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Visual Novel Community Thread: No Auto Read Required

Curler

Member
Oct 26, 2017
4,817
I didn't even know the KFC game caused any sort of backlash. I was amused, laughed, and then moved on.
 

deepFlaw

Member
Oct 25, 2017
14,029
I’m maybe too afraid to look at the thread here on it (I say that knowing I’ll probably subject myself to it as soon as I hit post), but I certainly saw a lot of comments on it on Twitter. Some were maybe a bit much, but I largely agree with those critical of it. Especially when it was coming from translators or other VN devs.

There’s legitimately great VNs that just get ignored - including OELVNs - but then wacky parody stuff comes out and gets attention just because of that. And the thing that always gets me is like... what are they parodying? These things always feel like they’ve only experienced romance VNs/dating sims third hand or something, where they’re playing off of is jokes upon jokes about archetypes rather than anything that actually used them, possibly totally misunderstanding what things are actually like in the process.

That’s not malicious or anything like that, mind, but it can be frustrating. And in this case there’s also it’s literally advertising, so I think it getting more ire directed at it is understandable.
 

Funyarinpa

Avenger
Oct 26, 2017
8,314
I’m maybe too afraid to look at the thread here on it (I say that knowing I’ll probably subject myself to it as soon as I hit post), but I certainly saw a lot of comments on it on Twitter. Some were maybe a bit much, but I largely agree with those critical of it. Especially when it was coming from translators or other VN devs.

There’s legitimately great VNs that just get ignored - including OELVNs - but then wacky parody stuff comes out and gets attention just because of that. And the thing that always gets me is like... what are they parodying? These things always feel like they’ve only experienced romance VNs/dating sims third hand or something, where they’re playing off of is jokes upon jokes about archetypes rather than anything that actually used them, possibly totally misunderstanding what things are actually like in the process.

That’s not malicious or anything like that, mind, but it can be frustrating. And in this case there’s also it’s literally advertising, so I think it getting more ire directed at it is understandable.
I fucking wish we'd get a VN parodying the sheer amount of creepy sexualization out there
 

takoyaki

Member
Oct 25, 2017
1,030
Definitely not for me, but I don’t think those meme games are harmful to the VN genre. It’s not like Big Bumpin and Pocket Bike Racer devalued the cart racing genre or Sneak King dragged down Metal Gear and Splinter Cell. Those were already widely established genres of course, but my point is that the KFC game is just another dumb example of advergaming that’s not meant as a big insult to VNs. There will always be detractors that use moments like this to make fun of a genre, but those are the same people who still use “walking simulator” as an insult.

Fact is VNs are still pretty niche most places. We just have to spread the word outside insular communities and highlight the good ones that might get people to jump in. Millions of people already enjoy the best aspect of VNs when they play slightly more interactive experiences like Quantic Dreams, Telltale or Dontnod games.

I think apart from too many VNs with questionable content, reading is what puts many potential players off. Genres like mystery, detective novel, horror or romance are already well established in other media and it just takes the right game (and marketing push / critical reception / fan support) to get more people on board. Layton did it. 999, AA and Danganronpa did it on a small scale. Steins;Gate probably benefitted a lot from the well-known anime while Dream Daddy showed how interesting a dating VN can be, even without romanceable pigeons. Apart from the quality of a VN, the right presentation and additional gameplay elements seem to be key for many people.

It’s probably wishful thinking, but Famicom Detective Club could be one of those. Nintendo proved that they can turn a niche genre like SRPGs into a million seller with Fire Emblem. They invested in a great localization, proper marketing and Smash must have helped tremendously. Fingers crossed they attempt something similar with FDC, even if it’s on a much smaller scale.
 
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deepFlaw

Member
Oct 25, 2017
14,029
I did subject myself to (some of) the thread now and posted in it, but I should add here for clarity’s sake that I didn’t know the thread had positioned it as being an issue of “harming the genre” when I posted.

Cause the crit I’d seen on Twitter was just about the attention it was getting and “being sincere” rather than “ironic”, etc., not about whether it gave VNs a bad name or something like that. Saying it’s kinda a misrepresentation of what’s really there isn’t really the same thing as that when it’s in the context of talking about what it’s trying to parody. Cause if anything is hurt by it, it’s specifically romance and otome games that are being mocked...
 

Jim_Cacher

Member
Oct 25, 2017
3,893
I don't think parody game is hurting the genre as diversity is always good, but the perception on "only parody VN can make a splash and attract people attention" seems to be a thing in the western VN market. I mean, why so many classics are not translated at the first place is that they don't sell, whereas a game like Colonel Sanders can make such a great noise before it is out.
 

Josephl64

Member
Oct 25, 2017
346
Houston
Right, I was conversing with some friends on Twitter over it.

These VNs just parody each other, and have turned into their own thing that don't have much in relation with what they're supposedly parodying.

They'll get all of the attention whilst regular VNs get overlooked. It's a shame, but it's what it is. I don't see it being remedied.

I don't blame them either. The "wacky weird Japan/genre" deal is a hook that apparently works, is easy to show off to friends, and fits the streaming/youtube environment perfectly.

