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Persephone

Member
Oct 25, 2017
4,435
I want to get out of the way that I am a sex positive feminist, and when I criticise sexualized female character designs, it has nothing to do with prudishness or slut-shaming or anything like that; instead, it comes from a place of frustration, because how the hell are we supposed to combat sexism in gaming when one of the biggest examples of that--that serves to both reinforce and reflect sexist viewpoints--is consistently let slide?

Because yes, if you have a game where all the dudes are covered from head to toe and your one female character is running around in a trash bag bikini and looking thoroughly uncomfortable about it, it's sexist. It reinforces the (already widespread, particularly in gaming "culture") idea that women are objects who exist solely for male titillation and pleasure. It's not "puritanism", it's wanting to be treated like goddamn people.

There's nothing wrong with a female character wearing a bikini if, for example, a game is set on a beach, and the male characters are in their swimming trunks. Complaining about that would be prudishness, and a little ridiculous. But it often seems like developers are so desperate for boobs that they're willing to break the audience's suspension of disbelief and hurt their own narrative in the process, and it's like, wow, do you really want to objectify women that badly? Can't you just leave us alone for five fucking minutes? Because Quiet breathing through her skin is not a compelling reason for a trash bag bikini, within the narrative or outside of it. If you really, really want to stick with the skin-breathing, fuck, just dress her in a sports bra and running shorts. At least that would be practical, and not grossly out of character. Cindy is a mechanic in the fucking desert who walks around in hot pants and a bikini top, because she has grease-repelling skin that never burns, I guess. Meanwhile, Noctis and co. roll up in jeans and t-shirts. It's like, okay, we get it, this game is for dudes and the women are there for eye candy. Can we stop now, please? We're just so fucking tired of this. And then we get steamrolled by dudes who barge in and try to insist that this shit is actually empowering and we're just prudes, and, like, we get it, you don't want anyone to take your boobs away, stop pretending it's some righteous cause, thanks.

(I've talked about objectified female characters in gaming before, and I have received some amazing responses: I'm jealous because I'm a fat ugly loser; I have no idea what I'm talking about and Quiet wearing a trash bag bikini is actually empowering and feminist; "ohmygod why are you trying to take away my BEWBS"... you get the idea. Still, hopefully this time will go a little better.)

==== MOD EDIT ====

People (especially dudes) posting in this thread for the first time, please be considerate, and heed these little guidelines by avoiding posting the likes of:

- "I don't care, I love T&A". Good for you, but coming in a thread about women's opinions to tell them you don't care is rude and inflammatory. Don't be that guy.

- "What's the problem anyway? It's just fiction/video games/etc.". The "problem" has been explained in detail across the whole thread. You might not want to read the whole thread, and that's fine -- but in that case, just don't reply.

- "Just vote with your wallet/play other games". It's not that simple, for reasons explained in the thread, and it's also dismissive.

- "Censorship is bad." Yes it is. But criticism isn't censorship. This is a strawman argument.

- "You're just being prudish". Nope. One can enjoy sex and nudity without enjoying seeing their gender being constantly objectified in media.

- "Men are sexualized too." It's a false equivalence, also explained in detail in the thread.

- "You don't speak for all women." Obviously not. But plenty of women have spoken in the thread. And funnily enough, they are almost all of the same mind as the OP. The only people complaining about the title so far have been men. Funny huh?

If you are interested to know what women (several women, cis, trans and non-binary, of all orientations) have to say, then by all means stay a while and listen, and ask your questions and participate. Many of them have posted in this thread. If you're here to tell us we are wrong, overreacting, or to dismiss our opinions, then please don't bother.
 
Last edited by a moderator:
Oct 25, 2017
1,292
I'm a guy but I totally understand. Like, I'd feel uncomfortable if I played a game where all of the female characters were fully clothed and the few guy characters were all dressed in really bad outfits that only cover what they're not allowed to show. When games make all of the female characters look like that, it's disrespectful and it immediately shows what kind of people the devs are and who their target audience is. Plus, it's a game, it's not meant for what they want players to do when they see those characters.
 

