Nope. Sorry me being a fan of Xbox seems to offend you. My condolences
Nope. Sorry me being a fan of Xbox seems to offend you. My condolences
So your prediction is that PS5 games will look a generation ahead of whatever MS will have for their console because they are exclusive?
If true, what exactly is the point of Lockhart? Won't the S serve as a sufficient budget model?
we wouldn't be Era without considerable concern about Microsoft.
The GPU performance of Lockhart is rumored to be near the X. With games still having to run on the jaguar CPUs (and thus it's Zen2 CPU being held back) what advantage will it hold over the X?Nah it's got to be better than that. The lockhart thing shou be an affordable nicely performing console. It doesn't have to be all that since as we've seen, the highest grade of consoles gets almost all the attention.
Unreal Engine 4 can scale as high as you want and yet scale down to a phone. Doesn't make UE4 games look less next gen on consoles and PCs though.My prediction is that a massively higher minimum target spec yields better results, yes. I understand not everyone believes so.
It isn't a matter of scaling.Microsoft's messaging on forward and backwards compatibility has always been kind of confusing so this doesn't entirely surprise me. Today's 1st party Xbox games are all being built for PCs (that are more powerful than next gen consoles will be) as well so it's not like they'd have a hard time scaling.
They're kinda like your drunk friend that always falls down. You sort of want to make sure they're ok.we wouldn't be Era without considerable concern about Microsoft.
Unreal Engine 4 can scale as high as you want and yet scale down to a phone. Doesn't make UE4 games look less next gen on consoles and PCs though.
Also, you said games won't look as impressive when true next gen games will be available. Are you calling something like, let's say, Halo Infinite, not a true next gen game then? And how would you even know it's not a true next gen game? Even a game like BF5 and Metro Exodus can potentially look next gen on PC when you enable raytracing if you think about it as it's years ahead of what consoles can do right now.
Unreal Engine 4 can scale as high as you want and yet scale down to a phone. Doesn't make UE4 games look less next gen on consoles and PCs though.
But that is why some of us disagree with this assessment. That MS doesn't intentionally decide not to have Scarlet exclusives, the Scarlet exclusives were simply behind schedule and they needed an excuse for their absence at launch.If this applies specifically to first party games, it seems to suggest a lack of confidence in investing heavily into software as a driving force for hardware sales. Which is.... an odd way to approach the business given what we are used to. If MS themselves don't see the point of funding big budget games that can only be played on the next-gen hardware specs, why would that encourage third parties to take the next-gen hardware seriously?
Okay, that's makes a lot of sense if we think this isn't an intentional choice. But if that's the case.... wouldn't delaying the hardware be the smarter choice? Do they have to launch to appear to have a product that can compete if it makes more sense to wait and have a stronger product?But that is why some of us disagree with this assessment. That MS doesn't intentionally decide not to have Scarlet exclusives, the Scarlet exclusives were simply behind schedule and they needed an excuse for their absence at launch.
MS make strange decisions regularly, but in this case I outright don't believe this was done by choice.
Can they really delay? At this point the wheels are turning and money had already been spent. There might also be contract with third party studios who are already expecting a hardware release for their titles. If it is only one year away, I am not sure it is possible to push it later anymore.Okay, that's makes a lot of sense if we think this isn't an intentional choice. But if that's the case.... wouldn't delaying the hardware be the smarter choice? Do they have to launch to appear to have a product that can compete if it makes more sense to wait and have a stronger product?
But that is why some of us disagree with this assessment. That MS doesn't intentionally decide not to have Scarlet exclusives, the Scarlet exclusives were simply behind schedule and they needed an excuse for their absence at launch.
MS make strange decisions regularly, but in this case I outright don't believe this was done by choice.
Not wild at all. I could definitely see it.How wild would it be if this was because they are launching in 2019?
Not when they know the crossgen game doesn't look up to par. If they did what you suggest, it would make Scarlet look bad compared to its competitors.Except they could choose for hardware marketing reasons to make any game exclusive to the new hardware. It's always a choice.
If it launches far before the PS5 I'm sure it wouldn't matter.Not when they know the crossgen game doesn't look up to par. If they did what you suggest, it would make Scarlet look bad compared to its competitors.
Since when? Releasing first was never how anyone win a console war.If it launches far before the PS5 I'm sure it wouldn't matter.
You are talking about third party games. 1st party studio's priority is to sell consoles. If MS isnt going to have Scarlet exclusives in 2020 then they are going to start on the wrong foot.The #1 aspect that holds games back these days is time and budget, not hardware. Publishers aren't going to release games in 2020 or 2021 that had gigantic budgets and spent multiple years in development only to cut out the majority of gamers. Especially when game engines, tools, AI and similar architecture make games more scalable than ever.
Physics, texture detail, lighting, resolution and frame rate scale. You aren't going to see games with AI so sophisticated that it maxes out the CPU in favor of lower hanging fruit like frame rate, physics and lighting anytime soon.
Destiny, MGS5, Forza Horizon 2, Tomb Raider and Titanfall 2 were the top of the heap in terms of next gen games for the first 2 years of this gen and they still got 360 ports despite more obstacles porting due to the game engines being less scalable, bigger age gap in hardware and hardware architecture difference.
