Obviously the PS4 version of Shadow of the Colossus isn't out yet, but from the available footage it looks like despite a top-to-bottom visual remake of the PS2 game, it will likely be functionally and content-identical to the PS2 game (with an optional new control scheme).
This seems to be a new style of "remake" that's between a remake and remaster. Where a remaster simply bumps up the resolution and maybe improves some art assets, and a remake completely rebuilds everything from scratch, this kind of "remaster+" as some call it, completely overhauls all visual aspects while leaving the underlying game nearly 100% untouched.
This makes the most sense for classic games with gameplay that completely holds up to modern standards despite dated graphics.
Examples include:
Halo Anniversary -- New art assets with literally the original Xbox game running underneath. I think Halo 2 Anniversary is the same.
Modern Warfare Remastered -- Pretty much just brought the lighting and model detail forward one console generation, but the gameplay (in the campaign at least) is pretty much exactly the same as the 2007 game.
StarCraft Remastered -- You can even play multiplayer with people playing the original version right?
System Shock Remake -- From what I've seen they're keeping everything completely where it was in the 1994 version.
I think that Crash remake did this? Haven't played it.
I think there are many more examples on PC because that's just about the only way you can get PC consumers to by a game again, since backwards compatibility is much more common there. Haven't played any though? The Gabriel Knight remake? Full Throttle Remastered?
This seems to be a trend on PC and with Sony. Colossus was one of the major games on my wishlist for this kind of treatment. What would you want to be next?
Personally, I think it'd be cool if the classic Final Fantasy games got a similar treatment. I don't know about anyone else, but I always liked the visual style Square Enix came up with for the PSP versions of FF1, 2, and 4. I would have preferred for new versions of 5 and 6 to look like that. I think it also would have been cool for FF7 to get a remake with the same camera angles, the same backgrounds, and the same art style as the original version, just upgraded to modern levels of detail -- take the Pillars of Eternity route but make it look closer to Nomura's original concept art for the game.
I hope the System Shock remake is successful enough for System Shock 2 to get the same treatment, and for it it to show up on consoles and get marketed to BioShock fans.
This seems to be a new style of "remake" that's between a remake and remaster. Where a remaster simply bumps up the resolution and maybe improves some art assets, and a remake completely rebuilds everything from scratch, this kind of "remaster+" as some call it, completely overhauls all visual aspects while leaving the underlying game nearly 100% untouched.
This makes the most sense for classic games with gameplay that completely holds up to modern standards despite dated graphics.
Examples include:
Halo Anniversary -- New art assets with literally the original Xbox game running underneath. I think Halo 2 Anniversary is the same.
Modern Warfare Remastered -- Pretty much just brought the lighting and model detail forward one console generation, but the gameplay (in the campaign at least) is pretty much exactly the same as the 2007 game.
StarCraft Remastered -- You can even play multiplayer with people playing the original version right?
System Shock Remake -- From what I've seen they're keeping everything completely where it was in the 1994 version.
I think that Crash remake did this? Haven't played it.
I think there are many more examples on PC because that's just about the only way you can get PC consumers to by a game again, since backwards compatibility is much more common there. Haven't played any though? The Gabriel Knight remake? Full Throttle Remastered?
This seems to be a trend on PC and with Sony. Colossus was one of the major games on my wishlist for this kind of treatment. What would you want to be next?
Personally, I think it'd be cool if the classic Final Fantasy games got a similar treatment. I don't know about anyone else, but I always liked the visual style Square Enix came up with for the PSP versions of FF1, 2, and 4. I would have preferred for new versions of 5 and 6 to look like that. I think it also would have been cool for FF7 to get a remake with the same camera angles, the same backgrounds, and the same art style as the original version, just upgraded to modern levels of detail -- take the Pillars of Eternity route but make it look closer to Nomura's original concept art for the game.
I hope the System Shock remake is successful enough for System Shock 2 to get the same treatment, and for it it to show up on consoles and get marketed to BioShock fans.