I really loved the art, the characters, the music, and the narrative style. I was kind of in the middle on the basketball aspect, as it didn't hook me as much I would have liked, but it's definitely one of the most creative combat systems in an RPG I've seen in a while. I only got a few hours into the game before getting distracted by another release and moving on a little too quickly. I really need to go back and finish to see what happens to my team and my favorite characters.
So far, it's definitely an experience that's greater than the sum of its parts, and an excellent addition to Supergiant's library. I'd probably rank them Transistor > Pyre > Bastion, but that's definitely going to be subjective for everyone.
I look forward to Supergiant's eventual 4th effort with just as much anticipation as I have their last two.