I still need to do that and Profit Taker.My first Teralyst :')
I held off the hunt for a while because it always seemed intimidating and didn't want to be that guy dragging the group down
I haven't done them either, luckily I don't feel the need to. They can be soloed but I don't even want to do the stuff to Quills standing for a good AMP, I gave up on unlocking Revenant because the blueprint needed Quills standing or rank.
My first Teralyst :')
I held off the hunt for a while because it always seemed intimidating and didn't want to be that guy dragging the group down
Your lucky lich was the first thing I thought of. I always mix my combination up after beating one since I feel there's less chance any of the spots and mods would work after.there are 439 possible combinations, so if you had exactly the same combination as your previous Lich, that's pretty high odds you beat.
My best so far is by the second encounter. I really doubt I'll do better.
Before they changed the damage system to have elements and status ailments they used to give bonuses to stun chance, and they never bothered to change the numbers.Unrelated, but the percentage change reminded me: is there any reason the pure "+% status chance" mods are so terrible? Why does Melee Prowess give a +15% to status for 7 capacity, when the elemental ones give +60% chance AND +60% damage for the same cost, and Drifting Contact gives +40% chance plus increased combo duration for just 5?
Before they changed the damage system to have elements and status ailments they used to give bonuses to stun chance, and they never bothered to change the numbers.
eh, I don't really have a problem with rare mods being better than common modsUnrelated, but the percentage change reminded me: is there any reason the pure "+% status chance" mods are so terrible? Why does Melee Prowess give a +15% to status for 7 capacity, when the elemental ones give +60% chance AND +60% damage for the same cost, and Drifting Contact gives +40% chance plus increased combo duration for just 5?
Eidolons are still some of the best "bosses" in the game, IMO
eh, I don't really have a problem with rare mods being better than common mods
probably trueThere aren't many cases of mods that are strictly worse than another at every rank, including rare, primed and flawed mods. It's not even "slightly worse" here; it's about ten times worse. This weird outclassing doesn't happen with any other common mod in the game, either. I think it's pretty obvious this is just Warframe Oversight #939478932, not a conscious design decision.
Wait, the ephemeras are linked to the weapon's element?It's hard to decide if I should keep with Radiation for my preferred weapon element or start doing Impact for the dank ephemera...
Nice. 4 more weapons to complete all the kuva ones and then onto the ephemeras.
I've been soloing my lichs this entire time and only started co-oping today. So far I've been encountering situations where people refuse to attack their lich in 20% of my games. Honestly it baffles it.Finally decided to engage with the Lich system today and was able to guess the last two Requiem mods :D
I had a mission where a random refused to make an attempt on their Lich so we wasted so much time before we could move on... All because they didn't want their Lich to rank up
I thought heavy attacks were supposed to consume the entire combo?apparently a one forma machete wraith is my best melee weapon now
you can use melee combo efficiency to make them consume lessI thought heavy attacks were supposed to consume the entire combo?
Does vengeful ephemera still drop when you convert liches? Found the shocking one but already have the weapon and it has crappier stats.
more importantly
ivaraaaaa
wonder if she'll get some ability tweaking
I wish normal Warframes could be updated to prime like the Kuva weapons. I want to spend these umbra forma on Khora.