémon you would be forced to spend thousands of dollars to try to buy all of them within loot boxes?
Sure. Pokémon is build upon the idea of collecting everything. But even then it's a significant investment to actually do that. I'm sure lots of people would appreciate the option to buy loot boxes in that game or skip some exclusive events to get rare Pokémon. Not that Nintendo should do that, but I'm sure there's a market for it.whut? the difference is that you can trade pokemon, raise them, there are so many ways to get them..in this game you can only get cards through loot boxes and nothing else, hell if you could just buy the cards you want i am pretty sure the outrage would not be this "big". and you can only obtain them by either spending RL money or ridiculous amounts of time.
So it's ok to buy a game but not have access to all of it because reasons.
just because a vast majority accepts something...you know what I am saying? so why do you want people to just shut up and accept it? at least that's how I understand your discussion stand-pointSure. Pokémon is build upon the idea of collecting everything. But even then it's a significant investment to actually do that. I'm sure lots of people would appreciate the option to buy loot boxes in that game or skip some exclusive events to get rare Pokémon. Not that Nintendo should do that, but I'm sure there's a market for it.
But again, while Pokémon is about collecting all the Pokémon, Star Wars is not about collecting all the cards. It's a goal you're not supposed to achieve. I know this goes against our gaming instincts but that's how this entire reward system is structured. We may not like it but it's highly successful and accepted by the vast majority of the people who play games.
Barely? I've heard some egregious unbalanced stuff happening like Boba Fett using flight and being much harder to kill that way. Moreover, just because you're not skilled at the game, doesn't mean you can't take advantage of some of the more broken stuff. We've seen this in multiple games from TCGs to video games where someone can play autopilot with some unbalanced bs and win even against skilled players.
But again, while Pokémon is about collecting all the Pokémon, Star Wars is not about collecting all the cards. It's a goal you're not supposed to achieve. I know this goes against our gaming instincts but that's how this entire reward system is structured. We may not like it but it's highly successful and accepted by the vast majority of the people who play games.
Pokemon is not a good comparison as you're not forced to lootbox your way into 800+ Pokemon, and with the advent of the internet, trading has become significantly easier to enable more players to capture more Pokemon (never mind that you can't max out because you don't have the space to get every single duplicate). Not to mention, while it is a part of the game and rewards you with some neat stuff (bragging rights + shiny charm), it's not compulsory to a player's enjoyment of the game unlike Battlefront II. Whereas in that game, you're stuck with RNG lootboxes and having to waste more money/redeem duplicates to get what you want.
Is this a joke...?
Playing forever implies servers won't shutdown before you get value out of the game (which was the whole point of the analytics in the OP), also "only $60" implies that people have the patience to waste their time grinding to get what they want, especially with microtransactions.
Sorry guys, was joking...There is a difference between playing forever because the gambling progression requires it and playing forever because you like the actual gameplay.
"Capturing and maxing out every Pokemon requires 5768 hours. Why doesn't Nintendo/GameFreak respect my time??!! What a horrible shitty grind this game is."
If something sounds like a grind, just don't do it folks. I don't see the point in setting some ludicrous goal like this and then complaining about how long it might theoretically take. There's really no reason for you to collect and Max Out every Star Card in the game.
Yeah it's fucking crazy how I envision the meaning of "horse armor dlc" now and it doesn't even make me blink, actually I find such a concept pretty inoffensive now but that is only because these fucking manipulators have been slowly pushing and pushing gradually worse unethically gross shit throughout the years.Oh, certainly, and I have a feeling that a lot of the defense force is here because it's a Star Wars game and they want it to be good.
This is the slippery slope we've been sliding down since Horse Armor. We take for granted all the stuff we called foul on last gen as accepted and expected practice now and next gen we'll be doing the same with this shit.
Then you don't understand my standpoint at all. Saying you don't like something is fine. But these are the facts. You're not supposed to collect everything, the majority of consumers is fine with it. I'm not telling you to stop expressing your opinion. But neglecting the facts means this conversation is getting nowhere.just because a vast majority accepts something...you know what I am saying? so why do you want people to just shut up and accept it? at least that's how I understand your discussion stand-point