I just normally try not to pay too much attention to these kinds of games. Also, Era is not the place I'd go to for an actual discussion on it.

Well, just skim the thread for a second, and that's obvious.
 

Christian

Member
Oct 25, 2017
4,164
Visual Novels will never be popular, because their genre title, by itself, implies that you have to read something, and that won’t fly with most people. In the United States, at least. Reading is lame.
 

TiredGamer

Member
Oct 27, 2017
228
Visual Novels will never be popular, because their genre title, by itself, implies that you have to read something, and that won’t fly with most people. In the United States, at least. Reading is lame.
Harry Potter and Fifty Shades Of Grey beg to differ (just to show how diverse the genres of the book-reading public). And a dozen other book franchises besides. It's not like verbose computer games are a new thing, some games from the '80's and '90's would give Fate games a run for its money. You have a niche of a niche, the anime effect, and a lot of "writers" scouring Akiba or Comiket for the most offensive, out-there title they can clickbait. These are the same people that used to call Final Fantasy, "Final [offensive slur]" and Final Fantasy 7 was the poster child of why all Japanese RPGs were trash, etc.
 

Christian

Member
Oct 25, 2017
4,164
Harry Potter and Fifty Shades Of Grey beg to differ (just to show how diverse the genres of the book-reading public). And a dozen other book franchises besides. It's not like verbose computer games are a new thing, some games from the '80's and '90's would give Fate games a run for its money. You have a niche of a niche, the anime effect, and a lot of "writers" scouring Akiba or Comiket for the most offensive, out-there title they can clickbait. These are the same people that used to call Final Fantasy, "Final [offensive slur]" and Final Fantasy 7 was the poster child of why all Japanese RPGs were trash, etc.
I was... I was just being silly.
 

ZKenir

Member
Mar 31, 2018
1,607

also general update:

- Hello Lady 85% Translated, 70% Edited
- Making Lovers 65% Translated, 65% Edited
- Senren Banka 45% Translated, 45% Edited For those wondering about the status of Senren Banka, we’ll have some more news for you soon, so keep an eye out for that!
- Our secret projects Secret Project #1 - 100% Translated and 100% Edited, still in engine work by developer, early 2020 release Secret Project #2 - 30% Translated and 25% Edited Secret Project #3 - 10% Translated, 0% Edited

source is that tweet thread

----------------------------------------------


Hey everyone, happy Friday, it’s almost the weekend!
It’s been a while since we last updated you guys about what’s going on with Aokana.
We are happy to announce that Aokana was approved by Valve and will be released at the end of this month, on the 27th of September!

The game will be, like our other games, released simultaneously on the NekoNyan store, Denpasoft, Fakku, JAST, Mangagamer, Nutaku as well as Steam (with a free patch available). The launch price will be $34.99 with a 10% launch discount.

Next, Backerkit will close on September 25th. Please make sure your order is locked in ASAP, so that you can get your digital keys. As of right now, there are still 175 people who need to lock their surveys in, so please take a few minutes and complete it. If you have issues completing it, please send us an email at [email protected].

We are also really excited to announce that we secured the rights for the additional scenes from the Perfect Edition of Aokana. Those will be added a few weeks after the release of Aokana and will be available as paid DLC for $4.99. People who backed us on Kickstarter or pre-ordered the game on Backerkit will get those for free.
Most of you know that we hadn’t been originally planning on licensing the Perfect Edition, which in our cases adds a couple of extra scenes (and H-scenes) with Misaki. Some of you may also know the reason for that was due to the very high additional costs of that version over the base version. As time went on, more and more people asked about us getting the PE, and expressed interest in it. Ultimately, after thinking long and hard about it, we wanted to give you guys, the fans, what you wanted as best we can. We decided to go ahead and license the Perfect Edition scenes, but to help offset the extra costs, have them as an add-on DLC for those that want them.

Finally, in general NekoNyan news, we are looking for an additional Unity programmer to assist us with porting games from KiriKiri, BGI, and others, to our in-house Unity engine. If you, or someone you know has Unity experience, and is interested in helping to bring VNs to the west, please email a full resume to [email protected], along with any examples of previous work, if possible.

Thanks everyone! We hope you are looking forward to the game releasing in just 2 weeks time!

-NekoNyan Staff
 
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ZKenir

Member
Mar 31, 2018
1,607
Mangagmer had its weekly update

TITLES TO BE RELEASED SOON
(i'm including Hashihime tweet as well, the previous announcement may be recent but the situation of MG being volatile with payment processors I'd rather post multiple release confirmations)


