I actually looked for that and couldn't find it, hints?
What if Valve buy and hold more shares of Epic Games ? Then buyout to control Epic Games, that would be epic.
Release Half Life 3, 4, 5 then make a remake.
It's the only way.
This!Release Half Life 3, 4, 5 then make a remake.
It's the only way.
As long as you don't want to play games like Control, Detroit Become Human, Division 2, The Outer Worlds, Metro Exodus, Phoenix Point, After Party, Spellbreak, Ashen, Hades, The Walking Dead Final Season, Satisfactory, Super Meat Boy Forever, and loads more both announced and to come you don't have to worry about having to spend 8 seconds launching the app
A lot of people are more than happy to just wait a year and not give in to bullshit strong-arm practices. You do you though, and keep dismissing it as nothing more clicking another icon.
They have to go against a company that have more money and could buy Valve I guess.
Just found out both companies are private companies and their earnings are not public.
According to wikipedia, Tim Sweeney owns more than fifty percent of the company and Tencent holds 40%. I don't think any outsider could buyout and gain control.
Buy from where? :PWhat if Valve buy and hold more shares of Epic Games ? Then buyout to control Epic Games, that would be epic.
Hostile takeover how? Who are they getting the shares from?A hostile take over I guess, but if that was bound to happen Tencent, if Valve would try getting Epic, would act and have way deeper pockets I believe when you look at their portfolio vs Valve.
Y'know... I'm starting to wonder about Ghost Song. Just saying.
I wouldn't waste my time with trolls. Just report him.A lot of people are more than happy to just wait a year and not give in to bullshit strong-arm practices. You do you though, and keep dismissing it as nothing more clicking another icon.
Buy from where? :P
Why do people just post things without thinking?
Hostile takeover how? Who are they getting the shares from?
What are people even talking about?!
Curation is probably not the thing that will be useful here, but discovery and exposure are real things that can make a difference even without curation on the actual storefront. You mention Switch for example, and while it's true that the eShop itself is flooded with garbage and has a terrible interface to search for anything, Nintendo actually invests marketing funds into highlighting and bringing attention to upcoming indie titles all the time. They just had another Direct yesterday dedicated to that for example. The Nintendo website itself also does a good job of making indie titles on the Switch reach a wider audience, especially exclusive ones. This is the sort of thing Epic is promising. Whether they continue to follow through in the long term is another matter, but it is valuable right now. It's not just cash moneyhats.Curation? Are you all serious? Curation is not why Metro, The Outer Worlds, The Walking Dead, Control and others yet to be announced are exclusive to the EGS. Those publishers give fuck all about curation. They'll get all the exposure as it stands anyway. As Epic grows, the indie devs swearing by Epic right now will watch their games get swallowed up by the flood...just like Xbox Live Arcade, just like the Switch, and just like the early years of Steam. Once you get beyond a number of titles, curation goes out the window, no matter how much some of you think it won't this time.
As long as you don't want to play games like Control, Detroit Become Human, Division 2, The Outer Worlds, Metro Exodus, Phoenix Point, After Party, Spellbreak, Ashen, Hades, The Walking Dead Final Season, Satisfactory, Super Meat Boy Forever, and loads more both announced and to come you don't have to worry about having to spend 8 seconds launching the app
I mean where did you hear they are paying out 20 million?How this or "Just make HL3!" suggestions would counter and compete against Epic paying publishers / devs (tens of) millions for them to drop Steam?
Why Valve taking e.g. 15% would incentive developer into not taking 20M from Epic up front?
Well...
1 - Most of these games can be played on a console.
2 - The Division 2 can be purchased on Uplay and TOW on Windows Store.
3 - People have backlogs, waiting one year is not exactly painful.
If people doesn't want to "click another icon", they won't.
You don't have to worry about having to spend 8 seconds launching the app.
This is at best a temporary thing anyway/ They're not going to keep buying exclusives forever, but it may be long enough to really shake up the market.Nothing. The developer cut doesn't matter because Epic are moneyhatting exclusives. I really can't tell what Valve can do in this situation.
Why would you reward them for the anti consumer practice of releasing on console and not steam? It's objectively inferior, in that resolutions and framerates are actually lower. It's not just the ecosystem that's worse.
It doesn't just look like money hatting to me. We're seeing Ubisoft and Microsoft being eager to support the EGS, because the enemy of my enemy is my friend. Microsoft is happy to buddy up with Nintendo now on cross-platform play and with ports like Cuphead because it helps to hurt Sony. In the same way, Ubisoft and Microsoft are teaming up with EGS to weaken Steam's hold on the industry. Wouldn't be surprised to see EA and Bethesda join in later on, and offer games on EGS and their own storefronts, but continue to exclude Steam.This is at best a temporary thing anyway/ They're not going to keep buying exclusives forever, but it may be long enough to really shake up the market.
Curation is probably not the thing that will be useful here, but discovery and exposure are real things that can make a difference even without curation on the actual storefront. You mention Switch for example, and while it's true that the eShop itself is flooded with garbage and has a terrible interface to search for anything, Nintendo actually invests marketing funds into highlighting and bringing attention to upcoming indie titles all the time. They just had another Direct yesterday dedicated to that for example. The Nintendo website itself also does a good job of making indie titles on the Switch reach a wider audience, especially exclusive ones. This is the sort of thing Epic is promising. Whether they continue to follow through in the long term is another matter, but it is valuable right now. It's not just cash moneyhats.
A race to the bottom for store cuts is going to be hell for the smaller stores. What about GOG? They were already getting a middling performance at best. How are they going to compete if cuts drop down to something only the biggest players can handle?
It doesn't just look like money hatting to me. We're seeing Ubisoft and Microsoft being eager to support the EGS, because the enemy of my enemy is my friend. Microsoft is happy to buddy up with Nintendo now on cross-platform play and with ports like Cuphead because it helps to hurt Sony. In the same way, Ubisoft and Microsoft are teaming up with EGS to weaken Steam's hold on the industry. Wouldn't be surprised to see EA and Bethesda join in later on, and offer games on EGS and their own storefronts, but continue to exclude Steam.
It's certainly interesting to see where this goes.