Halo 5 for sure. Followed by Halo 4. Screw everything Promethean.
4 had a more defined aesthetic, a resonating Master Chief characterization, and the campaign followed a full concept design - and was still nothing special. 5 has the worst looking art, a repetitive boss, a new generic soldier protagonist eating up time, few locales, and a plot that wholly undermines the characters’ past interactions in the franchise.I would like to see someone reconcile picking 5 over 4. The Prometheans in 4 are utterly awful to fight. 4's final boss fight is a QTE. 4 introduces angry foreign-sounding Covenant as an enemy type. I just don't get it.
There are no longer ODST?WTF?They absolutely do: the new trilogy cost us Cortana and the ODSTs: big parts of the universe that'll will never be the same thanks to 343i. Not to mention there being no sign whatsoever of the Flood or Brutes.
343i must be stopped, and the only way to do this is for them to make a game that retcons their previous games. The series can go from there (and arguably the best move at that point is retirement).
I often wonder if these types of thread are indirect negative advertising.
This
Isn't that halo 1?
Halo and Silent Cartographer were open areas with linear goals(What else can you expect from an FPS story)
4 - It was focused on the Master ChiefI would like to see someone reconcile picking 5 over 4. The Prometheans in 4 are utterly awful to fight. 4's final boss fight is a QTE. 4 introduces angry foreign-sounding Covenant as an enemy type. I just don't get it.
Spartans, Spartans everywhere. Buck from ODST is one now. Yeah.
Aren't Spartan 4's just replacing ODST's these days?
343 is obsessed with making the multiplayer part of the lore so they found a way to justify Spartans fighting each other. In H4, I think it was called the "War Games" simulation or something.Spartans, Spartans everywhere. Buck from ODST is one now. Yeah.
I really can't understand why they went down that road. It's boring.
The spartan situation is the worst thing 343 have done in terms of lore, maybe its the Forerunners, I cant decide...probably forerunners actually. Both are baffling bad decisions.Aren't Spartan 4's just replacing ODST's these days?
Plus, I'm pretty sure that Rookie and co were killed off in a book. Don't quote me on that, though. I gave up following the 343i Halo lore. lol
Oof. It hit the spot for me, top 20 if not 10 of a last gen.Really? I've only fallen asleep while playing a game sitting up with one game, and that was the Halo Reach campaign, multiple times, across multiple sessions in co-op, even when I wasn't even tired. I just couldn't believe how dull it was, especially the spaceship combat.
.People hating on The Library in CE are boring.
Shotgun + Grenades + Seemingly endless horde of mindless zombies to mow down = Brilliant change of pace
The Library is great.
Spartan IV's are a mistake.343 is obsessed with making the multiplayer part of the lore so they found a way to justify Spartans fighting each other. In H4, I think it was called the "War Games" simulation or something.
Spartans, Spartans everywhere. Buck from ODST is one now. Yeah.
I really can't understand why they went down that road. It's boring.
OMGAren't Spartan 4's just replacing ODST's these days?
Plus, I'm pretty sure that Rookie and co were killed off in a book. Don't quote me on that, though. I gave up following the 343i Halo lore. lol
Black Team was killed by the Didact in the comics that take place after Halo 4... lolOMG
It just feels like 343 wants to kill everything passed Halo and insert anything so it could be theirs. It would be alot easier if they made their own game. They are talented.
Didn't they also killed some other team? Black team?
I thought I heard that.lolBlack Team was killed by the Didact in the comics that take place after Halo 4... lol
Reach isn’t great, worst Bungie campaign. I do enjoy Long Night of Solace though.Not gonna lie, I hated Halo Reach. I found it to be terribly boring for about 80% of the game. The only part I liked was the New Alexandria sections halfway thru. Those environments were beautiful.