Bumping to randomly point out... Spiderman specs from a leaked Marvel-Sony contract!
Sony contract
a.
Spider-Sense. Spider-Man's Spider-Sense alerts him to hidden threats and danger. This precognitive ability helps him to act instinctively, avoiding danger and the impact from objects (fists/feet, bullets, moving objects, environmental risks, etc.) as well as warning him of disguised enemies. Spider-Man's Spider-Sense also assists in his accuracy when operating his web-shooters and can act like radar in the darkness or if Spider-Man is blinded. He is also able to detect certain radio frequencies (used for his Spider-tracers). Spider-Sense also warns Spider-Man or his alter ego (e.g., Peter Parker) of possible danger to or exposure of his secret identity and warns him of danger to those to whom his is emotionally attached (e.g., Aunt May, Mary Jane or Gwen) or to those in his reasonable proximity (e.g., within a radius of 50 miles). It is permissible to depict a visual or audio manifestation of Spider-Man/Peter Parker being warned by his Spider-Sense (e.g., eyes turn green, twitching ears or buzzing sound).
b.
Super-Human-Strength. Spider-Man has the proportionate strength of a spider. This means he can lift or press approximately 10 tons. Spider-Man's Spider-Strength allows his attacks against foes to be far more damaging than a normal human being.
c.
Super-Human-Jumping Ability. Spider-Man has the proportionate jumping ability of a spider. This means he can jump vertically approximately 5 stories (approximately 50 feet) and/or horizontally approximately the length of a city block (approximately 264 feet).
d.
Super-Human-Agility. Spider-Man has superhuman agility. This means he can maneuver his limbs and joints at speeds and angles and with flexibility greater than that of an Olympic level athlete or contortionist and with a faster reaction time than a normal human being. Spider-Man's Agility gives him the ability to dodge bullets and acrobatically maneuver himself around opponents and dangerous objects.
e.
Super-Human Speed and Reflexes. He is able to run at superhuman speeds for short distances (e.g., can overtake speeding cars) and has reflexes so fast that he can evade bullets – even from automatic weapons.
f.
Super-Human-Durability. Spider-Man possesses superhuman durability. Spider-Man can be injured as any other human being, however as a result of his superhuman durability he is able to withstand severe punishment. Injuries which would be fatal or result in broken bones in normal human beings are not fatal and do not break Spider-Man's bones.
g.
Super-Human-Metabolic Efficiency and Endurance and Healing Power. Spider-Man possesses superhuman metabolic efficiency and endurance. Spider-Man's superhuman endurance allows for extended periods of physical and mental exertion. His accelerated metabolism increases his tolerance to toxins, meaning a larger dose is needed to cause the intended effect and he recovers from the effects quickly. Spider-Man is capable of healing injuries faster and more extensively than ordinary humans, but is not invulnerable and can be hurt badly (e.g. a gunshot). Although he is still affected by disease and infection his recovery time is typically shorter than that of an ordinary human. He is even able to overcome what would seem to be permanent diseases, such as blindness or vampirism.
h.
Super-Human Spider Metamorphoses. Spider-Man is vulnerable to further metamorphoses in which he might take on additional properties of a spider, such as growth of additional arms, development of spinnerets, etc.
i.
Super-Human-Adherence. Spider-Man is able to stick to walls or ceilings and stick/climb on almost any surface. His Spider-Adherence allows for him stick to a surface as easily as most people can walk on the ground.
j.
Super-Human Webbing. Spider-Man possesses organic or artificial web shooters which allow him to shoot strong adhesive webbing. Spider-Man's webbing allows him to swing from buildings, tie up villains, safely catch falling bystanders and use the fluid in various configurations for props and structures (such as shields, thrown balls, parachutes, trampolines, hang-gliders, etc.). Like a real spider, Spider-Man can feel vibrations in his web lines. He can use webbing between the arms and torso of his costume to glide or soar for long distances (like a hang-glider).
k.
Super-Human-Balance. Spider-Man has superhuman balance and coordination and can maintain his equilibrium better than an Olympic level gymnast.
l.
Super-Human-Fighting Skills. Spider-Man combines all of his Core Power's and Abilities to create a unique superhuman improvisational acrobatic freestyle fighting style that functionally encompasses the usage of his strength, speed, flexibility, wits, intelligence, and his "spider-sense", in order to work his strengths against his opponents' weaknesses
o.
Additional Powers of Symbiote Black Costume. When Spider-Man/Peter Parker is wearing the symbiote black costume all of the foregoing powers are enhanced (e.g., he has greater strength, agility, etc.)