Definitely, people just grabs pitchfork because Pitchford, which i understand, but there's a depth on 2 especially Pre Sequel. I haven't played 76 so I can't say anything about thatBorderlands meta and build variety is nuts and it's weird that people are trying to downplay that
Then again no one played Pre-Sequel, the best game and 2 was just Gaige's Big Fuckhouse
It surprisingly is, you could check on Youtube so many videos for so completely different builds for each class, for example if you wanted challenge on execution Zer0 was a force to be reckon with if played right asking to get close on melee range with bonus on critical health, the amount of weapons with melee bonus / elemental properties / weird ass mechanics was incredible and honestly overwhelming. Weapons behave completely different only taking into account the manufacturer, add to that the random attachments and no weapon was the same, Legendaries were a blast too, lots of game-breaking ones that embrace that game-breaking nature.
The series overused the word badass but it is because it is one of the few games where it wants you to feel like one and you do.
His criticism has merits though especially regarding playstyle. Borderlands 2 and PS have actually variety in playstyle, on each class even. It's due to Bungie's need to juggle between PVE and PVP balance while Borderlands wasnt balanced.With borderlands 1 and 2 being the original bullet sponge game I'm quite surprised by your readiness my chipper friend.
Didn't Borderlands suffer multiple rounds of nerfs/re-works to certain builds that were 'too effective'?
I know several guns were nerfed post-release, such as the Conference Call and the like.
Either way, Borderlands doesn't really strike me as being 'deep' in its gameplay choices and the like - the talent trees have enough overlap that you can partially spec into another tree after fully decking out one of the 3 choices, and for some of the classes, the 3 trees aren't really THAT different.
To be fair, there are a few shields and guns that do drastically alter builds, but from what I remember it wasn't THAT differentiating.
Maybe I'll be surprised by Borderlands 3, but I'm not especially holding my breath waiting for it.
Yes, many times.Didn't Borderlands suffer multiple rounds of nerfs/re-works to certain builds that were 'too effective'?.
With borderlands 1 and 2 being the original bullet sponge game I'm quite surprised by your readiness my chipper friend.
Plus borderlands is only good for two weeks before everyone is running around with God tier dupes.His criticism has merits though especially regarding playstyle. Borderlands 2 and PS have actually variety in playstyle, on each class even. It's due to Bungie's need to juggle between PVE and PVP balance while Borderlands wasnt balanced.
Didn't Borderlands suffer multiple rounds of nerfs/re-works to certain builds that were 'too effective'?
I know several guns were nerfed post-release, such as the Conference Call and the like.
His criticism has merits though especially regarding playstyle. Borderlands 2 and PS have actually variety in playstyle, on each class even. It's due to Bungie's need to juggle between PVE and PVP balance while Borderlands wasnt balanced.
It's hard to tell how borderlands 3 will be until it releases. Because 2 came out prior to companies pushing for micro transactions as hard as they were.
Borderlands 2 already has a solid system they could exploit for microtransactions with the lottery machines you can use in game money to roll and get some customization options and a few weapons. If they remove the grenade option that is just punishment and you always get something out of going for it, allow you to get the currency for this in game but also let you pay real money for it?
Forget about it.
OP you do know Borderlands is really called Boredomlands? Just because it has content doesn't mean it's fun.
I have a strong feeling you made this thread on bad faith. While yes there's a lot off things Fallout 76 does not have, that doesn't mean that it's for you. I tried the beta and had fun and that was a part of the lorebuilding.Fallout 76 barely has any real quests, it's so far only go there to read this audio log, defend that place etc. It's an empty boring world with no NPCs, the loot system sucks because there's barely any loot to be found. I traversed hours and only so far found the same boring rifles and scrap I got in the last 5 buildings I went into, the game doesn't encourage exploration. It's basically Fallout without the content, it's like the quests are auto generated.
As for Destiny, it needed dozens of expansions and a sequel to get things right.
What do these two things have to do with each other?Borderlands is one of the shallowest FPS games I have ever played... in fact it is the first time I encountered "loot" in an FPS
You know what you're doing.
Destiny had things right when TTK hit Destiny 1, and when Forsaken hit Destiny 2. It didn't take a sequel to get things right.Fallout 76 barely has any real quests, it's so far only go there to read this audio log, defend that place etc. It's an empty boring world with no NPCs, the loot system sucks because there's barely any loot to be found. I traversed hours and only so far found the same boring rifles and scrap I got in the last 5 buildings I went into, the game doesn't encourage exploration. It's basically Fallout without the content, it's like the quests are auto generated.
As for Destiny, it needed dozens of expansions and a sequel to get things right.
The title says bloodborne but all I see the d and b
Yeah, Borderlands didn't age well at all.i probably missed the borderlands boat. I tried it for the first time a year or so ago, as i have them from games with gold on xbox. I couldn't stand it. The controls were bad. I hated the artstyle. I tolerated the game for i think 2 hrs. never tried it again
Exactly. I never let hate affect me.You could just buy that weapon from the Torgun vending machine at the bar, I remember trying for a perfect one and that weapon would be on sale like 1/4 reloads, it wasn't even expensive, using just a few tokens, the bar itself can be used to farm those tokens, no weapon on BL took me more than 10 tried to get (unless ofc aiming for a "perfect" but that wan't even necessary) and at least on BL you knew where and how to get X weapon, no nonsense like one exotic/legendary on each side like that Destiny bs either.
DLCs for borderlands were great too, tons of new weapons and a good size of content, one of the few games that did DLC the right way, heck even the headhunter packs were more fun to me than any $20 Destiny DLC. All BL2 needed was a better balancing on skills so a lot wouldn't be useless and they fixed that and the stats scaling on pre sequel, how I wish Gearbox would stop with the nonsense and make BL3 already, they have a gem on their hands and keep wasting time, their games sold well enough I believe. Looking forward to Anthem and hope it gets more over the top and crazy unlike the boredom that is Destiny.
I've always found funny how on this forum and even back at Neogaf people would hate so much Borderlands.
I'd much rather Borderlands 3 be more of the same than have it turn into some Destiny clone with that pseudo-mmo garbage.If Borderlands 3 is more of the same and doesn't take a lot from games that have come out since BL2, Gearbox is really missing the point.