God Of War (Boi edition) is overrated as hell, combat is garbage, although I admit I like the backtracking.
Breath Of The Wild is in the same camp, like 95% of open world games it easily gets boring and is one giant map filled with just space.
The surprising part is the only thing that it really got shit for was the the weapon durabilty system, I thought that it was its best feature, made finding and hoarding weapons a blast.
In general I like smaller, more handcrafted levels, they seem to have tighter enemy encounters, better secrets and the dont waste your time moving from place to place.
Also, its easier to get more familiar with them, something like Dark Souls would be my jam, places like Firelink shrine feel like home to me.