Why women criticise sexualised character designs | OT3 | "Her ass is part of her character."

Nakenorm

The Fallen
Oct 26, 2017
10,847
Tifa (and to a lesser extent Scarlet, then Aerith) take the brunt of that, really. And she -- along with the rest of AVALANCHE -- got demoted to cameo in AC/C; not much of anything there. KH is...KH (and I only played the second one back in 2006 anyway), and her only major appearance outside VII was Dirge. I can't really remember much of Dirge (and frankly don't want to...because of my agonies), but I have to imagine something off was happening there because it infected a large portion of the adult VII fanbase with straight up malignant brain fungus that made them want her together romantically with Vincent of all people but that's not even that hard to do so who knows. But that shit with Shelke was definitely weird. And I'm really not trying to see anything of the sort with this new weirdo in ~ Intergrade ~, so my pre-emptive feelings are just like....

what the hell?? Yeah I played the compilation stuff but I'm pretty hesitant to replay any of it.. this post didn't help.
Even the Advent Children gif you posted has issues as she's designed to draw attention to her vagina. Her entire half skirt only serves to draw the eye down to the genitalia, which is then emphasized by the short's design.


In game, the original FF7 was okay though her official character art is problematic with the half button short shorts (a feature continued in most spinoffs)

Advent Children is bad for the above reasons

Remake is bad because of the slow-mo that emphasizes her new larger breasts. Also she won't button up her stupid short-shorts. It's weird and she's 16

Kingdom Hearts was good though! She actually used her zipper there
oh wow, never thought about it that way. Clearly all this have just gotten so normalized that it doesn't even stand out anymore.

Do agree about the shorts tho, that really is weird.
Thanks for the replies everyone!

SE bothered to change everyone's design in some shape or form. But they couldn't even button Yuffie's shorts for this game.
This I actually did notice!
I thought that was weird as well, because other than Cloud pretty much all characters design has been tweaked or updated. Hopefully they do actually give her something different stuff in the sequel.
 
I wouldn't directly compare the audiences of FF7 & TBGs. That would be very odd. My point was simply that FF7 has many issues, but to blame it on "anime-isms" would be inaccurate as it reaches far beyond that. It's very much designed with a Hollywood approach.

But as for your third question: yes, yes it is. Two Broke Girls & FF7 both have their women engage in mannerisms & character interactions that infantilize them & sexualize them. The driving focus of both series is to make the women more appealing to a patriarchal audience.
Here are things from my perspective.

I think context is way more important than what you're suggesting. Two Broke Girls specifically has a lot of problems, believe me I'm far from denying that, but to me the difference with these women-oriented sitcoms and products like FF7 Remake definitely has a lot to do with the target audience.

The target audience for FF7 Remake is undoubtedly male teenager / male young adults. That's where their focus obviously is. If before release a magic crystal ball was to inform Square Enix that this game wouldn't sell a single copy in any of the women's demographics, I'm convinced that except for maybe a bit of PR they wouldn't bat an eyelid. Odds are that it wouldn't really put a significant dent in their revenue anyway.

Their games are mostly made by men, and trying to appeal to men demographics. So the way the female characters act and look is an important part of the broader message their products are sending to these young men.

Take the same gif you posted. Put the same kind of thing in a Hollywood production aimed at men. Suddenly the message it's sending is completely different. Its impact too.

Now, I do agree that infantilization and sexualization of women in media aimed at young girls / women definitely is a problem too. But again, the impact is different than infantilization and sexualization of women in media clearly geared toward young boys / men.
 

KujoJosuke

Member
Oct 25, 2017
6,604
What does anime-ism mean? I watch a lot of anime and I played VIIR. So I'm curious.
I would assume, as I've been playing VIIR the past few days, that it's likely a reference to how none of the women in the game move like real people, but instead like anime characters. And I agree, Tifa and Jessie's arm motions, head motions, torso motions, are all over-exaggerated and "cute", to an absurd degree. And it reminds me of KH, only KH is much more cartoony so it's feels less egregious there, but in VIIR it just looks weird.
 

SapphiCine

Lesbian First Class
Moderator
Oct 25, 2017
4,978
the ruins of Arcadia Bay
Even the Advent Children gif you posted has issues as she's designed to draw attention to her vagina. Her entire half skirt only serves to draw the eye down to the genitalia, which is then emphasized by the short's design.
This seems like overanalyzing things to me. For one, her shirt has an eye-catching pattern so the design is drawing your eyes to her upper half, not her lower. Yuffie's various designs have got problems, certainly not going to deny that.
 

