EGS is really bad, not sure what positive things you can say about it to be honest.
Lmao jesus. What a bs comment.Steam's most recent update only made the platform worse, if you want soundtracks try a music streaming service
Steam UI is a great idea but horrible execution for me, and it didn't address the biggest problem with the platform. And neither did the addition of a separate soundtracks section rather than soundtracks awkwardly being handled as DLC for their given game.
Steam has a curation problem. Valve aren't short of the cash to properly moderate their own platform and cull the masses of terrible asset flip games that hit their platform daily. The fact that some of the homophobic, sexist, racist content on Steam even manages to get through the net and onto the service is a disgrace.
Most of this stems from the admirable effort of Greenlight to attempt to open up game publishing to as many as possible. But it's clear neither Greenlight or its successor are working, and Valve are clearly unwilling to put the effort in to make them work and keep their platform consistently high quality.
And all of this isn't even going into the frankly ludicrous cut Steam takes from all game sales simply through the virtue of having a defacto monopoly on digital distribution.
EGS looks miles better. Steam's UI is really outdated outside of the new library layout. Even Uplay is cleaner and more modern.
Origin and Uplay have been getting worse over time, from the perspective of someone that adds their games to Steam as "non-Steam Games" to take advantage of features like Steam Input (to use a controller of my choosing) and Steam Link/Remote Play (to stream to other displays).I am by no means a fan of e.g. Origin or Uplay, because their UI is even worse than the already shitty Steam UI but oh boy have those stores improved over time.
GoG is improving constantly and even the EGS is in a much better state than it was even 12 months ago.
Steam's most recent update only made the platform worse, if you want soundtracks try a music streaming service
You forgot to say that Steam is "bloated" with features like these, and that you prefer more "lightweight clients" like EGS - even though EGS actually runs horribly on lower-spec systems, while Steam is fine.Steam is horrible and feels and looks like a 2000s era store though. I actively avoid using it.
Wait until you have more than five games on either service and you'll start to appreciate Steam more.EGS looks miles better. Steam's UI is really outdated outside of the new library layout. Even Uplay is cleaner and more modern.
well i don't have a lower-spec systemYou forgot to say that Steam is "bloated" and that you prefer more "lightweight clients" like EGS - even though EGS actually runs horribly on lower-spec systems, while Steam is fine.
You mean the same cut Sony, Microsoft, Google, Apple and Nintendo take? Why do all these threads end up the same way?
Steam has had gifting for a long time afaik. It's just restricted for cross region gifts so that people don't abuse region pricing.To be fair on console the platform tends to get better with each console lifecycle, so you don't see the same progressive iteration there.
I don't use Steam but on Playstation there's not actually a lot that I feel I want, that I don't have in terms of operating system functionality. I'd really like to be able to gift games to my friends, that seems like quite a rudimentary feature with obvious benefits to the platform holder, but that aside I don't want for much.
Amazon and iTunes don't offer lossless music and also can't include art/liner notes. The only comparable platform is Bandcamp and Steam is often a cheaper solution because of pre-order bundles, sales, etc. I'm not gonna go out of my way to buy a soundtrack on Steam, but for the ones I already have, this is a pretty big improvement in usability.Maybe I'm being silly, but why would you even buy a soundtrack on these platforms and not a music distribution platform like Amazon, Itunes, or simply listening to them on Spotify?
The problem with Steam specifically is the fact that the overwhelming torrent of games added yearly (9000+ last year alone) ensures lower discoverability for most indies and AA projects.
Steam's infrastructure and sales also promote a race to the bottom philosophy. Very few people buy games full price on Steam and many refuse to until the inevitable heavy sale discounting takes effect. For these developers it's a damned if you do, damned if you don't situation.
Don't ever discount your game? Enjoy minimal profits that are eaten into by Valve's cut whilst your game sinks into the annals of history alongside the 98 other games released that day.
Discount your game heavily? Great, you sold more copies because now people are willing to fork over their cash. But your profit margins are now much lower, still with that 30% Steam cut eating into them.
Very few people buy games full price on Steam and many refuse to until the inevitable heavy sale discounting takes effect.
Steam's infrastructure and sales also promote a race to the bottom philosophy. Very few people buy games full price on Steam and many refuse to until the inevitable heavy sale discounting takes effect. For these developers it's a damned if you do, damned if you don't situation.
Can't believe that this thread isn't about the Steam Music feature anymore.
It downloads FLAC files to your PC. You can do whatever you want with them.why would you want some music from Steam instead of wanting it to be available elsewhere...?
I can't tell if this is sarcasm or trolling any more.But Steam stagnated for years before early last year and Valve for some reason really started to hit the ground running.
This is why so many PC gamers abandoned ResetEra entirely.Can't believe that this thread isn't about the Steam Music feature anymore.
Well, here in ERA when someone makes a thread about a new Steam feature, it is mostly ignored.Maybe OP should have focused more on that instead of putting a ridiculous "steam is literally the only one updating their store!" disclaimer
This is the internet, people will latch onto the hyperbole first if there's one around and here we had a spicy one for sure.
