Persona 4, 5 and DQXI all of equal or greater quality than FFVII
Persona 4, 5 and DQXI all of equal or greater quality than FFVII
Stealth games peaked with Dishonored 2, so 2016. We don't really get that many stealth games nowadays so it isn't a hard task at all.
You can have multiple peaks you know, they just want to know when you think your favorite genre had it's highest peak yet.I don't feel like anything has peaked yet. There is so much in front of us that I feel like it'd be short sighted to say that we've already reached the apex.
Nah, there are better ones out there today.in like 10 years i think i'll be able to say that metroidvanias peaked with hollow knight.
I understand that you won tournaments for USFIV, but it's not even the best game in the Street Fighter series (not while Third Strike & Super Turbo exist), let alone the entire genre. But to each their own, I suppose.Fighting games with Ultra Street Fighter 4, so 2015 (or 2009 if you want to count the release date for SF4).
Why is it better than BotW?Action-Adventure games with Ocarina of Time
Every year I play through it and realize why it's just so perfect
And he mistakenly used a V instead of an X. Weird.
2010 for SRPGs, with the PSP version of Tactics Ogre: Let Us Cling Together.
Persona 4, 5 and DQXI all of equal or greater quality than FFVII
Still hasn't. Massive shared world first person shooter experiences have a long way to go.
The best is yet to come. :)
My thoughts exactly.My favorite genres are still very much alive with constant innovation, so It's hard to say.
I miss that too.The Beatles Rock Band opened a new door for music games. Imagine exploring the careers of historic figures, giving a deep dive into their library in lovingly crafted moodscapes, perfectly replicating the art of the day.
But nope. AAA music games are dead.
Horror games in 2014.
Amnesia basically re-wrote the book on how to do effective horror and showed why putting the player in selectively disadvantaged positions was key for horror in an interactive setting. These design principles were then applied to major AAA works in 2014 with Alien Isolation and PT.
Since then, the horror genre has basically taken a complete backseat to cheap thrills and player empowerment.
I have too agree. Still play every now and then and is so perfect.Monster collecting J-RPGs with Pokémon Heart Gold/Soul Silver.
Isn't Witcher 3 more like a sliced world instead of really open world? Always saw it more like a wrpg than a open world game.Open world peaked with Witcher 3, and that released 4 years ago which boggles my mind.
Yeah, a matter of the ocarina of time.