Ladomania

Member
Nov 8, 2020
182
I would assume, as I've been playing VIIR the past few days, that it's likely a reference to how none of the women in the game move like real people, but instead like anime characters. And I agree, Tifa and Jessie's arm motions, head motions, torso motions, are all over-exaggerated and "cute", to an absurd degree. And it reminds me of KH, only KH is much more cartoony so it's feels less egregious there, but in VIIR it just looks weird.
Honestly didn't really think that it looked weird in VIIR or KH tbh. Also, movement like that isn't only in anime/manga. I've seen it in stuff like tokusatsu shows. I'm pretty sure it's just a Japan thing.
 

SapphiCine

Lesbian First Class
Moderator
Oct 25, 2017
4,978
the ruins of Arcadia Bay
VII Remake's target audience isn't solely men. Final Fantasy is too big for that, look at XV which had bishounen out the wazoo. Naturally that had to have elements super targeted at men like Cindy. My point is Final Fantasy as a brand targets a mixed audience, much like Hollywood blockbusters. Which isn't to say that sexism and such isn't rampant.
 

RedSwirl

Member
Oct 25, 2017
7,866
I wonder if that "anime body language" isn't just anime body language. I haven't seen enough Japanese live action shows to know. Maybe it's just one of those things carried over from the Kabuki tradition.
 

MoonToon

Member
Nov 9, 2018
1,831
But even then, Elma is more ambiguously dark-skinned than inarguably black like the other two.
So? And like I said, Twin is the only "black" one there seeing as Marina is a mutant octopus that also just looks "black". Even Gerudo is a fictional race in a fictional land so Urbosa wouldn't actually be "middle Eastern" but I'm sure many would feel she adds much needed diversity to the cast and I'd be happy to have her in at the cost of 1-2 versions of Link. The Point is, I'd prefer to see the brown female protag from a JRPG (something that just about never happens. Bout to happen once more with the new SE title but it's not a common thing at all) if we're looking for a different female protag from that series ... even though I'm personally overjoyed at the pick we got. I'd take an "ambiguously brown" female as the protag anyday because I watch a lot of anime and know the core reason for "ambiguously brown" being a thing.

If you want a "different" Female XC rep Elma is a better take than digging up a DLC character. If you feel the need to cave to the fact that XC2 is the newest and most successful entry in the series but don't want to suggest Rex or Zeke then Nia is also a better pick than some DLC character.

But ehh, that's what I think.
 

Neoxon

Spotlighting Black Excellence - Diversity Analyst
Member
Oct 25, 2017
54,514
Houston, TX
So? And like I said, Twin is the only "black" one there seeing as Marina is a mutant octopus that also just looks "black". Even Gerudo is a fictional race in a fictional land so Urbosa wouldn't actually be "middle Eastern" but I'm sure many would feel she adds much needed diversity to the cast and I'd be happy to have her in at the cost of 1-2 versions of Link. The Point is, I'd prefer to see the brown female protag from a JRPG (something that just about never happens. Bout to happen once more with the new SE title but it's not a common thing at all) if we're looking for a different female protag from that series ... even though I'm personally overjoyed at the pick we got. I'd take an "ambiguously brown" female as the protag anyday because I watch a lot of anime and know the core reason for "ambiguously brown" being a thing.

If you want a "different" Female XC rep Elma is a better take than digging up a DLC character. If you feel the need to cave to the fact that XC2 is the newest and most successful entry in the series but don't want to suggest Rex or Zeke then Nia is also a better pick than some DLC character.

But ehh, that's what I think.
That is a fair point, it's just the point of my post was to stay within the confines of the games represented. And as much as I'm glad that we got more women, I really wish they did more to change Pyra's design. And the jiggle physics........yeah, yikes (especially for an E10+ game).
 

RecLib

Member
Oct 27, 2017
2,687
I just started playing FF7R because it was a free ps+ game. My expectations are very tempered.
I never played the original so I don't' have a comparison point on any of that.
 