CptPusheen

Self-requested ban.
Banned
Oct 27, 2017
66
For many publishers teenage boys are main target and what sells games to them better than boobs. This is sad and I don't think it will end soon. It's all about money
 

HebrewHammer

Banned
Oct 27, 2017
2,524
Chicago
What I'm curious about is the origin of that contrast between male and female characters in the dev process.

You mentioned Quiet - but was that Kojima falling short in creative execution? Was it Konami saying female nudity sells more copies? Or was it focus testers recommending a scantily clad female character?

I guess what always confuses me is when characters become unnecessary sexualized in the production cycle. Maybe if we can pinpoint some type of commonality across multiple games, we'll be able to understand where those decisions originate?
 

SPCTRE

Member
Oct 25, 2017
431
we get it, you don't want anyone to take your boobs away, stop pretending it's some righteous cause, thanks.
that pretty much sums it up.

the hope would be that people who are voicing the "prudishness" and similar arguments are eventually going to grow out of that phase of their lives - in the meantime though, the industry quite simply needs to fix that shit. there will be plenty of sources for titillation left for horny people as long as the internet exists.
 

lazygecko

Member
Oct 25, 2017
3,628
I feel compelled to add that personally, I don't even find many of those stereotypically sexualized outfits to be tillitating in the first place. They just look awkward and cringe-inducing. It's always a buzzkill when in a typical RPG you find a cool piece of armor which defaults to a male tooltip/UI icon, but when you put it on a female character it suddenly looks terrible.
 
Oct 25, 2017
1,292
What I'm curious about is the origin of that contrast between male and female characters in the dev process.

You mentioned Quiet - but was that Kojima falling short in creative execution? Was it Konami saying female nudity sells more copies? Or was it focus testers recommending a scantily clad female character?

I guess what always confuses me is how characters become unnecessary sexualized in the production cycle. Maybe if we can pinpoint some type of commonality across multiple games, we'll be able to understand where those decisions originate?
I mean, it sells. Especially in Japan, where this trope is insanely prevalent. I also feel like most games' target audience (especially over there) is teen or young adult boys. Sex sells, especially when you're targeting it at a demographic that's going to buy it in a place where it's prevalent.
 

Platy

Member
Oct 25, 2017
27,701
Brazil
fat ugly loosers should be able to criticise games too =(

What I'm curious about is the origin of that contrast between male and female characters in the dev process.

You mentioned Quiet - but was that Kojima falling short in creative execution? Was it Konami saying female nudity sells more copies? Or was it focus testers recommending a scantily clad female character?

Kojima is a horny teenager. Snatcher is basically a porn game. Zone of Ender's Mechs have literally COCKpits. Raiden nude scene came straight out of austin powers, And the Boss, while an awesomely executed character, has a "pride of a scar" excuse for the biggest of clevages that is literally a few steps away from a bad explanation for showing boobs as quiet.
 
Oct 25, 2017
1,292
I feel compelled to add that personally, I don't even find many of those stereotypically sexualized outfits to be tillitating in the first place. They just look awkward and cringe-inducing.
Yes, it's often really awkward and out of place. A half-naked character of ambiguous age in the middle of a serious story is just weird.
 
Oct 25, 2017
1,292
fat ugly loosers should be able to criticise games too =(



Kojima is a horny teenager. Snatcher is basically a porn game. Zone of Ender's Mechs have literally COCKpits. Raiden nude scene came straight out of austin powers, And the Boss, while an awesomely executed character, has a "pride of a scar" excuse for the biggest of clevages that is literally a few steps away from a bad explanation for showing boobs as quiet.
And yeah, Kojima is like peak horny.
 

stinkyguy666

Member
Nov 4, 2017
1,147
I'm at the point now where whenever I see a really overtly sexualised female character, I just find it extremely awkward and embarrassing.
 

karkii

Member
Oct 25, 2017
899
If you design your female characters basically just for titillation at least own up to it and don't come up with these stupid explanations why they are the way they are. Ashamed of my words and deeds indeed...
 

