Valkyria Chronicles 4: Battlefields Trailer (Avalanches, Blizzards, Ice Sheets)

Oct 25, 2017
927
#1
Sega uploaded a new trailer for VC4 which releases in Japan in 4 days, showing off a few of the battlefields and their gimmicks. Since roughly half the game takes place in snowy and icy battlefields they showed off some of the environmental changes that can occur.

From Netto-kun
New video that showcases the maps and various gimmicks on the maps such as (just mentioning those that I think are new to this game):

- Find and locate the real tanks on the map (also in the demo) and shooting down paratroopers and bombs on the map (the latter was showcased in a stream demo afaik)
- Snow: the cold will drain health (slowly) and fallen allies on map will die one turn faster if left unrescued
- Blizzard: worse field of vision and increased AP usage while moving around
- Aavalanche: units caught in it will die
- Fire destruction (not the right translation but eh): destroying burnable explosives will create flamed up areas where armored vehicles will also be able to pass through.
- Thick fog: obstructs the field of vision so that can't detect enemies until you get really close to them
- Armored train: equipped with weapons and also brings reinforcement
- Ladders: broken ladders can be repaired by engineers and then used

 
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Mar 8, 2018
167
#3
I'm on the last chapter of the first game and have loved it. Can't wait to get this one. Just wish they'd bring the Collector's Edition over, but I doubt we'll see it in the West.
 
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OP
Yunyo
Oct 25, 2017
927
#5
Cannot wait for this, any japenese reviews been released yet? did a search and nothing appeared.
Game's not out yet. Famitsu gave a good score but Famitsu reviews are... yeah, worthless. You'd probably get good results after release if you look up Japanese fan blogs.

I played the demo and I think the game is excellent, though the demo doesn't have a lot of the features of the full game. The only thing I'd really want to ask for after playing is a hard mode! But maybe I'll walk that back after I get further in the game...
 

BRSxIgnition

Community Resettler
Member
Oct 25, 2017
1,167
#6
Cannot wait for this, any japenese reviews been released yet? did a search and nothing appeared.
There's a Dengeki Review out if you're okay with using google translate.

Excerpts of the Google Translated Dengeki Review said:
Human drama that seems to be "Valkyria of the Battlefield" that friction and conflict with each other and collaborate with it and builds up trust is carefully drawn including the main story chapter after this declaration.

In this work, the main character is very attractive because the heart and drama of each one is deeply drawn, as far as the four of them are leading stars. At first, I think that the existence which was "a character in the screen" can be felt like a living human beings before unnoticed.

...

And as you advance the story, everyone in the character encounters the harsh eye, is driven to the limit, and is forced to make a decision to bet on life or death. Looking at the way of life and decisions, when I recall a lot of scenes that have been drawn up, I think about "living" in spite of myself.

The story and drama that is drawn in "Valkyria 4 of the Battlefield" through the filter called war will surely leave something in the player's mind.

...

It is one of the charms of "Valkyria of the Battlefield" that you can enjoy the "seclusion" of the side story which delves down the character.

In the case of this work, the secret drawing of the episode related to the main character is released by advancing the main story. There are episodes not only for ally but also for exploring the human relations on the enemy side, and there are stories that can feel the thickness by stories and dramas.

On the empire side, Lt. Col. Volzs has a very good taste. It has not only a personality-like character but also a hot heart, that is good again! For the members of the E platoon who is a sub character, a story called "declaration of members" is prepared. This is released by the number of times using specific crew members in battle, and you can enjoy a variety of episodes such as smiling stories and talking stories.

Although one episode is drawn by a plurality of members, it is interesting to see the unexpected relationship between members, interesting intertwining, intimacy process, so it is interesting to feel "bondage between members" not only drawing personality Yes.

...

Regarding difficulty level, chewing will come out seriously from around 4 chapters. However, since it is possible to change the difficulty level after the game starts, it is easy to make it at the time when it is difficult to do, or just a mission that comes out a little dubious enemies makes it easy and others play with normal A way of playing together is possible. Even in the growth condition of the unit, the difficulty will change.

