- Oct 29, 2017
So I guess you can only prestige in Nightwave once? Made it to 30 again and it didn't roll over.
I didn't know this, but you are 100% correct. Per the wiki:
Particularly relevant for me as I'm rank 59 right now. Do we know when Intermission II ends?Upon reaching the maximum rank, players can prestige and "reset" their rank to 0. Each subsequent rank-up will then only unlock 15 Cred, a special currency to be spent in Cred Offerings. Players can only reach up to rank 30 after prestige for a total of 60 ranks.
For a blueprint, the checkmark means you own the blueprint, and "crafted" means you own the complete item.Can someone explain this UI quirk for me? Some items show "crafted" If I crafted them, but they don't have the checkmark to show that I own them. On some it's the other way around. So it's sometimes hard to tell if I have that item already, or I have the blueprint, or crafted it already (and therefore own it) ??
edit: This is the first Nightwave where I might actually complete it, it will still go next week right?
Well that makes a little bit more sense, thanks.For a blueprint, the checkmark means you own the blueprint, and "crafted" means you own the complete item.
The important note here is that both reflect actual, current inventory, meaning that:
- If you crafted the item, and therefore used up the blueprint, the blueprint will no longer have the checkmark.
- If you crafted the item, then spent it / sold it / lost it any other way, it will not show as "crafted".
- If you obtained the item any other way than crafting it, it will show as "crafted" even if you didn't actually craft it (this typically happens for stuff like fieldrons, etc.).
Additionally to this, the UI is inconsistent in that some screens (I don't remember exactly which ones right now) don't actually display owned / crafted status.
Well, there's always this I guess:
It doesn't work on bows, but apparently there's a bow version of cautious shot coming. I've mostly gotten use to it's range in closed spaces anyways. I just use it with Wukong for the added insurnace, and remove my melee weapon so the celestial twin can use it too.Well, there's always this I guess:
I think you're meant to damage her as much as possible before she leaves, and a bit like the Fomorian, the cumulative damage by all players is tracked.
Sounds like you might be missing some of the primed mods and/or corrupted mods. Primed mods are more or less straight upgrades from the normal versions, but they only come from trading with Baro Kiteer or login rewards. Corrupted mods come from the Orokin Derelict, and usually give a huge boost to one stat at the cost of another. For example, Narrow Minded increases your ability duration by up to 99%, but it also reduces your ability range by 66% at max.
This is the first time this mod has been available to buy, the first and only time it was available before was as a prize to
Damm. Well, I'm skipping it, too pricey, and I need 1k ducats for Paracesis.
Got myself a -114,9% status duration riven and did a little testing.
Damage types and their status effects with negative duration:
Impact: staggers normally
Slash: effect nullified
Puncture: effect nullified
Cold: effect nullified
Electricity: chain attacks and stuns normally but no visible electricity
Heat: normal panic animation but no visible flame
Toxin: effect nullified
Blast: knockdowns normally but no visible explosion
Corrosive: decreases armor normally
Gas: effect nullified
Magnetic: effect procs, but lasts 0 seconds
Radiation: effect nullified
Viral: effect procs, but lasts 0 seconds