Luchashaq

Banned
Nov 4, 2017
4,329
I feel compelled to add that personally, I don't even find many of those stereotypically sexualized outfits to be tillitating in the first place. They just look awkward and cringe-inducing.

This has always been my view on alot of this stuff.

A couple of examples:

Dragon's Crown - The Witch character comically large breasts aren't "sexy" to me despite clearly being there for that purpose. I see them and just imagine the back pain.
MGS V - I found Quiet's outfit to be equally confusing and hilarious to the point that it lost all of her sex appeal in my eyes despite having a gorgeously modeled face/great body etc. If she literally wore even the same outfit as snake I would have found her more sexy.

The thing that always cracks me up about this stuff is my wife. She has the mentality about "sexy" designs I probably did when I was a 12-13 yr old boy. She's bummed that Moira isn't hot, she was super into Mercy's witch costume. Stupid looking bouncing boobs in a fighting game? She's all in!
 

Deleted member 3208

Oct 25, 2017
11,934
One of my main complaints about the recent Fire Emblems, Fates especially. Take both Corrin for example, the male one is completely fine while female Corrin's armor has her showing her tights. Same with both of her promotions. And there are others worse like Camilla, Sophie, Effie when she promotes to general... and many others.

It is of bad taste what they are doing, objectifying these female character so horny young males can take pleasure using them. Sadly, I doubt this will stop anytime soon.
 
Oct 25, 2017
1,292
If you design your female characters basically just for titillation at least own up to it and don't come up with these stupid explanations why they are the way they are. Ashamed of my words and deeds indeed...
I mean 9 times out of 10, any explanation isn't the actual reason they did it. The actual reason is almost always just "I'm horny and my fans are too". Any bullshit lore justification is an after the fact thing they come up with after being criticized.
 

Oni

Banned
Oct 25, 2017
311
Hated that without mods I had half a cast of characters to play with in SFV. The women just look so dumb.
 

Luchashaq

Banned
Nov 4, 2017
4,329
I mean 9 times out of 10, any explanation isn't the actual reason they did it. The actual reason is almost always just "I'm horny and my fans are too". Any bullshit lore justification is an after the fact thing they come up with after being criticized.

Honestly if people were just more honest about it I would be more okay with it vs. trying to fake some garbage reasoning. I wouldn't have any problem with a game straight up being porny if it was honest about it's intentions.
 

Deleted member 888

User requested account closure
Banned
Oct 25, 2017
14,361
What I'm curious about is the origin of that contrast between male and female characters in the dev process.

You mentioned Quiet - but was that Kojima falling short in creative execution? Was it Konami saying female nudity sells more copies? Or was it focus testers recommending a scantily clad female character?

I guess what always confuses me is when characters become unnecessary sexualized in the production cycle. Maybe if we can pinpoint some type of commonality across multiple games, we'll be able to understand where those decisions originate?

Straight male content creators creating content that is their visions/likes primarily, which lines up with being interested in the opposite sex, and idealized "beauty" in the opposite sex. As it's fantasy, you can create slim models, big boobs, big butts and perfect skin very easily. No real-life actors are needed. It's like customizing a sex doll for your creation. Some good reading starting points here

https://www.psychologytoday.com/blo...01205/the-triggers-sexual-desire-men-vs-women

https://www.psychologytoday.com/blo...iggers-sexual-desire-pt-2-what-s-erotic-women

and using that as leverage in many genres that are still heavily male-dominated

https://quanticfoundry.com/2017/01/19/female-gamers-by-genre/

https://quanticfoundry.com/2016/12/15/primary-motivations/

It would be like asking why in the thousands of romance novels that exist, the male archetype is routinely financially successful, tall, dark-haired, in-shape (sometimes muscular, but at least not overweight), adventurous, risk-taking and often quite dominant/forceful. A difference between novels and gaming though is literally hardly any males read romance novels (because males prefer visual stimulus), but even with the stats/polling above, many females play games. Therefore, on the argument of sales, it can be argued why would romance novels try and be more diverse as no males would buy them anyway? They're catering almost exclusively to their target demographic and the stats back it up.

