It's not say they're bad, no. They do their job just fine. Many western games opt for ambient sound instead of music for majority of the time, saving music only for certain situations or cutscenes. When there're music, they're much more subtle, or go all out bombastic like Skyrim. Western games also have the tendency to license songs from singers instead of making their own synthesized, original music, so games like GTA, Saints Row. But as a result, I just don't feel like they're very memorable or catchy, whereas Japanese games tend to feature music that always strive to complement the environment, created to evoke all sorts of emotions from players, from adventurous, to joyful, to intense, to sadness, to heroic.
Here's the starting area of Ys VIII's music.
Here's how it would probably sound like from a western composer.
Now I'm not saying ALL western soundtracks are inferior to Japanese soundtracks, they are exceptions of course, but that's in my opinion of their approach in creating soundtracks and why I personally prefer one over the other on average.
Here's the starting area of Ys VIII's music.
Here's how it would probably sound like from a western composer.
Now I'm not saying ALL western soundtracks are inferior to Japanese soundtracks, they are exceptions of course, but that's in my opinion of their approach in creating soundtracks and why I personally prefer one over the other on average.