Blame the Kul'Tirans. Blizzard didn't think they were going to be able to do them, but went ahead with it. Because the Kul'Tirans are completely unique in terms of animation/rigging, they took longer to make than all the allied races combined.
Hello Classic enthusiasts! We’ve been following the discussions about Classic closely here on the forums (and elsewhere) throughout the winter, and wanted to give you an update on a few things that the Classic development team has worked through since BlizzCon and the Classic demo.
The feedback we got from the demo was fantastic. Thank you to everyone who gave us so much feedback to work with, especially the community members who compiled lists of issues that people found with the demo. We’ve looked at everything that was reported, and want to share a few anecdotes with you so you can see how we’re tackling these issues.
One thing many players noticed was the incorrect health regeneration and the spell critical hit multiplier. Good catch! Going into the demo, we thought we’d fixed that and were surprised to see the issue crop up. Before BlizzCon, we specifically checked health and mana regeneration, and fixed the critical hit cases. We also did combat and regeneration tests to make sure we had those accurate.
It turns out that there was a discrepancy between how Classic was configured on our environment at the office (correct!) and the environment serving the demo to you (not correct…). Tracking that down taught us how to best check our environment configuration as we prepare it for launch.
Another issue players reported was that Warlock demon summoning was broken – lots of players said that you shouldn’t lose your current demon until the new one appears. We double-checked and in the original 1.12 WoW, and there, as soon as you started summoning a new demon, your existing demon disappeared. So the demo actually matched how the game played originally. There were a few other reports – such as “rare mobs do way less damage” and “Kobolds at Jangolode Mine run faster than walking speed when running away” – where we were able to confirm that the gameplay was the same in the demo as in the original 1.12 WoW.
It’s important to point out that there are some bugs we’re going to fix before launch, and there are some bugs that we don’t intend to address. As we mentioned in our BlizzCon presentation, some differences aren’t worth fixing, like differences in how the mail works. Nonetheless, we’ve fixed some fairly high-priority issues:
- Critical Strike rating: Each item now “Improves your chance to get a critical strike by X%.”
- Rogue Energy didn’t work right: it was both benefiting from melee haste and re-calculating more often than it was supposed to. Both issues were fixed.
- Slow Fall no longer applies to your jumps.
- You again get pushback when hit by ranged attacks and wands.
- Dodge, Parry, and Miss were all not happening often enough.
That’s not all we’ve done, of course, but we want to give you an idea of what we’re prioritizing: core game systems, combat, and content. We’ve spent time on other things such as user interface and making sure graphics “feel” like they used to, but our primary focus is on gameplay.
Again, we’re following all of your discussions and loving your enthusiasm – and we’re going to get more information for you posted here soon (not soon™).
Thank you, and get ready for a Classic Summer!
Gamers love to whineIf you like Schadenfreude, check out how hard some of the folks that have been playing on Private Servers for .... 8 or so years are handling being bitch slapped by Blizzard about whats accurate and whats not.
Hint: They aren't taking it well.
They first claimed Blizzard was wrong, then the community as a whole dug up old famous WoW videos from vanilla and proved Blizzard is right about the Warlock pet thing. But of course these guys can't just admit they were wrong right? So they kinda just lash out and call those of us seeing reason as being "Blizzard shills" and "Corporate whores" while melting down amidst being mocked.
I can't wait for classic, but stuff like this makes the wait tolerable
what content portals does this refer to?
They're adding new portal hubs to each faction's main city, but in doing so they're slimming down the number of actual portal destinations that are available, and a lot of old portal hubs are being gutted down to just a portal to Storm/Org
If you don’t want portals, go back and play classic. It makes no sense to take away stuff like Dalaran Crater, Wyrmrest Temple or Caverns of Time teleports from players at this point. It’s not current content, so it only hurts casual people who might actually want to take the time to see content they may have not been around for. Or really dedicated mount farmers.
Hopefully those of us who are angry enjoy 8.2 when it launches. Until then, I guess we'll just stay mad.
God, I hope so. I don't think I can handle any more of the "Classic is SO MUCH BETTER THAN THE SHIT YOU -CASUALS- PLAY rhetoric" in my life. And since Blizzard is treating it as a separate product (that will be fundamentally different than what is happening on live/BFA servers) it just makes sense.
That will happen regardless, believe it.God, I hope so. I don't think I can handle any more of the "Classic is SO MUCH BETTER THAN THE SHIT YOU -CASUALS- PLAY rhetoric" in my life. And since Blizzard is treating it as a separate product (that will be fundamentally different than what is happening on live/BFA servers) it just makes sense.
Oh trust me, I believe it. I just think having as much of it in a separate topic will be better for everyone involved. I also think that anyone (from either "side" if you will) who goes into the other topics to shit on those players should be moderated appropriately.
I doubt that will be the case, unless it's direct individual personal insults & slurs
I think if the criticism is constructive and more elaborate than "vanilla sucks," that's okay. Could be a problem if there are a ton of people just slamming the game they aren't interested in engaging in real conversation about though.
yea I meant along with giving a couple reasons why, like outdated QOL features or other points
I'm referring directly to personal insults. However, "Vanilla sucks and is outdated" in a thread ABOUT VANILLA is imo drive-by shit posting and should be treated accordingly.
ok yea no personal insults & slurs
Only bulky Kul Tirans for now. No plans for slim Kul Tirans announced.
Current wow runs great on my Surface 5 and great on my Surface 4 with the onboard GPU. I do use external monitor and keyboard/mouse because it's too small for me to play directly on it, but i'm also old :DI haven't played wow in years but I'm thinking about getting back into it for classic. Currently I don't have anything to play it on but I'm going to get a laptop.
As wow will probably be the most intensive game I play on it I don't need anything particularly powerful and in fact I'd prefer something that runs cool and quiet.
Could anyone recommend something?
For 5 man or raid level WQ content, Blizz put in an auto search for groups button next to the WQ in your side list which works great. For solo stuff I don't bother anymore.
Word. For kill and activate quests (i.e. bandage 12 troops) it's just so much faster. Ok, so if WQL is still the best option, I'll keep using it.