The DS added content is mostly just reused assets, so while it doesn’t showcase any creativity, I’m not sure if they were really aiming for anything beyond padding playtime.Was thinking of IX, but have to agree with other people here that IV and VI would fit well that style.
Also, V needs a remake in the style of III and IV DS.
I would like to see a CT remake looking something like Dragon Quest XI, making it more like the original Toriyama concept art.
I'm very afraid of seeing CT redone though. The original is so good and so perfectly designed that any small change could make a big impact. The new content in the DS version is so bad compared to the original stuff and S-E latest attempts to make an spiritual sucessor to it are so off that I don't trust them with it.
Ugh, they gave negative efforts into it.
Yes and the problem is not just assets. The optional quests in the original ask you to do a bunch of different stuff in different places/time periods. They all also reuse a lot of assets but they're fun and don't fell repetitive. The DS optional quests are just a bunch of fetch quests were you go through the same path a bunch of times.
Speaking to my soul.My heart pines for a FFVIII remake.
Imagine gunblade combat working similarly to Nero's EX mechanic from DMC4 and 5.
Imagine drawing magic and casting it in real time.
Imagine Rinoas spell-berserker mode in full HD. Ultimas and Flares all over.
Imagine Laguna and Irvine 3rd person shooter combat.
Imagine Battle of the Gardens as a massive spectacle.
Truly, my heart bleeds for this.