It's mainly a combination of what ticks in the male generalized creators/audiences minds, sexually/erotically, and how the target marker stacks up for potential sales/interests (is this genre heavily male dominated?). Diversity can come from creating less risk adverse content, and potentially more employment diversity in the industry. Plus, not every male dev/content creator does put out adult/sexual content, there is diversity in the market currently even if many argue it's not currently good enough.

Explanations for why above, including biology/psychology, shouldn't be mistaken for me suggesting that it should always be the case. Some people ask why, but then don't want to engage in some realities as to why.
 
Last edited:
Oct 25, 2017
1,292
One of my main complaints about the recent Fire Emblems, Fates especially. Take both Corrin for example, the male one is completely fine while female Corrin's armor has her showing her tights. Same with both of her promotions. And there are others worse like Camilla, Sophie, Effie when she promotes to general... and many others.

It is of bad taste what they are doing, objectifying these female character so horny young males can take pleasure using them. Sadly, I doubt this will stop anytime soon.
Fire Emblem is 100% just weeaboo fanservice now. It's a shame because even the new games have compelling stories and fun gameplay, but the marketing and the aesthetic make you feel pathetic for playing them.
 

stinkyguy666

Member
Nov 4, 2017
1,147
If you design your female characters basically just for titillation at least own up to it and don't come up with these stupid explanations why they are the way they are. Ashamed of my words and deeds indeed...

ikr

If you're gonna design a female character that way, at least own up. Admit that you're just a horny little boy and don't come up with some shoehorned and contrived explanation because all that does is just make you look even worse.
 
Oct 25, 2017
1,292
Honestly if people were just more honest about it I would be more okay with it vs. trying to fake some garbage reasoning. I wouldn't have any problem with a game straight up being porny if it was honest about it's intentions.
I'd still kinda have a problem with it, but at least they wouldn't be lying about some fake deep reason that they have half naked women in their game.
 

RookieDood

Member
Oct 27, 2017
45
Brazil
I mean, it sells. Especially in Japan, where this trope is insanely prevalent. I also feel like most games' target audience (especially over there) is teen or young adult boys. Sex sells, especially when you're targeting it at a demographic that's going to buy it in a place where it's prevalent.

But I mean, does it really? Games like The Last of Us, Uncharted, Mario and Zelda sell well without having overtly sexualized characters. And games like DOA Xtreme Beach Volleyball and the like seems like niche games. And, this is my opinion, but I think if Cindy in FFXV dressed more appropriately to the setting in FFXV, the game wouldn't lose sales (at least, not significantly).
If your game really depends of sex to sell, I think the problem is that you don't have a good game to sell.
 

Datajoy

use of an alt account
Banned
Oct 27, 2017
12,081
Angola / Zaire border region.
Thank you for writing this OP, the way you present this thought completely exposes not only the absurdity of this practice in games, but also the embarrassing way a lot of people try to talk themselves or others into thinking that its all totally fine.
 

Flevance

Member
Oct 28, 2017
2,551
I don't mind it, but it's really ridiculous.. especially those who are wearing armors covering only their tits and such ya know ;p
 

Psittacus

Member
Oct 27, 2017
5,933
If you design your female characters basically just for titillation at least own up to it and don't come up with these stupid explanations why they are the way they are. Ashamed of my words and deeds indeed...
At the end of the day I have significantly more respect for the developer who just straight up says "I like tits so I put them in my game" than someone that tries to justify it while obviously working backwards from "I like tits so I put them in my game".
 

SENPAIatLARGE

Banned
Oct 25, 2017
2,501
Aren't the dudes in FFXV eye candy for the female audience and have homoerotic undertones? Not taking away your point, Cindy's design is still stupid.
 

