WB Montreal posted a job ad recently that states they are looking for programmers for a "New AAA IP."
If you guys remember, a game designer at WB Montreal let it slip a couple years ago that they "moved on from their main DC console game" onto a different project.
Here's a video with audio because the other one was taken down:
Most game devs typically have another game in the pipeline as their current one finishes, and with Gotham Knights presumably dropping sometime in the first half of next year, it would be easy to assume they got their next project already cooking. And with a team of over 300 people, it would easy to do so.
WB Montreal already has a Batman game in development, and with Rocksteady on Suicide Squad, what could this be?
WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks a Senior Gameplay/Animation Programmer to work with its game development team responsible for a new IP, AAA title.
As a Senior Gameplay/Animation programmer, this individual will design, develop, maintain, and optimize cross-platform Gameplay systems and algorithms with specific 3Cs/Animation components, examples of which include: NPC behaviors, character controllers, IK, facial animation.
Job Responsibilities
Job Qualifications
- Design, develop, maintain and debug efficient Gameplay/animation systems
- Work with gameplay engineers, game designers and tech animators to integrate and use the developed systems
- Gather requirements from game and level designers and document the systems
- Identify and implement efficient Gameplay/Animation systems and algorithms
Work Experience
- 3-5 years of software development experience in the game industry.
- 6+ years of experience with C/C++.
- Experience developing for Xbox One and/or PS4
- Experience with advanced animation techs (FK/IK, animation graphs, powered ragdolls, …)
- Relevant experience with Unreal Engine 4 is a plus
- Procedural animation experience is a plus
Education, Professional Training, Technical Training or Certification
- Minimum of B.S. in Computer Science or related field
Knowledge/Skills
- Strong knowledge of 3D maths
- Good grasp of animation techs
- Good grasp of gameplay systems (AI, pathfinding, character controllers, etc)
- Good grasp of multithreading challenges
- Good communication skills.
- Experience debugging large systems.
- Microsoft Visual Studio development environment.
- Experience with large-scale console games programming at all stages of the life-cycle
Other Requirements
- Ability to work well under pressure and deadlines.
- Creative, focused, results-oriented, self-motivated, resourceful problem-solver.
- Strong code architecture and design skills.
- Ability to collaborate with engineers and content creators in an open, team environment
If you guys remember, a game designer at WB Montreal let it slip a couple years ago that they "moved on from their main DC console game" onto a different project.
WB Montreal Working on 2 Open World DC Universe Games
Recently I reported on some job listings that pointed to WB Montreal's next project being a multiplayer, next-gen, new IP, and now it seems like more has been spilled on yet another one of their projects. In a recent interview, Osama Dorias, a Senior Game Designer at WB Montreal, let it spill...
www.resetera.com
Here's a video with audio because the other one was taken down:
Most game devs typically have another game in the pipeline as their current one finishes, and with Gotham Knights presumably dropping sometime in the first half of next year, it would be easy to assume they got their next project already cooking. And with a team of over 300 people, it would easy to do so.
WB Montreal already has a Batman game in development, and with Rocksteady on Suicide Squad, what could this be?