From Sept 9. I searched 'dreamcast' thread titles and couldn't find it.
Click the link to see what other devs thought of the Dreamcast.
Today, the Sega Dreamcast turns 20 in North America. It was a console that was ahead of its time, and embraced the weird. You could cruise around a faux-San Francisco as a frenetic taxi driver, roll around at the speed of sound, or escape the police while graffiting with style in just a disc change. The Dreamcast not only housed cult favorites, it forged its own path forward in the realm of 3D animation before being eclipsed by the PlayStation 2.
Its legacy lives on though. For the Dreamcast's 20th anniversary, we surveyed game developers across the industry all year long, asking those we met what their favorite Dreamcast game is, and why. Some tell us heartwarming stories about Dreamcast games they themselves worked on, while others pick out niche favorites—some we even had to Google ourselves to see if they existed.
Amy Hennig, writer and director on Uncharted 1-3, Soul Reaver series
Well, this is going to be completely self-serving. My favorite Dreamcast game is actually Soul Reaver on the Dreamcast because that relief. I mean, we were so proud that we got it onto that machine and it was a better game on that machine. Not that many people got to see it, but it was like a more complete realization of what we were trying to do. And a lot of people still kind of callback to that. And, you know, I wish we had made more and wish the Dreamcast had continued.
Hideaki Itsuno, director of Devil May Cry 5, Dragon's Dogma
I love all the titles on Dreamcast, so it's really hard to choose one. I just have a huge love for that console in general. If I had to pick one title, I'm not sure if it was released in North America, but it was called Guruguru Onsen. You are able to play Mahjong locally. What would happen was I was newlywed at the time, and so me and my wife would play Mahjong on Dreamcast, and the person who lost would typically have to do the dishes. Then, on top of that, just from a development standpoint, it was one of the first platforms where we did competitive online specs. There's just a love of positive things I associate with that platform.
Click the link to see what other devs thought of the Dreamcast.
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