KujoJosuke

Member
Oct 25, 2017
6,604
I never cared for the original but all the new stuff in the Remake that I've encountered so far has been bad and dumb

also Tifa having like zero musculature despite being a martial artist is ridiculous
 

Samawati

Member
Sep 15, 2019
211
what the hell?? Yeah I played the compilation stuff but I'm pretty hesitant to replay any of it.. this post didn't help.
To be fair, I can't say the Vincent and Yuffie thing was Square's fault because I don't remember. And the VII fanbase is full up with weirdos already as it is (and was). I do remember being unsettled by everything about Shelke, who is a 19-year-old, but also is stuck in a 9-year-old's body. But also we're going to design her like this:


and sexualise her whenever possible


And also she has the memories and emotions of Vincent's almost ex-girlfriend. Which I feel like is enough to raise eyebrows, but the easiest reason not to play Dirge is that it sucks absolute shit and is terrible in every way.
 

Weiss

Member
Oct 25, 2017
52,409
Bruh? lol


No she wasn't. Maybe in some super early concept design or whatever, but the original character in the game was a 16 year old, both as shown in the manual and how she is depicted as a bratty teen in the game too :P
Specifically, Yuffie's very earliest character concept was in being a 25-year old ex-SOLDIER hired by Shin-Ra to kill Cloud and Sephiroth.
 

Samawati

Member
Sep 15, 2019
211
..........

Why the fuck didn't we get that. That's a million times cooler than "bratty teenage materia thief"
Yuffie's fine, it's just that Square insists on making her dimensionless. Her history of coming from a imperialised people who are actually oppressed in-universe and her anger at her father for "allowing" their country to become a banana republic and colonial playground is actually more interesting than half the cast. Especially since the questions of violence, intergenerational conflict, and false peace for the sake of survival mirror AVALANCHE's arc (particularly Barret). I don't actually expect Square to handle any of that even remotely decently (or maybe even take it seriously), but well...that's the text.

But they decided around Dirge that she was only allowed to be a clumsy comic relief bumbler (despite the fact that her sidequest/the Pagoda would prove she's the most competent fighter in Wutai?), and then Crisis Core just burnt the rest and salted the earth.
 

RecLib

Member
Oct 27, 2017
2,687
I am very curious how you'll feel about it.
Yeah. I'm just plugging the odd hour in here and there so it might be a bit before I have more complicated thoughts, but I'll try to come back and share when I do.

Mostly right now I'm just losing my mind about how little I buy sephiroth as an intimidating antagonist, with his sad thin but extremely well straightened hair and whole general vibe. But that's not really a point for this thread.
 

Morrigan

Elden Lord
Moderator
Oct 24, 2017
22,921
Well, here's my thread:
*casts Barrier*
But they decided around Dirge that she was only allowed to be a clumsy comic relief bumbler (despite the fact that her sidequest/the Pagoda would prove she's the most competent fighter in Wutai?), and then Crisis Core just burnt the rest and salted the earth.
None of those things exist for me lol
 

Dary

Member
Oct 27, 2017
5,881
The English Wilderness
I wonder if that "anime body language" isn't just anime body language. I haven't seen enough Japanese live action shows to know. Maybe it's just one of those things carried over from the Kabuki tradition.
I imagine that's an important aspect. Theatre tends to over-exaggerate because it's hard to show subtle nuance when the audience isn't in your face (like, say, a camera) - that's how you end up with BRIAN BLESSED*. With toku, the actors are often stuck in costumes that hide their features, creating a barrier between them and the audience in much the same way - and, in animation, showing subtle facial emotions can be difficult, time consuming, and expensive.

And, eventually, these things get baked in to people's expectations - especially if such media makes up the bulk of their consumption.

(*Squeenix not getting BRIAN BLESSED to play Heidegger in FF7R is a cardinal sin)
 
Oct 25, 2017
2,753
I wonder if that "anime body language" isn't just anime body language. I haven't seen enough Japanese live action shows to know. Maybe it's just one of those things carried over from the Kabuki tradition.
Specifically live action shows aimed at young boys, yeah.
Shows like Kamen Rider and Super Sentai are rife with that over exaggerated body language being done by live actors.
Note that it's mostly major characters that do this. Eyecatching eccentric types (like Yuffie). Minor characters tend to act more like normal people.
Anime and a lot of games dial that up to 11, but I think VIIR has it pretty comfortably at the "normal" level of over acting.
 

esserius

Member
Oct 26, 2017
5,170
Well, here's my thread:
*casts Barrier*

None of those things exist for me lol
As a person who never played or bought FFVIIR, I agree with your assessment of it looking mediocre at best. Good to know it was worth avoiding.

