People say this all the time. 'It's not for me', 'I'm not interested', 'It adds nothing for me', 'I physically can't use it'' (usually a lot harsher sounding) and in a lot of cases, it couldn't be further from the truth. I've seen diehard horror fans and racing enthusiasts completely dismiss the technology, disabled folk who would gain significantly from using the technology but think their disability stops them from using it, MMO diehards who think it's anti-social, and there are people who live for immersive gaming that apparently think it doesn't add anything extra.
Some of these people passively pass it off, and while that's a shame, it's also not uncommon for people to do to any foreign concept, but it's a real shame when people go so far as to bash the technology just because they think they apparently don't want it or can't use it. It's really bizzare seeing disabled people that wish the technology to quite literally die when there are disabled people who's lives have been transformed because of the tech, and possibly the very people saying this in the first place could gain such benefits. It's the same thing for people who love immersive games and stories and yet they see VR as a waste of resources that needs to die off, despite it being perfectly suitable for immersive games and stories.
Another little thing that people tend to misunderstand is the types of games VR is useful for. There are people who seem to think that it can't even work for FPS games, let alone 3rd person games, platformers, RTS, so when people say 'It adds nothing to types of games I play', it really often falls apart as an argument; unless you stick to only fighting games or 2D games, there's no area that it wouldn't add to.
Of course this notion of 'It's not for me' very much can be true. If someone has physical difficulties wearing an apparatus on their head, there's nothing they can really do until it gets much slimmer. However the vast majority of comments that I see definitely fall into the preconceived notion that it isn't for them, when it very much could be. There are also people who get sick no matter what they try, but this is so rare that most of the people saying sickness is physically stopping them cannot be correct. Reason being because almost all sickness is related to the vestibular mismatch that otherwise won't occur in games like Beat Saber, Moss, or SuperHot.
Don't get me started on the people who refuse to ever try it until it's SAO Full Dive levels of good. If you're already interested in the core concept, why wait for a fantasy that may never happen in your lifetime? No one is saying stop what you're doing and go out and try it right now, but to dismiss any attempts until then is illogical because there's a declaration of interest in VR in the statement.
So pretty much, many people, if not most people saying this are generally not correct and can very easily change their mind after trying high-end VR. Would be nice to see more mall demos that don't rely on just 7D VR Chairs that put people off the technology.
Some of these people passively pass it off, and while that's a shame, it's also not uncommon for people to do to any foreign concept, but it's a real shame when people go so far as to bash the technology just because they think they apparently don't want it or can't use it. It's really bizzare seeing disabled people that wish the technology to quite literally die when there are disabled people who's lives have been transformed because of the tech, and possibly the very people saying this in the first place could gain such benefits. It's the same thing for people who love immersive games and stories and yet they see VR as a waste of resources that needs to die off, despite it being perfectly suitable for immersive games and stories.
Another little thing that people tend to misunderstand is the types of games VR is useful for. There are people who seem to think that it can't even work for FPS games, let alone 3rd person games, platformers, RTS, so when people say 'It adds nothing to types of games I play', it really often falls apart as an argument; unless you stick to only fighting games or 2D games, there's no area that it wouldn't add to.
Of course this notion of 'It's not for me' very much can be true. If someone has physical difficulties wearing an apparatus on their head, there's nothing they can really do until it gets much slimmer. However the vast majority of comments that I see definitely fall into the preconceived notion that it isn't for them, when it very much could be. There are also people who get sick no matter what they try, but this is so rare that most of the people saying sickness is physically stopping them cannot be correct. Reason being because almost all sickness is related to the vestibular mismatch that otherwise won't occur in games like Beat Saber, Moss, or SuperHot.
Don't get me started on the people who refuse to ever try it until it's SAO Full Dive levels of good. If you're already interested in the core concept, why wait for a fantasy that may never happen in your lifetime? No one is saying stop what you're doing and go out and try it right now, but to dismiss any attempts until then is illogical because there's a declaration of interest in VR in the statement.
So pretty much, many people, if not most people saying this are generally not correct and can very easily change their mind after trying high-end VR. Would be nice to see more mall demos that don't rely on just 7D VR Chairs that put people off the technology.