Been juggling both Infinite Wealth and Star Ocean: Blue Sphere (with a fan translation) on my Analogue Pocket.
Infinite Wealth I just made it to Dondoko Island, currently working on getting it to a 3 star resort. Gonna get to 3 stars, then continue with a bit with the main story, and come back to finish it up a bit later. It's so easy to get sidetracked by all the wonderful sidequests in the game, I've got most of them cleared (have 2 more Sujimon gym leaders to fight too). Have a 3 day weekend coming up so hoping to spend a ton of time playing.
Star Ocean: Blue Sphere I just made it to the Knott Lab and I don't really care for it. Not sure if anyone has played this one, but while it's very impressive-looking for a GBC game, it also has some strange design choices - like extremely complicated maps and dungeons, and some other weird things (like a lack of weapons and armor but a ton of characters to use and skills to level up). The battle system is clunky, as it feels rather random whether or not you or the enemy get a hit in, and in classic tri-Ace tradition is woefully unbalanced, you'll steamroll a ton of enemies and then come across one that wipes the floor with you in seconds. Turning Item Creation into microgames is also a neat idea too, was able to cook up a bunch of abalone and not have to worry about money for a while (since enemies don't drop money, the only way to earn it is by selling items you make with Item Creation). The story is minimal and there is very little of the great characterization of SO2 (even if they have all the same characters). This could be something if it got a quality remake, but right now it just feels pretty frustrating to play.
Infinite Wealth I just made it to Dondoko Island, currently working on getting it to a 3 star resort. Gonna get to 3 stars, then continue with a bit with the main story, and come back to finish it up a bit later. It's so easy to get sidetracked by all the wonderful sidequests in the game, I've got most of them cleared (have 2 more Sujimon gym leaders to fight too). Have a 3 day weekend coming up so hoping to spend a ton of time playing.
Star Ocean: Blue Sphere I just made it to the Knott Lab and I don't really care for it. Not sure if anyone has played this one, but while it's very impressive-looking for a GBC game, it also has some strange design choices - like extremely complicated maps and dungeons, and some other weird things (like a lack of weapons and armor but a ton of characters to use and skills to level up). The battle system is clunky, as it feels rather random whether or not you or the enemy get a hit in, and in classic tri-Ace tradition is woefully unbalanced, you'll steamroll a ton of enemies and then come across one that wipes the floor with you in seconds. Turning Item Creation into microgames is also a neat idea too, was able to cook up a bunch of abalone and not have to worry about money for a while (since enemies don't drop money, the only way to earn it is by selling items you make with Item Creation). The story is minimal and there is very little of the great characterization of SO2 (even if they have all the same characters). This could be something if it got a quality remake, but right now it just feels pretty frustrating to play.