I predict PlayStation will be the same. You may see games that are exclusive to that gen but you aren't playing then in the first 2 years of next gen.
We know how this type of approach pans out on PC. 9 out of 10 times it means we get games targeting the most broad market/middle spec and the top end GPUs never really get pushed.
If you want to justify new hardware you have to have games that blow this gens games out of the water. Cross gens fine and all for maybe the first year but what we really want is that 'never been done before' eye melting 1st party next gen magic.
You are talking about third party games. 1st party studio's priority is to sell consoles. If MS isnt going to have Scarlet exclusives in 2020 then they are going to start on the wrong foot.
Since when? Releasing first was never how anyone win a console war.
You are contradicting yourself.That's wrong. Microsoft doesn't care if you buy Game Pass on PC, Xbox One S, Xbox One X, Lockhart, Anaconda or stream it. Consoles are subsidized in order to get the ecosystem into your living room. If the market was ok with playing on the S for the next 10 years, it would actually help Microsoft's bottom line. Much of the market won't be ok with that hence new consoles.
they have fixed spec.It isn't a matter of scaling.
It is a matter of minimum specs. PC gamers know about this already, but console gamers might have trouble comprehending it.
For every PC game, the studio had to decide where the cutoff potato hardware is for which they would no longer bother to support. The lower the minimum spec, the bigger the pool of computers they could theoretically sell the game to. But making that minimum too low, and game would look and play like a PS1 title. And adding more resolution wouldn't fix it.
In most cases, PC game studios only cater to the Recommended Spec, and the minimum spec would barely do anything more than load the game to the title screen. Still, HAVING a minimum spec, at least require that the game can load. And that in itself restricts what the game could do on higher spec machines.
The more "modern" the game is, the higher the minimum spec. Often with PC games, it is common for the sequel of a game to be nearly unplayable on a machine that run fine for its predecessor. Keeping the minimum spec unchanged, however, usually means the core of the game couldn't change.
Seems kinda weird. I'd think they'd want one or two amazing exclusives to show off the new systems power.
Killzone shadowfall wasn't great but it definitely got ppl talking once they saw the graphics.
So this probably means forza Motorsport 8 will be cross gen :( bummer. I was hoping for that to be exclusive to next gen.
You are ignoring the competition. If both companies offer upgraded game experiences, then the one that offer next gen exclusives have an edge.I guess it would depend on if people want the next best hardware more than they want exclusive games. If they had exclusive games by the time the PS5 came out I think it would be okay. Idk.
As a PC "gamer" I don't buy new hardware for exclusive games. I buy them to get a better graphics and better FPS. Of course for console players this may not be the case since if people don't really experience what they're missing out on then they may not feel any incentive to upgrade. It's not black and white.
It HAS to be, at the start of a gen. Because by definition all first party games are exclusive. And only 1st party games would avoid being cross gen in order to better sell the hardware. Third Party studios will eventually release amazing next gen games, but not early on. So you are asking the wrong question. 1st Party games just have the duty to serve the next gen console, that is what thry are for.Why do amazing games need to be exclusive? How many people who bought Switch for Zelda gave a fuck that there was a lesser version in the WiiU. Again there's no benefit to Microsoft or Sony if you buy on next gen hardware opposed to this gen. Both companies may actually take losses on hardware sold in the first year.
You are contradicting yourself.
You said that the market is not okay with 1S, and then say it doesn't matter if people don't buy Scarlet.
You are assuming people who don't buy Scarlet, would buy 1S. But how is that suppose to work unless you assume Sony doesn't exist?
If someone decide not to buy Scarlet, that is one more reason to not be in the MS ecosystem.
Make up your mind on if MS actually want to release a next gen console or not. Because right now you are suggesting MS should spend all this money making two SKUs, and then NOT try to make it attractive. Why do that? Why backstabbing themselves?
It HAS to be, at the start of a gen. Because by definition all first party games are exclusive. And only 1st party games would avoid being cross gen in order to better sell the hardware. Third Party studios will eventually release amazing next gen games, but not early on. So you are asking the wrong question. 1st Party games just have the duty to serve the next gen console, that is what thry are for.
People ITT:Lmao people beliveing this. Do you guys honestly think they will release 499$ machines without exclusives while ps5 pumps out amazing shit
Good luck to you then. Because you are very optimistic if you think MS could afford to neglect their own next gen console launch. Trying to downplay Scarlet is certainly something new around here. I am impressed more than anything.Why does Sony existing have anything to do with a game being scaled to work on the S?
No contradictions. Microsoft is creating a lot of lanes to Game Pass. Enthusiasts will want the best hardware. A lot of gamers are happy with the graphics and performance they get current gen and would rather spend money on games, not hardware.
MAUs matter. Not next gen plastic sales by themselves. Next gen plastic is just one lane.
Well I mean, once I saw forza Motorsport 5 running on Xbox one in 2013, I had to buy it. It looked incredible on next gen hardware. Now I potentially won't get that same wow factor since it will be supposedly held back by the one.Why do amazing games need to be exclusive? How many people who bought Switch for Zelda gave a fuck that there was a lesser version in the WiiU. Again there's no benefit to Microsoft or Sony if you buy on next gen hardware opposed to this gen. Both companies may actually take losses on hardware sold in the first year.