Steam has over 40k games but when a game gets removed people notice right away, while on EGS Oxygen Not Included and EGS exclusive Paranoia gets removed and nobody notices for literal weeks..The problem with Steam specifically is the fact that the overwhelming torrent of games added yearly (9000+ last year alone) ensures lower discoverability for most indies and AA projects.
Well, here in ERA when someone makes a thread about a new Steam feature, it is mostly ignored.
If you think this, then you really have no idea what you are talking about.But Steam stagnated for years before early last year when Valve "for some reason" really started to hit the ground running.
But Steam stagnated for years before early last year when Valve "for some reason" really started to hit the ground running.
They also charge for you playing online and do not tend to improve at Steam's rate. PSN discoverability is still very shit.
You can play your own music through Spotify if you want. Spotify definitely doesn't have everything and stuff gets removed once in a while for whatever licensing reasons.If I want to listen to music I'll use Spotify.
GOG 2.0 has improved more than Steam has in years imo.
Indeed, I wish as I was pretty generous here. Wasn't there a better library view in 2011 and the possibility for custom grid ? Yeah I think so. I take that back. 2009 it is.
Yeah it's super weird. Reminds me bit of the Netflix on Switch discussion tbh "why would I want it when I can already use other devices for it?". Though personally I'd be more likely to listen soundtracks on Steam than watch Netflix with Switch. This seems like a fine addition, that will definitely get some use even if not from the majority of active Steam users. It's still another useful feature in the service for those who want it, nothing has been lost because of it. So the negativity is surprising.
Wait until you have more than five games on either service and you'll start to appreciate Steam more.
The EGS library is already terrible to navigate if all you did was claim the games they've been giving away over the past year.
I'm not sure gloating that they are so far ahead of everyone is really a fair comparison when they have essentially an unlimited stream of money, and I would imagine quite a few employees to focus solely on Steam.
Well, OP framing the title and post that way and leaving the actual subject of their thread in parenthesis probably wasn't the best idea.Can't believe that this thread isn't about the Steam Music feature anymore.
To be fair on console the platform tends to get better with each console lifecycle, so you don't see the same progressive iteration there.
I don't use Steam but on Playstation there's not actually a lot that I feel I want, that I don't have in terms of operating system functionality. I'd really like to be able to gift games to my friends, that seems like quite a rudimentary feature with obvious benefits to the platform holder, but that aside I don't want for much. If someone told me they were improving the sound track feature on PS4, I can't say I'd care. Maybe I'm being silly, but why would you even buy a soundtrack on these platforms and not a music distribution platform like Amazon, Itunes, or simply listening to them on Spotify?
Yeah it's super weird. Reminds me bit of the Netflix on Switch discussion tbh "why would I want it when I can already use other devices for it?". Though personally I'd be more likely to listen soundtracks on Steam than watch Netflix with Switch. This seems like a fine addition, that will definitely get some use even if not from the majority of active Steam users. It's still another useful feature in the service for those who want it, nothing has been lost because of it. So the negativity is surprising.
SteamLink 2015
SteamLink App for TVs 2017
SteamLink App for Mobile 2018
Proton 2018
New SteamChat 2018
SteamTV 2018
New Update of SteamPlay 2018.
Steam Publisher/Developer Pages 2018.
SteamVR 2015
SteamBroadcast 2014
Steam Controller Customization 2015
New 18+ Policy for the store 2018.
Sure. "For some reason (EGS) helped making all of that. All that stagnation.
In B4 "I do not use all of these features!"
A lot of the 2018 thing (and well current 2019 thing) is based on continuous improvement on some of the previous projects that keeps improving (such as Steam Link progression).Even your list has a giant gap from 2015 to 2018.
Yes Valve has done stuff. But I am just arguing they have suddenly done a lot of front facing stuff very quickly in the last year.
Regarding MHW, that doesn't mean all of those sales were directly from Steam, as the post suggested. I'm not claiming I'm in any majority but I certainly don't buy day one/pre-release games from Steam when I could get them up to 20% off elsewhere.MHW base sales were huge at release and MHW Iceborn sales are still huge.
RDR2 is in the top selling list since its release and only had 20% off.
Top Selling list is only through Steam (and is revenue based instead of copies based, so higher priced games have an advantage).For RDR, I'm not sure if the top selling list only counts games bought from Steam directly or not.
Ok, that makes sense.Top Selling list is only through Steam (and is revenue based instead of copies based, so higher priced games have an advantage).
More like 2015 -2016Even your list has a giant gap from 2015 to 2018.
Yes Valve has done stuff. But I am just arguing they have suddenly done a lot of front facing stuff very quickly in the last year. And its been great to see Valve be more public and communicative.
People weren't just clamoring for it, we have known about this update since at least early 2017 from both files in the beta cf :
and Valve presentation at Indigo 2017
It just got released at valve time, after the curator page got updated at the end of 2017 and the steam chat in June 2018.
It very much is a "coincidence" just like, say, Quantic Dream games coming to PC after EGS came to be.