Resident Evil 6 is one of the worst games that I still kind of like, and the one I feel the most affection for of this list at least.
I think the general "it's a hidden gem! it's so wacky and over the top!" opinions are, unfortunately, overblown, and that sucks. Part of why I love Resident Evil 4 so much is actually the same reason a lot of people who love 6 love it so much. Lots of content. It's action packed, it throws you into crazy scenario after crazy scenario. Characters talk and act like what someone from outside of America might believe an American action hero to be based on a bad translation of an American action movie. It's a game about people with high charisma overcoming the odds and escaping a nightmare of a day. I enjoyed my time with 6 (haven't beaten it yet, and I do intend to, but I've gone through two and a half campaigns and some Mercenaries, so I think I've seen a good 2/3 of the game at this point), but the problem isn't that it's offensively bad or broken. Yeah, it railroads you into sequences where you can't do anything but walk, which is my least favorite game mechanic of the PS3/360 gen. Yeah, there's some really repetitive sequences, especially once the campaigns cross over. Yeah, when playing the game single player, the co op segments are really, REALLY tedious.
But honestly, I could overlook all that. I just hate that it stopped itself from being great by not picking a direction to lean. If it wanted to be a serious horror action movie vibe, it could have leaned even harder into being a compelling narrative that weaved in and out of each other while making sense (I saw elements of it, it just didn't commit). It got CLOSE but it went to surface level. It could have leaned into the wackier elements, kind of how RE4 is this rollercoaster of goofy situations with the occasional horror segment to remind you to stay grounded. It didn't thhough, but it flirted with it. The characters smashing zombie skulls in and trying to be Dante on the zombies that people share gifs of in defense of this game are still fun things to watch while playing. Piers becoming a zombie superhero is such a fun and tragic part of the game. The T-Rex zombie is probably my favorite thing in any of these action RE games. I wanted more stuff like that! If RE6 was going to be a wacky, Hollywood action game, then it should have leaned into it, and really pushed how ludicrous this series could get with the place the writers wrote themselves into by the end of the six main games. There's so much wasted potential, and the gameplay is fun but also is somehow outclassed by what came before it just two games ago.
And you know, on some level, I still respect this game. It attempted a juggling act that I haven't seen many series make (probably for good reason). It really wanted to appeal to everyone, and while I still think it should have picked ONE direction and refined it, for its own good, I still throw respect in its direction for trying something different. At the time, it was tone-deaf. In hindsight, this game was an interesting experiment while a series tried to find its place among the old fans who loved it and the ones who loved the action reboot they found on the Gamecube, AND the people who were flocking to series that weren't Resident Evil. Plus, there's some really good stuff here! For instance, I don't know how, but Chris's campaign actually made me like him. I HATED Chris before this game. After 6, I really felt for the guy. His descent was really compelling for me, even without a between games backstory. I've played as this guy for several games by this point, so to see he's losing people to bioterrorism in addition to all the other stuff he's seen, going all the way back to RE1, is powerful stuff to me.
RE6 a mess of a game, but it's a lovable mess, even when it loses any sense of... well, being a great game. If I can play through Resident Evil Revelations, another game that came out at the time and shares a LOT more in common with RE6 than people seem to be willing to admit, and still find stuff to like in it, then I'm going to continue saying I like RE6. I think this argument can be made for any game on the poll, but Resident Evil 6 is flawed, but it's unique and there's enjoyment, ironically and otherwise, to be had here. I'm picking this one.