It's not that you
couldn't, it's that you
shouldn't. Blur Busters' G-Sync 101 article was written
long after the option was there to disable V-Sync while using G-Sync.
Originally though, it's true that there was no option to disable V-Sync while G-Sync was active. It was always intended to be used with V-Sync on.
But then AMD put out this hugely misleading slide when they launched FreeSync:
It's misleading in several ways.
The #1 reason AMD provided an option to toggle V-Sync while FreeSync was active is because they shipped FreeSync without a Low Frame-rate Compensation feature, and because most early FreeSync displays had very limited ranges they supported.
It was only there because people preferred screen tearing to the huge input lag you'd get with a FreeSync monitor if it dropped below the minimum supported refresh rate - which was often as high as 48/50Hz.
And, of course, they used a 60Hz display for that chart - as if someone was going to go out and pay a premium for a FreeSync or G-Sync monitor that only supported 60Hz.
They tried to market this "FreeSync with V-Sync Off" feature as some kind of advantage over G-Sync, which had no option to disable V-Sync at the time; because their monitors had no need for it with an active range of 0-144 FPS.
And so NVIDIA changed things in response; allowing V-Sync to be disabled while G-Sync is active - even though all that did was make things needlessly complicated.
There are still people today that think V-Sync is unnecessary or even harmful while G-Sync is in use - which is not true.
A software-based frame rate limiter
cannot do the work of V-Sync, which is a hardware limit.
If you are trying to use G-Sync and a Frame Rate Limiter, but no V-Sync, you have to cap
significantly below the maximum refresh rate to
guarantee there will be no tearing.
Here's the original
Dishonored with G-Sync
enabled, V-Sync
disabled, and an 80 FPS frame rate limit on a 100Hz monitor:
That's 20% below the maximum refresh rate, at only 30% GPU utilization
and it can still tear.
If you cap even lower, maybe 70 FPS rather than 80 FPS, then maybe you can guarantee that it won't tear. But what's the point in a 100Hz monitor if you're having to cap at 70 FPS?
Instead, if you combine G-Sync, V-Sync, and a frame rate limit of say 97 FPS, it will never tear, and it will always be low latency.
The conditions where V-Sync prevents those occasional torn frames are not the same ones which affect latency, so long as there is a frame rate limiter in place.
You
can use G-Sync without V-Sync, but you
shouldn't.
You are correct that something is wrong with
flyinj's setup though - and it's probably a good call to suggest they could have been forcing Adaptive V-Sync rather than regular V-Sync.