Slingshots (less powerful than traditional bows but faster), crossbows (more powerful than traditional bows but slower), whips (great range, can hit through shield/disarm enemies but slow and weak), daggers (fast, can hit past shield, and can partially block, but weak and low range. You could make them have a higher damage modifier for stealth hits), spell books (similar to Din's Fire/Farore's Wind/Nayru's Love but more varied), and dual swords (medium range, medium power, high speed, and can partially block, but it takes a small amount of stamina per attack). This way, you have some more variety in weapons. You could choose the high dps option (dual sword), but you'll need to watch your stamin much closer, you could play it safe and outrange your enemies with whips, but you have to aim well and have patience.