Number9

Banned
Oct 25, 2017
316
Spain
Yup, completely agree with you in those cases. Even as a guy it just brakes any immersion for me, I can't take a game seriously with that in it.
 
Oct 25, 2017
1,292
But I mean, does it really? Games like The Last of Us, Uncharted, Mario and Zelda sell well without having overtly sexualized characters. And games like DOA Xtreme Beach Volleyball and the like seems like niche games. And, this is my opinion, but I think if Cindy in FFXV dressed more appropriately to the setting in FFXV, the game wouldn't lose sales (at least, not significantly).
If your game really depends of sex to sell, I think the problem is that you don't have a good game to sell.
Well, TLOU and Uncharted are Western games. In the West, it seems that more dark and cinematic games sell well, games that feel like movies or TV shows. The Japanese market tends to lean towards more unconventional, bizarre, and quirky titles. (Those are obviously huge generalizations, and they aren't meant to insult either market or the people in them. I really enjoy games from both of them frequently.) Also, Mario and Zelda are for kids. Of course they're not gonna be horny.
 

psychowave

Member
Oct 25, 2017
1,655
Fire Emblem is 100% just weeaboo fanservice now. It's a shame because even the new games have compelling stories and fun gameplay, but the marketing and the aesthetic make you feel pathetic for playing them.

This is exactly it. Whenever I play modern FE now I can tell the devs think I'm some pathetic sex-starved teen or something, especially with all the avatar-worship. Like, I don't need or want underage waifus that exist solely to suck the dick of my player character. I just want to play a damn SRPG.
 

Skade

Member
Oct 28, 2017
8,862
It seems it's mostly a problem with Japanese games. The problem is also present in Western games, of course. But to me, it seems much more proeminent in japanese ones. Probably because they are closely tied to manga and animes designs schools. Most of the time, the second a game is shown having anime styled designs, you can bet there is ludicrously sexy outfits for the womens in it with some lolis sprinkled here and there.

And i doubt it would change anytime soon. Japanese people doesn't seem to give a single fuck about theses issues. Different culture, different views.

I think western games are evolving in the right direction in this case so that a good thing at least.
 

Booker.DeWitt

Member
Oct 25, 2017
2,844
what about male characters? They are straight up jacked, shredded, coming out of marvel comic books.

I think this is more an issue with Japanese games. Well, they have a 'peculiar" taste, so to speak.
 

Deleted member 3208

Oct 25, 2017
11,934
Fire Emblem is 100% just weeaboo fanservice now. It's a shame because even the new games have compelling stories and fun gameplay, but the marketing and the aesthetic make you feel pathetic for playing them.
While I agree with you on that (and that's one of the reasons that saved the franchise, for good or worse) Echoes: Shadows of Valentia, of the 3 Fire Emblem 3DS games, has better design for the female characters than either Fates or Awakening. That said, how they treat many of the female characters as damsel in distress is disappointing, but that's a topic for another day.
 
Oct 25, 2017
1,292
what about male characters? They are straight up jacked, shredded, coming out of marvel comic books.

I think this is more an issue with Japanese games. Well, they have a 'peculiar" taste, so to speak.
There's still a difference between hot characters and poorly designed characters that are made in a degrading way with improbable outfits that barely cover anything. Like, Spider-Man's ripped, but he's at least not usually presented like a piece of meat.
 

Erilex

Member
Oct 27, 2017
7
For many publishers teenage boys are main target and what sells games to them better than boobs. This is sad and I don't think it will end soon. It's all about money

I think the "sex sells" thing, at least as far as it concerns videogames, has been more or less debunked. Most games that focus on showing boobs and have nothing worthwhile to back that up (gameplay, story, whatever) rely on a small but dedicated niche audience to sell at all. So basically:

But I mean, does it really? Games like The Last of Us, Uncharted, Mario and Zelda sell well without having overtly sexualized characters. And games like DOA Xtreme Beach Volleyball and the like seems like niche games. And, this is my opinion, but I think if Cindy in FFXV dressed more appropriately to the setting in FFXV, the game wouldn't lose sales (at least, not significantly).
If your game really depends of sex to sell, I think the problem is that you don't have a good game to sell.

