(Click for general game info.)
🖥️ System requirements:
🧰 Latest drivers: (as at 24/02/2022)
AMD: 22.2.2
Nvidia: 511.79
📊 Benchmarks:
GameGPU (Russian; launch build)
GameGPU (Russian; 09/01/2020 build)*
PC Games Hardware (German; launch build)
PC Games Hardware (German; 09/01/2020 build)*
TechPowerUp (English; launch build)
* Includes RTX benchmarks.
📊 Performance guides:
Nvidia (English; launch build)
🎩 Tips and tricks:
Cap the frame rate/potentially improve frame times: Download RivaTuner Statistics Server (if you use MSI Afterburner, then you already have it installed), input your desired framerate limit in the "Framerate limit" box, and hit Enter . Alternatively, those with an Nvidia GPU can either cap the frame rate at the driver level via the Nvidia Control Panel (requires the 441.87+ drivers) or use Nvidia Inspector to force a vsync internal lower than one-half (click the small tool icon to open the game profile section).
Note: Useful if your system can't maintain, say, 60fps and you're sensitive to the wild fluctuations, or you're experiencing uneven frame times. The greater window the engine has to render a given frame, if you're imposing a lower frame rate than the game can otherwise provide, may also help in alleviating stuttering related to data streaming.
Skip intro videos: Set +com_skipBootSequence 1 as a launch argument. (Credit to Queen Of Hunting.)
⚙️ Graphics settings:
Brightness: Self-explanatory
Video quality profile: Low; Medium; High; Ultra; Uber; Mein leben!
Monitor: Self-explanatory
Aspect ratio: Self-explanatory
Resolution: Self-explanatory
Window mode: Windowed; Fullscreen; Borderless window
Vertical sync: Off; On; Adaptive
Motion blur: Off/Adaptive
Anti-aliasing: Disabled; FXAA; SMAA; TAA (1Tx); FXAA (1Tx); SMAA (1Tx); TSSAA (8Tx)
Colorblind mode: Off; Protanopia; Deuteranopia; Tritanopia
Field of view: 70 -> 120 in increments of 1
Max FPS: 24fps -> 1,000fps in increments of 1
Lights: Low; Medium; High; Ultra
Shadows: Low; Medium; High; Ultra; Uber
Particles: Low; Medium; High; Ultra
Directional occlusion: Off; Low; Medium; High
Reflections: Low; Medium; High; Ultra
Decals: Medium; High; Ultra
Motion blur: Medium; High; Ultra
Image streaming: Low; Medium; High; Ultra; Uber
Water quality: Low; Medium; High; Ultra
Volumetric quality: Medium/High
Material aniso filter: Trilinear; Anisotropic 2x; Anisotropic 4x; Anisotropic 8x; Anisotropic 16x
Decal filtering: Trilinear; Anisotropic 2x; Anisotropic 4x; Anisotropic 8x; Anisotropic 16x
Lightmap aniso filter: Trilinear; Anisotropic 2x; Anisotropic 4x
Image aniso filter: Trilinear; Anisotropic 2x; Anisotropic 4x; Anisotropic 8x; Anisotropic 16x
LOD switch: Low; Medium; High; Ultra
Deferred rendering: Off/Adaptive
GPU culling: Off/Adaptive
Async compute: Off/Adaptive
Nvidia adaptive shading:
- Motion influence: 0.0 -> 100.0 in increments of 1.0
- Quality: -100.0 -> 100.0 in increments of 1.0
- Color difference sensitivity: 0.0 -> 100.0 in increments of 1.0
- Brightness sensitivity: 0.0 -> 100.0 in increments of 1.0
Chromatic aberration: Off/Adaptive
Depth of field: Off/Adaptive
DoF anti-aliasing: Off/Adaptive
HDR bloom: Off/Adaptive
Sharpening: 0.0 -> 4.0 in increments of 0.1
Film grain: 0.0 -> 4.0 in increments of 0.1
Resolution scale: Off; Adaptive; Manual
- Manual scaling: 0.5 -> 1.00 in increments of 0.01
Show performance metrics: Off; FPS only; Minimal; Verbose; Ultra; Full
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