Squenix has mostly produced hot garbage since the PSX days. FFT was cool but they dumpstered that about as quickly as possible and then proceeded to gut all the other interesting properties they gobbled up after FFVII became a huge success (in particular, the properties acquired from Quest and Tri-Ace). It's very clear that they didn't stay very grounded after FFVII took off.
 
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Trucy Wright

Member
Dec 15, 2020
131
Trucy Wright So Joker was saved by the Persona Q games? And the Fallout Mii costume was thanks to Fallout Shelter being ported to Switch? I don't know if I buy that. I think that "must have been on a Nintendo System in some way at some point to get in Smash as a fighter/spirit/costume/whatever" is another fanrule that's just waiting to be broken.
Does Joker count? Since the Switch Persona game didn't come out until quite a while after his inclusion. I could be missing something though as I've not played much in the Persona franchise, but I feel like I remember seeing people use him as an example for just about anything being fair game now.
isn't the point of smash to be an ad/celebration of Nintendo?
I do believe that Joker was saved by Q and persona scrambles ( it was announced very soon after Joker's inclusion, and I'm pretty sure Nintindo knew about the game coming to switch beforehand)

I can't imagine Nintendo adding a character that has zero appearances on their consoles, but that's just what I think of course, I have yet to see any PlayStation/xbox exclusive character be added to the game
 
Jan 2, 2018
818
Massachusetts
isn't the point of smash to be an ad/celebration of Nintendo?
I do believe that Joker was saved by Q and persona scrambles ( it was announced very soon after Joker's inclusion, and I'm pretty sure Nintindo knew about the game coming to switch beforehand)

I can't imagine Nintendo adding a character that has zero appearances on their consoles, but that's just what I think of course, I have yet to see any PlayStation/xbox exclusive character be added to the game
It could be argued that adding characters that have no Nintendo presence can potentially generate interest among people who otherwise don’t care about what’s already in. I suppose the people behind the decision making do some analysis to estimate whether or not adding, say, Kratos or Master Chief would get enough people to go “well shit I’m buying Smash now”.
 

Trucy Wright

Member
Dec 15, 2020
131
It could be argued that adding characters that have no Nintendo presence can potentially generate interest among people who otherwise don’t care about what’s already in. I suppose the people behind the decision making do some analysis to estimate whether or not adding, say, Kratos or Master Chief would get enough people to go “well shit I’m buying Smash now”.
interesting point, but I don't think Nintendo would do that as smash is already crazy successful and does not need that, but maybe one day?



that aside, I want to focus on discussing a certain character that bothered me for long,


not her design but her shallow non-existent personality for a main character in danganronpa 2

basically she's a gamer girl, and that's it

she hates murder I guess?????

not even her gaming trait is given depth, she's not a pro gamer who won championships, or have anything that gives her any interesting traits beyond " gamer girl"

the only other thing about her is her lack of knowledge on everyday things like stores and what not, the protagonist teaches her these stuff so she can congratulate him on teaching her these things everyone knows about but her.

she's pandering and barely a character, I would let it slide if she was a minor charcter but she's a main character :/!
 

PsionBolt

Member
Oct 27, 2017
1,081
that aside, I want to focus on discussing a certain character that bothered me for long,


not her design but her shallow non-existent personality for a main character in danganronpa 2

basically she's a gamer girl, and that's it

she hates murder I guess?????

not even her gaming trait is given depth, she's not a pro gamer who won championships, or have anything that gives her any interesting traits beyond " gamer girl"

the only other thing about her is her lack of knowledge on everyday things like stores and what not, the protagonist teaches her these stuff so she can congratulate him on teaching her these things everyone knows about but her.

she's pandering and barely a character, I would let it slide if she was a minor charcter but she's a main character :/!
Danganronpa is never subtle about its pandering (it's a game where finishing someone's social link rewards you with their panties), but Chiaki really is bad. You didn't even get into the spoilery parts that make it even worse -- ie, that she's an AI specifically built to be likeable/moe, with the thinking that becoming emotionally invested in her will help the main character stop being evil. In essence, her real ultimate talent is the Ultimate Waifu, and the only reason she's a gamer at all is because that's a trait they chose as part of making her the "perfect girl" that you'll definitely fall in love with. Extend that logic to her other traits, and it gets pretty off-putting pretty quick.

