Days Gone just looks boring overall. RE2R is a remake of a classic and also one of the best games of 2019.
Yeah this is it really, summed up better than what I said. Since I posted I think people are examining far too much what is/isn't derivative as far as zombie games are concerned when that is missing the forest for the trees in my opinion. We won't know for sure until the end of this week obviously but DG has looked mediocre at least more than RE2 looked before its launch and indeed RE2 was far from mediocre.
Dead Space 1 and 2. You've already named TEW1 and TEW2 as well as TLoU. Where are all these open world games that follow the formula that you're referring to? I can think of Horizon and Days Gone. Can think of many more that fit that framework, maybe now Assassin's Creed an FarCry but I'm not sure if those are ones that fit the framework but rather feature some elements.What was the last big budget survival horror game prior to Resident Evil 7? Survival horror gets a lot of play in the indie scene with stuff like Lost in Vivo but in the AAA sphere it doesn't get nearly as much push. There's The Last of Us and The Evil Within and that's kinda it? Where as story based crafting open world exploration games are far more numerous are far more common, even if they don't usually feature seas of zombies.
Does Dead Space 1+2, RE4+5+REV1&2, TEW1+2, and TLoU not exist? RE2 is not what I would consider a pure horror game, Alien or Outlast are much purer in that sense. RE2 is more of an action survival game with horror elements. Just my opinion though.Because it's not true. RE2 remake is the first actual survivor horror game with over the shoulder perspective in the series. It's the first game where item management was meaningful outside of the classic ones.
It's the game that survivor horror fans needed since like 2003. One can argue that RE7 did something similar but it's easily not the same gameplay philosophy.
Thanks to RE2, the industry are now looking to a bigger based survival horror experience like something feasible.
About Days Gone, i have no opinions. I'd rather play it before doing any judgement.
Not in the way they pose a threat in Remake. There's a very tangible threat to the zombies in REmake because unlike a lot of other games, you can't fall back on versatile melee weapons or in the case of the last of us, your fists depending on the type of zombie. Days Gone for example, relies on a hoard system, single enemy damage is lower by default.As I said in my post, I think any zombie in most of these games would pose a tangible threat if it was that close to you in a super tight corridor.
These are incredibly commonplace elements in open world games these days, so much so that an open world game without these kinds of elements sticks out and feels kinda behind the times.Missing the forest would be ignoring that DG has quite a few different enemies, not only hordes, that interact witch each other that can be used to your advantage, that there are different weapons also to give you options. It also seems to have weather affect gameplay, what you or enemies can do.
Everything oriented to have options in gameplay.
Not always, and even less well executed that is meaningful to have different gameplay approaches.Not in the way they pose a threat in Remake. There's a very tangible threat to the zombies in REmake because unlike a lot of other games, you can't fall back on versatile melee weapons or in the case of the last of us, your fists depending on the type of zombie. Days Gone for example, relies on a hoard system, single enemy damage is lower by default.
These are incredibly commonplace elements in open world games these days, so much so that an open world game without these kinds of elements sticks out and feels kinda behind the times.
Dead Space 1 and 2. You've already named TEW1 and TEW2 as well as TLoU. Where are all these open world games that follow the formula that you're referring to? I can think of Horizon and Days Gone. Can think of many more that fit that framework, maybe now Assassin's Creed an FarCry but I'm not sure if those are ones that fit the framework but rather feature some elements.
Does Dead Space 1+2, RE4+5+REV1&2, TEW1+2, and TLoU not exist? RE2 is not what I would consider a pure horror game, Alien or Outlast are much purer in that sense. RE2 is more of an action survival game with horror elements. Just my opinion though.
People don't care about The Last of Us 2 because of zombies, they care about the story/Ellie/Naughty Dog devs.
Maybe you should respect that people in this place may like Ubi games , and praise them,and dislike Platinum or From games. Also Nintendo games sell millions without effort and are well received here, so it is nothing impossible.I'm actually more interested in why are there people trying to convince this forums that Days Gone will be a thing.
Like, we (in a huge generalization) love Platinum games and mock Ubisoft open world games to the point of both things being almost a meme. Platinum games don't sell at all and Ubisoft games sell millions without effort; I think it's pretty much established that we aren't the audience for games like Days Gone yet for some reason some people feel appalled by that.
The game will sell like pancakes when it's released, just don't expect high praise for it here.
This "zombie games are played out" thing is just a bubble. People out there still love it.
This still proves that such "lack of interest" thing in zombie games is just a bubble (and this is the point of the thread, not the quality of the game)I dont think anyone thought that this AAA Sony game wasnt going to sell well, its just not a very interesting idea regardless of sales.
I'm actually more interested in why are there people trying to convince this forums that Days Gone will be a thing.