Yup.
 
Oct 25, 2017
1,292
While I agree with you on that (and that's one of the reasons that saved the franchise, for good or worse) Echoes: Shadows of Valentia, of the 3 Fire Emblem 3DS games, has better design for the female characters than either Fates or Awakening. That said, how they treat many of the female characters as damsel in distress is disappointing, but that's a topic for another day.
Oh yeah, becoming week bait absolutely saved the series, which shows that there's a problem with not just devs, but consumers too.
 

Inuhanyou

Banned
Oct 25, 2017
14,214
New Jersey
I totally understand why females would not like to be seen as sexual objects in gaming. And its a tricky situation for me who understand but does like the concept of boob windows and things like that. I guess for me the line is just whether or not the design itself is tasteful or if its not even trying. Something like ivy from SF4 is just disgusting, its the same for Taki in that game.

Beyond the designs though, i think what's more annoying for me, is the actual context and intent behind feminine portrayal inside individual games and what the actual creators themselves say about it.

Its one thing for someone like Cindy to exist, even though i think her costume is out of place. Its another thing for the guys to oogle her like drunken frat boys and the only response from tabata is that the females in FF15 are "strong capable females", when none of them are. On top of the disgusting viewpoint that women being prominent and important to the story is somehow contradictory to objecting to Cindy walking around with her thong coming out of her short shorts.
 

Finale Fireworker

Love each other or die trying.
Member
Oct 25, 2017
14,713
United States
I guess what always confuses me is when characters become unnecessary sexualized in the production cycle. Maybe if we can pinpoint some type of commonality across multiple games, we'll be able to understand where those decisions originate?

Most of the time, it's because writers and designers just don't know how to create a female character. They aren't friends with women, they don't work with women, they don't speak extensively with women, and their most regular exposure to women and femininity comes from media written by other men designed for men to consume. This happens a lot in male-dominated societies. When the only women you speak to extensively are the ones you're sleeping with, you become unable to portray or even understand women in any other context beyond your attraction to them.

So when writers start laying out a story, they automatically write characters as male. They don't even think about it. When the story needs a best friend or a manager or a shopkeeper or police officer, they are automatically male whether the author is consciously creating them as such or not. This is how entire stories get written without a single female character (Lawrence of Arabia, for example, features no speaking female characters whatsoever). But most writers are conscious enough to realize they haven't written any women, so they add one. Because the only way they understand female characters is in relation to the male ones they've already created, the female character usually becomes an accessory. A wife, a daughter, a love interest, etc. This is why, famously, most women who have won Oscars win them for playing wives. This is also why women often don't talk to each other or share scenes with each other because they're only there for male characters to talk to. This is how their roles are written.

And since the first thing male writers usually think about women is how hot they may or may not be, it comes through in the writing almost immediately. There is a funny, and also sad, Vogue article about this phenomenon here that mostly focuses on an entire Twitter dedicated to female character intros in scripts written by men. Here is an example:



Even men capable of writing terrific, complex, and interesting characters fall into this trap of writing shitty women because they so strongly associate them with sex that they don't know any other way to introduce them.

When it comes to video games, which are often designed independently from a legitimately ambitious story, characters are designed with even less connective tissue. The player becomes the stand-in for a male main character, even when a male main character exists, so the designers write roles for how they relate to an assumed male player. This is why they are disproportionately young girls who need protecting or sex objects for lusting over (or both).

Truthfully, female character designs and legitimate female characterizations have gotten way better over the last few years. But the problems they've always faced, in every medium, still persist. There are sexualized female characters that are still good and interesting leads (Bayonetta, 2B) and there is absolutely a place for characters like this. The issue is proportion, or more accurately disproportion, and how frequently overly objectified female are there specifically to ellicit erections instead of emotions.
 