- The release build for Funbag Fantasy 2 has been finalized. We've also added and integrated Steam achievements!
- Sona-Nyl of the Violet Shadows is 100% translated and 30% edited!
- The release build for Amatarasu Riddle Star has been finalized! Additionally, it's been approved for release on Steam!
- Moving along to secret projects: Sakuranomori Dreamers, AKA Secret Project #1, is 100% translated and edited! Image editing is progressing smoothly.
- The release build for Imouto Paradise 3, AKA Secret Project #2, is being finalized!
- WanNyan, AKA Secret Project #3, is 100% translated and 90% edited!
- Rance 01, AKA Secret Project #4, is 100% translated and 25% edited!
- Nyan Cafe, AKA Secret Project #5, is 100% translated and 100% edited! Image editing is coming along nicely~
- Eternal Torment, AKA Secret Project #6, is 100% translated and edited! Congrats, team!
- Funbag Fantasy: Sideboob Story 2, AKA Secret Project #7, is 100% translated and edited. Image editing is also completed, and will soon be heading into beta!
- Magic & Slash, AKA Secret Project #8, is 100% translated and 83.5% edited!
- Uchikano ~Living With My Girlfriend~, AKA Secret Project #9, is 100% translated and 37% edited!
- As we mentioned in our last update, the #Maggotbaits release build is finally ready! Will it be our next pre-order? Hmm... Who knows?

Basically by the time Sona-Nyl is out I'll be a grandad at this pace, also I don't see Bokuten mentioned there but I hope it'll come out at some point...eventually...maybe...
 
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deadfolk

Member
Oct 25, 2017
2,451
Mangagmer had its weekly update

TITLES TO BE RELEASED SOON
(i'm including Hashihime tweet as well, the previous announcement may be recent but the situation of MG being volatile with payment processors I'd rather post multiple release confirmations)


- The release build for Funbag Fantasy 2 has been finalized. We've also added and integrated Steam achievements!
- Sona-Nyl of the Violet Shadows is 100% translated and 30% edited!
- The release build for Amatarasu Riddle Star has been finalized! Additionally, it's been approved for release on Steam!
- Moving along to secret projects: Sakuranomori Dreamers, AKA Secret Project #1, is 100% translated and edited! Image editing is progressing smoothly.
- The release build for Imouto Paradise 3, AKA Secret Project #2, is being finalized!
- WanNyan, AKA Secret Project #3, is 100% translated and 90% edited!
- Rance 01, AKA Secret Project #4, is 100% translated and 25% edited!
- Nyan Cafe, AKA Secret Project #5, is 100% translated and 100% edited! Image editing is coming along nicely~
- Eternal Torment, AKA Secret Project #6, is 100% translated and edited! Congrats, team!
- Funbag Fantasy: Sideboob Story 2, AKA Secret Project #7, is 100% translated and edited. Image editing is also completed, and will soon be heading into beta!
- Magic & Slash, AKA Secret Project #8, is 100% translated and 83.5% edited!
- Uchikano ~Living With My Girlfriend~, AKA Secret Project #9, is 100% translated and 37% edited!
- As we mentioned in our last update, the #Maggotbaits release build is finally ready! Will it be our next pre-order? Hmm... Who knows?

Basically by the time Sona-Nyl is out I'll be a grandad at this pace, also I don't see Bokuten mentioned there but I hope it'll come out at some point...eventually...maybe...
Okay, I'm not really up on VNs, but isn't Sengoku Rance like, really old? Is the the first time it's been officially translated or something? Or am I just thinking of the wrong game?
 

Curler

Member
Oct 26, 2017
4,817
...is there a guide somewhere for Parascientific Escape: Gear Detective? I'm stuck in the first room and I shouldn't be. I know what I need to do, but there's no optiin to pick up the wind-up key >_>
 

Jim_Cacher

Member
Oct 25, 2017
3,893
Not having a OT for AI the Somnium Files really tells you how the VN discussion environment is on this forum. I really want to have one but I do not have the tool and skill to make a good OT.
 

deepFlaw

Member
Oct 25, 2017
14,029
I don't know why there'd be an OT up for it anyway. It's not out till next week. People keep getting review copies somehow. Really wish they'd stop breaking NDAs like that.
 

weblaus

Member
Oct 27, 2017
284
Quick question to anyone who has played YU-NO: Are the first 15 or so minutes indicative of the MC's atttitude and general style of the game? Not really having a problem with that, but it does feel a bit, well... juvenile?
 

takoyaki

Member
Oct 25, 2017
1,030
Quick question to anyone who has played YU-NO: Are the first 15 or so minutes indicative of the MC's atttitude and general style of the game? Not really having a problem with that, but it does feel a bit, well... juvenile?
Unfortunately yes.

It's a historically important game for the genre. There’s a deep, layered sci-fi story plus a long epilogue that switches some things up, but be prepared to experience those 40-50 hours through the eyes of one the most horrible protagonist in a VN ever. Imagine playing Persona 4 through the eyes of Yosuke who took too much viagra.

edit: it’s worth sticking through for the story, but if the suggestive banter in Ai bothered you then be prepared to play a game where you hate the protagonist. It's also possible that the localization tones it down a bit.
 
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weblaus

Member
Oct 27, 2017
284
It's a historically important game for the genre. There’s a deep, layered sci-fi story plus a long epilogue that switches some things up, but be prepared to experience those 40-50 hours through the eyes of one the most horrible protagonist in a VN ever. Imagine playing Persona 4 through the eyes of Yosuke who took too much viagra.
That does sound... exhausting, but shouldn't be much of a bother for me then. Thanks.