...

Brave is a system that can stand up with a certain probability when a character becomes moribund (HP 0) by enemy attack and can do something before falling.

When Brave is activated, you can let the moribund unit act or "get committed" to increase the CP and improve the ability of the friendly ability, you can choose whichever you like within the time limit. The probability of occurrence is low, but sometimes dramatic developments are made just as the light makes a difference in the worst situation.

Indeed, there was a thing that the thin base was attacked by enemy turns and it was prevented by the brave activation. Thank you for that time, Mr. Millenia!

...

I think that this work is very skillful in how to draw a drama. Although the story expansion is early, the explanation is minimal, the psychological description of the character is fine and polite. The laughing and breathing scenes are also arranged in a well-balanced fashion, so you will not be bothered not to move your hands, you can enjoy the story with a good tempo.

As for the battle, the complicated system has been torn down, elements are simply added, and the part of enjoying the fun and freedom of BLiTZ is spreading. And it is fun to have different experiences in each mission.
Ends with:

Series highest masterpiece. No lie in that statement.

If you are a fan of series fans, you do not need to worry about 100% hopes on this work.

To be honest, I watched the introduction of the official website as "the best masterpiece" before, but I thought I was slightly worried about "being overfueled ......", but actually I played the game Now I have reached the same conclusion. Drama and games are made carefully to the detail, it is a work that can nod to the appearance of self confidence as the highest masterpiece.
 
Dec 21, 2017
5,370
#10
Absolutely LOVED the first one. Didn't like the second, never played the third. Never even glanced at the spin off. I'm crazy excited for this one!!!!!!!!! I hope it comes out in the states when there isn't much else to play or fight for attention. I want this one to do extremely well. Looks fantastic!
 
Nov 3, 2017
6,049
#16
If only I knew I could be using it to play video games ahead of everyone else I would have put in a greater effort in studying my mother tongue >_>
 
Oct 27, 2017
838
#18
Dangerous... I will steer clear! It unlocks tomorrow evening anyway.
Just notice, that the Switch Version will not release at the same time ... ugh.

Is there an overview of all the new mechanics. I also want to wish, how the game fixes the flaws of the first game for example: Scout rush, overleveling, too powerfull orders and useless units (aka Lancers).
 
Nov 24, 2017
2,437
#20
I love how it has such a strong focus on spacial awareness. Now I see how SEGA is so certain that this will be the best game in the series.

Absolutely LOVED the first one. Didn't like the second, never played the third. Never even glanced at the spin off. I'm crazy excited for this one!!!!!!!!! I hope it comes out in the states when there isn't much else to play or fight for attention. I want this one to do extremely well. Looks fantastic!
I strongly recommend you check out 3. The fan translation is wonky but completely serviceable.
 
Dec 21, 2017
5,370
#23
I love how it has such a strong focus on spacial awareness. Now I see how SEGA is so certain that this will be the best game in the series.


I strongly recommend you check out 3. The fan translation is wonky but completely serviceable.
I would absolutely love to if given the chance. Been a long time since I played through a fan translated import haha . Last time I did that was with Shining Force 3 scenario 2 and 3
 
Oct 27, 2017
1,665
#26
Only issue I had with original VC game was the awful ranking system - where it promoted just scout rushing - no matter who you killed.

Did they fix it in later games or do we know if it's fixed in 4?
 
Oct 25, 2017
9,892
Greater Vancouver
#27
Really curious how this will look on Switch. It doesn't look like anything the Switch couldn't do, so if the difference isn't super big, I'd totally get it there. Either way, I'm glad this exists.
 
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OP
Yunyo
Oct 25, 2017
927
#30
Strangely enough my download is "split" into two packages, an 8GB one and a 26GB one. Probably some newfangled preload thing.

The Edy DLC downloaded immediately, so that's definitely just an unlock key. Got my tank sticker and my VC4 home theme.
 
Feb 26, 2018
63
#32
Only issue I had with original VC game was the awful ranking system - where it promoted just scout rushing - no matter who you killed.