Like, we (in a huge generalization) love Platinum games and mock Ubisoft open world games to the point of both things being almost a meme. Platinum games don't sell at all and Ubisoft games sell millions without effort; I think it's pretty much established that we aren't the audience for games like Days Gone yet for some reason some people feel appalled by that.
The game will sell like pancakes when it's released, just don't expect high praise for it here.
Wow, one of the most bizarre thing i heard this year. I also think that the reveal kinda tried to surf on the last of us peak, and some of the audience where turned off by that.Days Gone also had a super bizarre reveal where the trailer was split into two halves at e3 2016 where half of it played mid way through the press conference and the other half played at the end. IIRC the rumor was RDR2 was supposed to be revealed but got pulled last minute due to a real life tragedy that had just happened. True or not it being the "final surprise" at that years e3 press conference probably further soured people on the game.
This still proves that such "lack of interest" thing in zombie games is just a bubble (and this is the point of the thread, not the quality of the game)
How so? TLoU2 hadn't even been announced by the team Days Gone was revealed and TLoU itself had been released years prior, even including the Remaster. This theory doesn't really add up.Wow, one of the most bizarre thing i heard this year. I also think that the reveal kinda tried to surf on the last of us peak, and some of the audience where turned off by that.
.I dont think anyone thought that this AAA Sony game wasnt going to sell well, its just not a very interesting idea regardless of sales.
Well, Robin said that explicitlyThere was a bunch of people who hated on Nintendo daring to release multiple 2D platformers on 3DS and Wii U even though I played half of these and found them different. And even I thought some were not worth checking out.
I think DG is my equivalent of perception of Chibi-Robo Zip Lash by someone who hates platformers, though more on thematic level. There's a big bunch of zombie games, it's safe to say each one has its own gimmicks. DG's only unique selling point is, from what I gather, systems interactions, which doesn't sound easy to make fun. RE2 remake is based on something people already liked, even if I did not, so I can see its point already.
Speaking of points:
Incorrect. It was pointed multiple out it's a bubble, but the point of the thread seems to be its internal mechanics, not its reach.
You don't have to look too hard to hear people pipping up about their lack of interest in Days Gone, how zombie games are played out and that it's a tired trope at this point
Honestly? Because it's an exclusive.
State of Decay 2, Sea of Thieves, Sunset Overdrive, Titanfall 1 suffered a lot of unfair criticism as well, the only difference is that they were for Xbox.
There is obviously some advantages to being exclusive. One of the disadvantages is that people usually are considerably more harsh on their criticism when your game is in a platform that they aren't engaged or don't even own.
Fanboys mostly, for some reason people forget that this is a niche site and its ok to not like the latest AAA game. Like days gone looks like a solid 75-80 meta game, but it's not really doing anything special.I'm actually more interested in why are there people trying to convince this forums that Days Gone will be a thing.
Like, we (in a huge generalization) love Platinum games and mock Ubisoft open world games to the point of both things being almost a meme. Platinum games don't sell at all and Ubisoft games sell millions without effort; I think it's pretty much established that we aren't the audience for games like Days Gone yet for some reason some people feel appalled by that.
The game will sell like pancakes when it's released, just don't expect high praise for it here.
So you think the Pacific Northwest is a boring looking region of the world? It's got to be ones of the most naturally beautiful parts of the world, and it's barely ever been touched on in games which means that it has the kind of world that should be fresh to players. I would love to know what you think of normal everyday people if you think an out-of-the-ordinary person like Deacon St. John looks boring. Joel from The Last of Us looks more ordinary and uninspired in his design than Days Gone's protagonist, and nobody gives a shit about that as a reason to dismiss the game, and same goes for the crafting.Days gone just makes me want to sleep. the boring looking open world, the boring looking protagonist, crafting etc. The horde system doesn't do anything for me.
Well why do you think people may not like days gone but are interested in/like last of us 1/2?So you think the Pacific Northwest is a boring looking region of the world? It's got to be ones of the most naturally beautiful parts of the world, and it's barely ever been touched on in games which means that it has the kind of world that should be fresh to players. I would love to know what you think of normal everyday people if you think an out-of-the-ordinary person like Deacon St. John looks boring. Joel from The Last of Us looks more ordinary and uninspired in his design than Days Gone's protagonist, and nobody gives a shit about that as a reason to dismiss the game, and same goes for the crafting.
I'm guessing the takeaway from your comment is, don't aim for realism. Realism is boring.
Well why do you think people may not like days gone but are interested in/like last of us 1/2?
Is there any game, not an RTS, that's accomplishing what Days gone is doing with crowd/hoard AI?
Who are "people", and why are putting putting words in my mouth.....hell what are you talking about.people were crying about zombies being played out before TLOU came out. and they were crying about 'narrative' 'cinematic' games and they were crying about sony games, they've always been crying and to say that they weren't is rewriting history.