Hello Era,
We've come a long way from the bloated joys of the PlayStation 3. A system that could be hooked up to a printer for no apparent reason. Or the Xbox 360, which allowed users to simultaneously view netflix with friends and their avatars. Neat? Absolutely. Useful?...Well, no.
Now the sun is setting on a more practical generation BUT that doesn't mean there weren't a few oddities that ultimately served little to no purpose beyond being there. Both of my examples are from the PlayStation 4 but I hoping to hear some Xbox One examples as well.
Dualshock 4 Lightbar
It seems silly to get so bent out of shape for some a small, barely noticeable feature. But with the Dualshock 4's battery life already below many other controllers, having the equivalent of a blue flashlight seemed a tad bit irresponsible. Worse yet, when Sony finally enabled users to lower the brightness settings, it could only be set to dim. Not off. Never off.
That's not to say it doesn't serve of purpose. It's actually necessary for the PlayStation Camera and PlayStation VR accessories. But let that sink in. You'll at least need to spend 40 dollars to rationalize this ridiculous feature that YOU CAN'T TURN OFF. Some developers actually went and changed the color of the light for dramatic purposes but Razer Chroma RGB it is not.
Dualshock 4 Speaker
When has this ever been a good idea? When Nintendo introduced a speaker into the Wiimote, it made some sense. Afterall, they were going so outside the norm that perhaps they had envisioned a quirky new mechanic that would soon be implemented in their first party games. But nope. The entire generation and Nintendo couldn't warrant it's inclusion.
So why the hell did Sony try it? In your best case scenario, is there ever an advantage to pumping out a tinny garbled mess through the front of the controller? Worse yet, most of the games that implemented this feature allowed you to turn it off and simply play through your actually sound system, emphasizing how pointless it is to begin with. But remember, you have to do that to EVERY SINGLE GAME. And if you muted the speaker or are wearing headphones and forgot to check the sound systems of the game, you might miss out on key information or hints. I hate this speaker so, so, so much.
Moving on...
Okay Era, that was a lot of Dualshock 4 bashing. As much as I loved that controller, it had some obnoxious add ons. So please share what are some complete obscure and bafflingly redundant hidden features. And as always, explain your answers.
EDIT: Era, saying you like the Lightbar/Speaker without providing an answer is just forum clutter, y'all.
We've come a long way from the bloated joys of the PlayStation 3. A system that could be hooked up to a printer for no apparent reason. Or the Xbox 360, which allowed users to simultaneously view netflix with friends and their avatars. Neat? Absolutely. Useful?...Well, no.
Now the sun is setting on a more practical generation BUT that doesn't mean there weren't a few oddities that ultimately served little to no purpose beyond being there. Both of my examples are from the PlayStation 4 but I hoping to hear some Xbox One examples as well.
Dualshock 4 Lightbar
It seems silly to get so bent out of shape for some a small, barely noticeable feature. But with the Dualshock 4's battery life already below many other controllers, having the equivalent of a blue flashlight seemed a tad bit irresponsible. Worse yet, when Sony finally enabled users to lower the brightness settings, it could only be set to dim. Not off. Never off.
That's not to say it doesn't serve of purpose. It's actually necessary for the PlayStation Camera and PlayStation VR accessories. But let that sink in. You'll at least need to spend 40 dollars to rationalize this ridiculous feature that YOU CAN'T TURN OFF. Some developers actually went and changed the color of the light for dramatic purposes but Razer Chroma RGB it is not.
Dualshock 4 Speaker
When has this ever been a good idea? When Nintendo introduced a speaker into the Wiimote, it made some sense. Afterall, they were going so outside the norm that perhaps they had envisioned a quirky new mechanic that would soon be implemented in their first party games. But nope. The entire generation and Nintendo couldn't warrant it's inclusion.
So why the hell did Sony try it? In your best case scenario, is there ever an advantage to pumping out a tinny garbled mess through the front of the controller? Worse yet, most of the games that implemented this feature allowed you to turn it off and simply play through your actually sound system, emphasizing how pointless it is to begin with. But remember, you have to do that to EVERY SINGLE GAME. And if you muted the speaker or are wearing headphones and forgot to check the sound systems of the game, you might miss out on key information or hints. I hate this speaker so, so, so much.
Moving on...
Okay Era, that was a lot of Dualshock 4 bashing. As much as I loved that controller, it had some obnoxious add ons. So please share what are some complete obscure and bafflingly redundant hidden features. And as always, explain your answers.
EDIT: Era, saying you like the Lightbar/Speaker without providing an answer is just forum clutter, y'all.
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