How long until we're done with the "if you think the laughing scene was bad you didn't get it" nonsense?
Completely untrue. FFX level design and content variety is notably different. The fanbase didn't just come up with this idea of linearity out of thin air.It's no more linear then ff7, 8 and 9. It just feels more linear as everything is connected instead of having a map to connect them instead.
Final Fantasy IX released a year earlierHow many games today are about death? This was was about death and mourning like no other game has ever tried to achieved. It's one of the most important and mature stories of the generation, and of Final Fantasy.
How long until we're done with the "if you think the laughing scene was bad you didn't get it" nonsense?
FFX had me falling off hard. Square in general post-merger is mostly not great.
How out of touch with reality do you have to be to *actually* believe that a dub of Square's first foray into 3D animated cinematic cutscenes for was that good?
How out of touch with reality do you have to be to *actually* believe that a dub of Square's first foray into 3D animated cinematic cutscenes for was that good?
Like, do you seriously think that if that scene showed up in a Hollywood film the audience would be like "yeah that seemed like a well written, well acted scene."
How out of touch with reality do you have to be to *actually* believe that a dub of Square's first foray into 3D animated cinematic cutscenes for was that good?
Like, do you seriously think that if that scene showed up in a Hollywood film the audience would be like "yeah that seemed like a well written, well acted scene."
I know this thread is mostly trying to paint people who dislike FFX as the quote on quote bad guys, but it is and was an extremely laughable game.
That doesn't excuse the execution lol. "It was supposed to be awkward" is not a free pass.The context of that scene in the story itself was that the laughing was forced and fake to the point of being awkward, cringey, embarrassing. I've never said the actors deserved an award or anything, but, y'know, mission accomplished at least.
https://en.m.wikipedia.org/wiki/Uncanny_valleyWhy are the circumstances of the animation of any relevance?
This scene could have been on a NES for all I care and it wouldn't change a thing.
Yeah, this. I've been dismayed to see the game get shit on so frequently these days. Opinion on it has DEFINITELY seemed to sour over the years, and maybe rightfully so. It's still one of the GOAT FFs for me and a VERY memorable experience that I still love to relive every 4 or 5 years.People still love it, OP. It's just that laughing scene that's a meme.
If the game wasn't adored, Square wouldn't have re-released it 4,000,000 times like they've done in the past five years.
This. Even back then, that scene was soundly mocked by just about everybody.
That doesn't excuse the execution lol. "It was supposed to be awkward" is not a free pass.
The bad writing, the horrible VA direction and casting, the nonsensical endgame that people still can't agree on what actually happened, the awfully designed Seymour, the sequel in it's entirety, the character designs and yeah, the laughing scene is very, very laughable.
I don't think FFX is straight up awful, but it sure has a lot of bad stuff on it.
How long until we're done with the "if you think the laughing scene was bad you didn't get it" nonsense?
I think the conversation about that scene isn't helped because people aren't properly articulating what's bad about it.That doesn't excuse the execution lol. "It was supposed to be awkward" is not a free pass.
I think the conversation about that scene isn't helped because people aren't properly articulating what's bad about it.
It's not that the scene is awkward in and of itself that is the issue, rather it's the fact that even for a scene that was supposed to be awkward it feels poorly directed in terms of VA. It doesn't feel like a "natural awkward scene", if that makes any sense. It's very clearly a product of awkward JRPG writing/dubbing, regardless of authorial intent.
What I often see is people saying the scene is awkward, and people responding to that by saying "that's the point!" and things are left at that. Maybe that's just my experience.Are you demonstrating your own point or something? You didn't articulate any specific flaws any better than anybody else has for the last nearly 20 years.
What I often see is people saying the scene is awkward, and people responding to that by saying "that's the point!" and things are left at that. Maybe that's just my experience.
3. a male main character who doesn't live up to typical western ideals of masculinity, who can actually connect with people and be in touch with their feelings
Agreed. Even when Tidus' VA went to say for the recrod the scene was meant to be awkward, people still dismissed the explanation arguing it's still bad.Which was dumb since it's supposed to be forced. I mean, how else should it have been done? Force it less? Force it more.?
Smells to me like a bunch of people not getting the point even though they claim they dom
But that's so implicit in criticism of the scene. Players universally understood that the intent of the scene was about forcing smiles and forcing laughter. It was just really *unnecessarily* painful to watchI think the conversation about that scene isn't helped because people aren't properly articulating what's bad about it.
It's not that the scene is awkward in and of itself that is the issue, rather it's the fact that even for a scene that was supposed to be awkward it feels poorly directed in terms of VA. It doesn't feel like a "natural awkward scene", if that makes any sense. It's very clearly a product of awkward JRPG writing/dubbing, regardless of authorial intent.
About the most you can say is that it was Square's first big dub project of that scale so it was bound to have issues.
*shrug* I was just pointing out that from where I'm standing, it's possible for people to not care for the scene for other reasons besides "they didn't get it" (though perhaps I should have worded it differently). Obviously you're free to disagree.If what you said was true, then every scene in the entire game should register about as equally awkward/cringey as any other scene. Which is clearly not the case. People have always singled out the laughing scene as particularly cringey. When it's pointed out that it's supposed to be, they simply doubled down, as you're doing now.
I mean, I do think the scene was not necessarily well-written or directed but I'm not overly fussed either way about this issue. I was just pointing out that it's possible for people to not care for the scene for other reasons besides "they didn't get it". Obviously you're free to disagree.
The bad writing, the horrible VA direction and casting, the nonsensical endgame that people still can't agree on what actually happened, the awfully designed Seymour, the sequel in it's entirety, the character designs and yeah, the laughing scene is very, very laughable.
I don't think FFX is straight up awful, but it sure has a lot of bad stuff on it.
i think it's a pretty accurate take though
Noctis exists.The problem with FFX is that Tidus is the most unlikable and annoying main character in video game history.
FFX is amazing and the laughing scene was fucking adorable.
I dismiss anybody's opinion if they make fun of that scene.