Danganronpa 3 retcons this by making her a real person, but as far as I remember, in 2 she is purely and wholly a waifubait AI. Not that being human really changes how much she sucks, but still, having someone literally manufactured for "ideal" emotional attachment (and coming up with this) is a special kind of gross.
 

Rosebud

Member
Apr 16, 2018
20,590
Danganronpa is really bad with women characters in general. Especially a certain moment in 3.
 

Trucy Wright

Member
Dec 15, 2020
131
Danganronpa is never subtle about its pandering (it's a game where finishing someone's social link rewards you with their panties), but Chiaki really is bad. You didn't even get into the spoilery parts that make it even worse -- ie, that she's an AI specifically built to be likeable/moe, with the thinking that becoming emotionally invested in her will help the main character stop being evil. In essence, her real ultimate talent is the Ultimate Waifu, and the only reason she's a gamer at all is because that's a trait they chose as part of making her the "perfect girl" that you'll definitely fall in love with. Extend that logic to her other traits, and it gets pretty off-putting pretty quick.

Danganronpa 3 retcons this by making her a real person, but as far as I remember, in 2 she is purely and wholly a waifubait AI. Not that being human really changes how much she sucks, but still, having someone literally manufactured for "ideal" emotional attachment (and coming up with this) is a special kind of gross.
yeah that part is really..... yuck, I think the worst thing about danganronpa's pandering with their female characters is less design wise and more of how their existence is made as a waifu bait, with every girl checking a feitsh box : devoted maid/bratty loli/ ditzy nurse ( who keeps falling down in suggestive poses ) :




 

Rosebud

Member
Apr 16, 2018
20,590
yeah that part is really..... yuck, I think the worst thing about danganronpa's pandering with their female characters is less design wise and more of how their existence is made as a waifu bait, with every girl checking a feitsh box : devoted maid/bratty loli/ ditzy nurse ( who keeps falling down in suggestive poses ) :




I think they never witnessed a real fall before drawing this
 
OP
OP
Persephone

Persephone

Member
Oct 25, 2017
2,256
yeah that part is really..... yuck, I think the worst thing about danganronpa's pandering with their female characters is less design wise and more of how their existence is made as a waifu bait, with every girl checking a feitsh box : devoted maid/bratty loli/ ditzy nurse ( who keeps falling down in suggestive poses ) :




the bottle spraying symbolic jizz on her thighs in the second pic is what really makes it
 

carrot_

Member
Feb 21, 2021
94
I'm dead. Who falls with their legs spread like that and how did a plate of food fall so perfectly between them that it looks like her crotch is now a table.
 
Aug 26, 2018
1,338
日本
I dunno why it showed up in my YT suggestions, but this is pretty cool. Gives critique about aesthetics vs. practicality and what it means for the types of weapons you'd be using. Along with some mock ups and demonstrations.

yeah that part is really..... yuck, I think the worst thing about danganronpa's pandering with their female characters is less design wise and more of how their existence is made as a waifu bait, with every girl checking a feitsh box : devoted maid/bratty loli/ ditzy nurse ( who keeps falling down in suggestive poses ) :





Just stop beating around the bush and draw hentai. Why even pretend? lol
 

NovumVeritas

Member
Oct 26, 2017
5,281
Berlin
yeah that part is really..... yuck, I think the worst thing about danganronpa's pandering with their female characters is less design wise and more of how their existence is made as a waifu bait, with every girl checking a feitsh box : devoted maid/bratty loli/ ditzy nurse ( who keeps falling down in suggestive poses ) :




What the fuck is this shit. I never played this series. But yeah, no.
 

texhnolyze

Member
Oct 25, 2017
19,191
Indonesia
yeah that part is really..... yuck, I think the worst thing about danganronpa's pandering with their female characters is less design wise and more of how their existence is made as a waifu bait, with every girl checking a feitsh box : devoted maid/bratty loli/ ditzy nurse ( who keeps falling down in suggestive poses ) :
Is this what people consider as some of the better visual novels out there?
 

Rosebud

Member
Apr 16, 2018
20,590
Is this what people consider as some of the better visual novels out there?
Many people (including me) have nostalgia for it, but in my opinion it's not even close to the best. With the exception of a certain case in D2 that was way above the rest.

