Quote from the specific article:
"...But they also want to make it obvious that a game might contain sexual or violent content by getting developers to add cautionary descriptions."
An example Valve provided:
"Left 4 Dead 2 features intense violence, blood and gore (including decapitation or dismemberment of zombie-like creatures) and some strong language."
Source:
https://www.rockpapershotgun.com/2018/09/06/steam-games-will-get-content-warnings/
Obviously this is a nice solution for the mature/adult videogames, however it raised a serious question:
How much it would spoil the story/moments of a game?
Sure, games like L4D which focus mostly in their gameplay isn't a problem.
But how about story heavy games like some Visual Novels or Adventure games?
Yes, the developers can write down specific things which aren't heavily spoil the game, but again, spoilers, the developers must spoil something to be safe with Valves new policy.
"...But they also want to make it obvious that a game might contain sexual or violent content by getting developers to add cautionary descriptions."
An example Valve provided:
"Left 4 Dead 2 features intense violence, blood and gore (including decapitation or dismemberment of zombie-like creatures) and some strong language."
Source:
https://www.rockpapershotgun.com/2018/09/06/steam-games-will-get-content-warnings/
Obviously this is a nice solution for the mature/adult videogames, however it raised a serious question:
How much it would spoil the story/moments of a game?
Sure, games like L4D which focus mostly in their gameplay isn't a problem.
But how about story heavy games like some Visual Novels or Adventure games?
Yes, the developers can write down specific things which aren't heavily spoil the game, but again, spoilers, the developers must spoil something to be safe with Valves new policy.