Did they fix it in later games or do we know if it's fixed in 4?
Ranking system is still based on speed, however there’s more variety in mission objectives and more emphasis on using multiple classes instead of a single scout over and over. Additionally multiple missions have a second part to them so if you complete the first phase, you get more CP to use, effectively giving you another turn.

EDIT: Of course, this only applies to main story missions since skirmishes are just for grinding

EDIT 2: In regards to the “fix” at least in VC 3 you get rewarded more for killing key enemy units (leaders, tanks, etc). The Gallian Crossfire mod for VC 1 massively reduced rank reward while increasing it for key enemy kills so it’s approximately a 50/25/25 split between base, rank, and key enemy kills (assuming you A rank and kill every key enemy). Don’t know about VC 2 unfortunately.
 
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Oct 26, 2017
1,782
Japan
#33
I completed the demo today. It was nice to get a head start on the game; hopefully my copy arrives earlier in the day. Some thoughts:

- Don't really care for the character drama in the beginning.
- There ARE new Sakimoto tracks. One of them sounds pretty uncharacteristic of him. Another sounds a bit like the Playstation era classics.
- There's a low budget feel to the game that really wasn't present in the original, which had some pretty decent CG and more consistent cutscene use in the beginning of the game.
- It is easy. There appears to be some weird AI going on; in one of the early missions, the game decided to shuffle units around, instead of taking what was a clear shot at my tank.

Import OT, when?
 
Oct 27, 2017
252
#34
Thank you Yunyo for making a new thread from my post. I didn't think about doing that when I typed it out.

Season pass (feature 4 missions) was announced during the livestream. Will cost 4320 yen (it says 4000 in the picture but that's without the additional 8% consumer tax).

The 4 missions are "Squad E heading to the sea!" (1500 yen), "Squad E without their captain" (1000 yen), "Skirmish Hard-EX" (1000 yen) and "Opposing Valkyria" (1500 yen). All prices do not include consumer tax (so another +8% to the price).
Also lastly the Memorial Box packaging design.

 
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Oct 27, 2017
252
#37
Isn't that really expensive for four missions?
Standard edition costs 8629 yen while the 10th Anniversary Memorial Box costs 11472 yen. So it's really up to you to decide whether the season pass is expensive or not. Granted we don't really know how much additional story contents the 1st, 2nd and 4th missions will offer.
It’s always possible there’s multiple maps? Like in the expert skirmishes DLC?
Seems possible at least for the skirmish DLC just judging from the screenshot. Can't speak for the other though.
 
Oct 25, 2017
1,348
#38
Standard edition costs 8629 yen while the 10th Anniversary Memorial Box costs 11472 yen. So it's really up to you to decide whether the season pass is expensive or not. Granted we don't really know how much additional story contents the 1st, 2nd and 4th missions will offer.

Seems possible at least for the skirmish DLC just judging from the screenshot. Can't speak for the other though.
Thanks. That's more expensive than I thought. I'm guessing that it'll be $30 in the US then, which may be reasonable.
 

BRSxIgnition

Community Resettler
Member
Oct 25, 2017
1,167
#39
Working on getting the import OT to you folks as soon as possible, though we'll likely wait until the Nindies showcase is done and those threads have been posted.
 
Oct 27, 2017
277
#40
Why is the NA release so far away. :(

If I download Japanese version on Switch, will there be English menu and subtitle options?
 

BRSxIgnition

Community Resettler
Member
Oct 25, 2017
1,167
#41
Why is the NA release so far away. :(

If I download Japanese version on Switch, will there be English menu and subtitle options?
The switch version is only coming out in summer 2018 and there's no proof that it will include localization effort not present in the base Japanese version.
 
Oct 27, 2017
277
#43
The switch version is only coming out in summer 2018 and there's no proof that it will include localization effort not present in the base Japanese version.
Guess Ill be waiting a long while for this game then. Story is important to me and I absolutely need to understand everything being said. October just seems very far away.

No date for DQ11 either. Faaarrk.

Dark Souls remastered will have to hold me.