Rezon

Member
Oct 28, 2017
190
I want to get out of the way that I am a sex positive feminist, and when I criticise sexualized female character designs, it has nothing to do with prudishness or slut-shaming or anything like that; instead, it comes from a place of frustration, because how the hell are we supposed to combat sexism in gaming when one of the biggest examples of that--that serves to both reinforce and reflect sexist viewpoints--is consistently let slide?

Because yes, if you have a game where all the dudes are covered from head to toe and your one female character is running around in a trash bag bikini and looking thoroughly uncomfortable about it, it's sexist. It reinforces the (already widespread, particularly in gaming "culture") idea that women are objects who exist solely for male titillation and pleasure. It's not "puritanism", it's wanting to be treated like goddamn people.

There's nothing wrong with a female character wearing a bikini if, for example, a game is set on a beach, and the male characters are in their swimming trunks. Complaining about that would be prudishness, and a little ridiculous. But it often seems like developers are so desperate for boobs that they're willing to break the audience's suspension of disbelief and hurt their own narrative in the process, and it's like, wow, do you really want to objectify women that badly? Can't you just leave us alone for five fucking minutes? Because Quiet breathing through her skin is not a compelling reason for a trash bag bikini, within the narrative or outside of it. If you really, really want to stick with the skin-breathing, fuck, just dress her in a sports bra and running shorts. At least that would be practical, and not grossly out of character. Cindy is a mechanic in the fucking desert who walks around in hot pants and a bikini top, because she has grease-repelling skin that never burns, I guess. Meanwhile, Noctis and co. roll up in jeans and t-shirts. It's like, okay, we get it, this game is for dudes and the women are there for eye candy. Can we stop now, please? We're just so fucking tired of this. And then we get steamrolled by dudes who barge in and try to insist that this shit is actually empowering and we're just prudes, and, like, we get it, you don't want anyone to take your boobs away, stop pretending it's some righteous cause, thanks.

(I've talked about objectified female characters in gaming before, and I have received some amazing responses: I'm jealous because I'm a fat ugly loser; I have no idea what I'm talking about and Quiet wearing a trash bag bikini is actually empowering and feminist; "ohmygod why are you trying to take away my BEWBS"... you get the idea. Still, hopefully this time will go a little better.)

What is your opinion on female character designers like Mariel Cartwright(Skullgirls, Indivisible) and Tsunako(Neptunia, Date a Live) that do a lot of sexualized designs?
 

Valkyr1983

Banned
Oct 27, 2017
1,523
NH, United States
While I understand the issues it can present, I like that people like Kojima can make the games they want to make, and I can play them

I hope that we see a positive change in the number of female developers having creative control which leads to plenty of options for female representation that is not objectified, and I believe we are definitely making progress

10 years ago you wouldn't have seen a AAA game headed up by a character like Ellie

I also hope we still get characters like Cindy or Quiet. Sometimes you just want that kind of entertainment
 

Principate

Member
Oct 31, 2017
11,186
It seems it's mostly a problem with Japanese games. The problem is also present in Western games, of course. But to me, it seems much more proeminent in japanese ones. Probably because they are closely tied to manga and animes designs schools. Most of the time, the second a game is shown having anime styled designs, you can bet there is ludicrously sexy outfits for the womens in it with some lolis sprinkled here and there.

And i doubt it would change anytime soon. Japanese people doesn't seem to give a single fuck about theses issues. Different culture, different views.

I think western games are evolving in the right direction in this case so that a good thing at least.
TBF it goes both ways you don't see anywhere near the same amount of female orientated fanservice as in some Japanese games anywhere in any retail western game. Female orientated fanserice generally does not exists. The difference is in japan that's still reasonably niche in games but common as fuck in manga/and becoming more common in anime. So all you generally see is ludicrous female objectification. It won't be going away anytime soon but there does seem to be surge in female operated works and more and more companies recognise the power the yen female otaku's have.

