- Dec 8, 2017
I guess the most time efficient way for Atlas relics is the usual Hepit (Lith), Ukko (Meso, Neo), Marduk (Axi)? It's like 1 minute, 1 minute, 4 minutes.
They didn't mention any stat changes, but he will gain armor from using his 4 based on the enemies in the Bastille.
I think I am most excited for this. Ember was one of my first frames that showed me how much of a powerhouse a frame could be, but that was all low level stuff. She is my go to character when I feel like I want to play a mage, and this rework will make her even more mage-like
What gets me is that all the warframes and reworks that involve adding gauges or counters to a warframe always seem to have a positive benefit for having it full. This is just pointless micromanagement even with the significant damage buffs shes getting. Like every time DE touches Ember in a rework, theres always a catch and that catch ends up so bad that you don't even want to touch the frame.They didn't mention any stat changes, but he will gain armor from using his 4 based on the enemies in the Bastille.
The only worrying thing about Ember is that overheat gauge. There had better be a period of time where you can expel heat when it caps before it immediately dumps your entire energy pool. I really don't think that's a good design for Warframe.
Exilus slots are gonna be ammo conversion 90% of the time I think, or reload mods.
I was gifted Maiming Strike when I was starting Warframe alongside a lot of other stuff (the Atterax itself, for example) by an extremely generous player. At the time I didn't even know how valuable the mod itself was. If they nerf it I'll be very glad, because the spin2win build is not very fun but also there's nothing that can compete with it in terms of melee. Do we know it's getting nerfed, though? The dev stream seemed to imply it would be untouched (which is incomprehensible to me), and they would just try to get the rest of melee up to its level (which is silly considering its level is "instantly murder everthing around me").
The full post on the forums has more details.Do we know it's getting nerfed, though? The dev stream seemed to imply it would be untouched (which is incomprehensible to me), and they would just try to get the rest of melee up to its level (which is silly considering its level is "instantly murder everthing around me").
Thank god, geez. It made absolutely no sense for it to be like the only mod with a flat percentage, and freaking 90% at that.The full post on the forums has more details.
Greetings, Close-Combat Tenno! This rather lengthy Dev Workshop will cover the overall progression with our Melee Rework and some of the changes that you can expect to see when Phase 2 is released in Update 26. Update 26 brings change to Warframe - it iterates on the game and Melee is no exceptio...forums.warframe.com
Meme Strike will no longer give a base crit after the rework, instead it's an amplifier like all other crit mods.
600 hours in but what does this bolded bit mean again? :D
Were you on the red marked zones? Because those change every few minutes and the enemies only spawn in those places.
I was. It's always the cross shaped tileset 3 exits on one end, and a long corridor and another exit on the other. It gets so bad that I either have go outside the zone or void dash frantically to find someone to refill the latern. I failed the endurance run at 14minutes because of it.
Yeah from everything I've ready it does seem far too slow in terms of progress. I get that they want the rewards to be somewhat exclusive and 'hard-to-get' but I feel like you have to jump through way too many hoops for that stuff. I'll see if luck is on my side but otherwise I'll just get back to the usual PoE grind myself.This Kuva Lich stuff seems too grindy for me. I spent a few hours focusing on it while leveling my Ember and only got 1/3 requiems unveiled and this is me skipping the relic missions by buying the stupid kuva lich pack. Once I get this Kuva Brakk I'll probably ignore it.
On another note I'm loving the Ember rework, but I wish there was better indicators for her immolation.
The lichlings have spawned 100% of the time on the lua crossfire mission for me.
It's like 5 layers of RNG. And let's not even factor in that now we need void traces to improve the requiem relics too. Honestly I agree with this, it's not engaging or fun to repeat all of this every single time a Lich appears.Spent all day working on the Lich.
The grind to find out what Requiem you need, and then getting those Requiems, is way beyond the line for me. Especially the "murmurs" part where you're filling the bar. That took up almost all the time. The resource theft was mostly just annoying, but I knew of a few people who actively got screwed by the liches stealing the Requiem Relics so they couldn't even get the mods to fight the Lich. I straight up will abandon a mission if those Guardians ever make a transmission; I'm not in the mood to do another Lich, like, ever.
Aside from that I've enjoyed other aspects of the update. I have yet to tackle Grendel missions because I just don't want to. But the new Parazon mods are really wild to play with just for hacking. I got the one that gives me invisibility for 14 seconds after hacking and it's hilarious. Titania's Deluxe skin is a godsend and a huge competitor for top skin on her next to the Mithra set. The armor pieces and gunblade skin are also great. All the melees I've tried have felt fantastic, and maybe the weirdest part of all this, the Gunsen are suddenly great??
The last riven I found is a Gunsen! I actually had to wiki on what it was when I got the riven. It's good?
It's fucking insanity how good it is. They were an absolute joke before. Like slap this thing together and go to town. And all they did were
Damn, that looks real nice! The normalized range makes it look very usable. As a Valkyr main, I can't wait, because I don't think an angry kitten should be swinging a long staff but am kind of forced to in 2.9 because they are the only efficient melees (aka, usable range).It's fucking insanity how good it is. They were an absolute joke before. Like slap this thing together and go to town. And all they did were
Damage increased from 50 to 160
Range increased from 0.5 to 1.7
and then also made the stance not suck utter shit. Look at it go!: https://streamable.com/w80dl
I forgot these weapons don't count as mastered until you level them to 40. I already have have 10 mod capacity at 3 forma Kuva Brakk and I'm close to running into single digits in forma.
Oh gawd, that sounds amazing too for the Daikyu mod synergy :O~
Didn't try that yet but right now it's my favorite melee after the update. Take a look:
The cynic in me thought they put its SC at 30% so they could finally nerf the kohm riven, but now it looks like the two kohm types have different dispositions, so no nerfing needed. This feels like something they should have done a long time ago with all the weapon variants.
I'm all for more options. I kinda wish more variants weren't just straight upgrades, but different dispositions could help in making other variants more viable. I would find it funny if the mk-1 weapons become worthwhile outside of early game.
If you’re at Uranus you can trigger the next part of the storyline. Scan one of these things if you see it during a mission there and it will start a quest.I think I've given up on ever progressing. I'm stuck on Uranus. I've modded out weapons to do more damage, increased the number of points I have on them and on the frames, and on some levels I'm okay. There is just stuff in this section I can not do. I can not find any open groups when I decide to play to help get me through sections either. I've recently decided to just build a dojo by myself to give myself something to do and goals to look forward to when I do decide to play. There is a spy mission in this section that I've failed so many times that I got so heated I need to go for a walk just to calm down. The game pissed me off that much that I was wasting that much time. That's just one aspect. There are other missions coming up beyond that I know I'm going to have trouble with given how all the others have gone.
I'm not making any progress in the storyline and I haven't in the last two years. I really want to experience it for myself which makes this so frustrating. I want to get access to the room in the back of the ship. There are elements of this game I'm straight up not experiencing at this point as it keeps expanding and expanding. I'm at this point where I wish the game was more pay to win. I could certainly spend the money at this point to just get what I need to move beyond this point. If there was a specific warframe and weapon that would make getting through this area much easier I'd spend the money. I'm beyond frustrated at this point.
Mine does too. Either it's a bug, or everyone's first lich counts as converted. Given it's warframe, I'm going with bug.
The Natah quest? I've done that. In order to further I need that and the Uranus to Neptune Junction. That's the road block because I can't get to that.
Which objectives from that Junction you're having problems with? Clearing nodes to reach the junction?