Too much pandering and most women have no personality. V3 did something awful at the first case and I'm still angry.

The game starts with a woman protagonist and then she dies, changing to a man.
 

Dragmire

Member
Oct 25, 2017
738
Are those sausage links wrapped around her leg and hands? Did she fall or is the food attacking her?
 

Trucy Wright

Member
Dec 15, 2020
131
Is this what people consider as some of the better visual novels out there?
danganronpa is not well written even if we ignore the sexualization part lol, the main villian destroyed the world using memes and anime cause she was bored and the characters win using "hope"

the cases are also sloppy af, Danganropa is popular for the concept (any of the characters could be a victim or a killer) but it's shallow and childish with it's themes and writing

Are those sausage links wrapped around her leg and hands? Did she fall or is the food attacking her?
I wish I could provide an answer but it's as stupid as you think
 

Rosebud

Member
Apr 16, 2018
20,590
danganronpa is not well written even if we ignore the sexualization part lol, the main villian destroyed the world using memes and anime cause she was bored and the characters win using "hope"

the cases are also sloppy af, Danganropa is popular for the concept (any of the characters could be a victim or a killer) but it's shallow and childish with it's themes and writing



I wish I could provide an answer but it's as stupid as you think
A VN that has the same "theme" but much better executed is the When They Cry franchise, and the women characters are all amazing, especially in Umineko.

But it's a ~100 hours VN with no gameplay lol. So much more people will play Danganronpa.
 

Trucy Wright

Member
Dec 15, 2020
131
A VN that has the same "theme" but much better executed is the When They Cry franchise, and the women characters are all amazing, especially in Umineko.

But it's a ~100 hours VN with no gameplay lol. So much more people will play Danganronpa.
Umineko is fantastic! I adore it! I think I should write an analysis piece on it one day
 

Crossing Eden

Member
Oct 26, 2017
33,095
I wonder if that "anime body language" isn't just anime body language. I haven't seen enough Japanese live action shows to know. Maybe it's just one of those things carried over from the Kabuki tradition.
JRPGs are very very specifically influenced by anime. And that extends to all of the mocap actors essentially acting as if they are in an anime.
yeah that part is really..... yuck, I think the worst thing about danganronpa's pandering with their female characters is less design wise and more of how their existence is made as a waifu bait, with every girl checking a feitsh box : devoted maid/bratty loli/ ditzy nurse ( who keeps falling down in suggestive poses ) :




I always see Danganropa recommended on this forum and this confirmed that I will never engage with the series. 🤢
 

Hexa

Member
Oct 25, 2017
3,102
A VN that has the same "theme" but much better executed is the When They Cry franchise, and the women characters are all amazing, especially in Umineko.

But it's a ~100 hours VN with no gameplay lol. So much more people will play Danganronpa.
Higurashi is better and set in the same universe so read that before Umineko. It's thematically really different from Danganronpa though while Umineko is somewhat more similar though still really different.

Edit: Nevermind. Missed the reply you've already read it.
 

Trucy Wright

Member
Dec 15, 2020
131
I always see Danganropa recommended on this forum and this confirmed that I will never engage with the series. 🤢
as someone who played all games + spinoff. yeah stay away lol, there are much worst examples tho

there's a.... TW/ sexual assault

in ultra despair girls ( a spinoff game), one of the villians is a little girl who was sexually abused by adults, she then torments the protagonist with this machine ( its also a mini game)

 

NovumVeritas

Member
Oct 26, 2017
5,281
Berlin
as someone who played all games + spinoff. yeah stay away lol, there are much worst examples tho

there's a.... TW/ sexual assault

in ultra despair girls ( a spinoff game), one of the villians is a little girl who was sexually abused by adults, she then torments the protagonist with this machine ( its also a mini game)

I have no words. This is just bad.
 

ClickyCal'

Member
Oct 25, 2017
52,051
A game or series being heavily recommended on era feels like a coinflip considering it can end up being stuff like that or 13 Sentinels.
 

Crossing Eden

Member
Oct 26, 2017
33,095
as someone who played all games + spinoff. yeah stay away lol, there are much worst examples tho

there's a.... TW/ sexual assault

in ultra despair girls ( a spinoff game), one of the villians is a little girl who was sexually abused by adults, she then torments the protagonist with this machine ( its also a mini game)

People actually play this cringeworthy shit?