The best case scenario your going to see is a bit more equal opportunity ludicrious objectification.
 

CptPusheen

Self-requested ban.
Banned
Oct 27, 2017
66
I think the "sex sells" thing, at least as far as it concerns videogames, has been more or less debunked. Most games that focus on showing boobs and have nothing worthwhile to back that up (gameplay, story, whatever) rely on a small but dedicated niche audience to sell at all.

When and how exactly was it debunked? I'm really curious
 

BossAttack

Member
Oct 27, 2017
43,001
what about male characters? They are straight up jacked, shredded, coming out of marvel comic books.

I think this is more an issue with Japanese games. Well, they have a 'peculiar" taste, so to speak.

People like to bring up this point and it usually fails under any close scrutiny. Yes, s lot of male characters have peak physicality. However, very rarely is it ever played in a sexual manner like female sexualized characters. An example, FFXV has Cindy and her ridiculos outfit and Gladious with his ripped chest open shirt. Superficially it looks as though both could be considered sexualized, but that's not really the case. Cindy's design is intentionally used by the game to titilate. She bends over with the camera focusing on her ass, she has her cleevage push together just so the camera catches it, and the characters all talk about how great she is, ie how fucking hot she is. On the other hand, Gladious receives none if this treatment. The camera never focuses on his chest in a sexual manner, he's never poding sexually for the camera during cutscenes, isn't seen rubbing his chest down with lotion, and other characters aren't constantly talking about his chest and how hot it is.

Thus, while both seem like "sexy" designs, only one is actually objectified. Honestly, its rare to see a dev sexualize a male intentionally. I can only think of Kojima at the moment, dude is an equal opportunity perv. Goddamn Vamp dick-knife and all that.
 

Cid

Banned
Oct 27, 2017
395
There are many more games that don't have this kind of designed women than games that do have it.
Probably 99% vs 1%
I think that a game designer at the end of the day is allowed to design the game the way he wants.

In the case of Kojima, it's his game.
He can design the way he wants.

In real life women often all over the world also dress differently than men.
That's why there is women clothing and women clothing stores.
The girl in FFXV really isn't something you won't see in the real world.
 

Deleted member 1273

user requested account closure
Banned
Oct 25, 2017
2,232
TBF it goes both ways you don't see anywhere near the same amount of female orientated fanservice as in some Japanese games anywhere in any retail western game. Female orientated fanserice generally does not exists. The difference is in japan that's still reasonably niche in games but common as fuck in manga/and becoming more common in anime. So all you generally see is ludicrous female objectification. It won't be going away anytime soon but there does seem to be surge in female operated works and more and more companies recognise the power the yen female otaku's have.

The best case scenario your going to see is a bit more equal opportunity ludicrious objectification.
One problem that it happens is when, a product, starts to focusing on women and giving them spotlight, its often mocked or shamed, which is fucking cool because I cant have hot boys but I have too many hot girls at this point
 

Ferrs

Avenger
Oct 26, 2017
18,829
Aren't the dudes in FFXV eye candy for the female audience and have homoerotic undertones? Not taking away your point, Cindy's design is still stupid.

what version of FFXV did you play? there's nothing homoerotic in their relationship at all.

Gladio is kind of an eye candy, especially his DLC outfit, but doesn't reach the trash tier that Cindy is.
 

Brotherhood93

Member
Oct 28, 2017
2,800
I have a general dislike for characters that are overly-sexualised and personally it baffles me to think a scantily clad character with big boobs would entice or heighten somebody's enjoyment of a video game. As you say, it is often immersion breaking or distasteful. I do however find myself a little conflicted on whether having a sexualised character is a bad thing or just something I personally dislike. When games like Mass Effect come out I often see people, male and female, talking about which character they want to bang and perhaps including a bit of titillation for those that like that kind of thing isn't terrible although I accept that none of those characters are as ridiculous as Quiet. I'm a guy so I can't speak to how it feels as a female when most of the characters that do get sexualised are the women either.
 
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