random thoughts from the beta, from messing around for about 2 hours. Nothing that everyone already doesnt know but still, let me share :p
- So I tried 3 specs (notice I say specs and not classes, reminds me of a recent Preacher video, and he's right, I am one of those people that plays specs, not classes... then again Im not a raider)
- Let's get the disapointment out of the way first, Resto Druid is exactly the same as live. What the fuck? I think I only saw one new talent, but it felt exactly the same. I guess some classes will only feel different with the whole azurite egar stuff, or is it just a case that some classes just wont feel different at all?
- Beast Mastery Hunter feels about the same. I like the new dot skill, and how it interacts with the pet. I do NOT like that having 2 pets is a talent and not baseline, because A) it might end up not being optimal and that sucks for the fantasy, and B) I have to sacrifice Dire Beast and I liked Dire Beast (aka I liked to see more pets out there)
- The interaction between Cobra Shot, that Bleed thing, Kill Command and Wrath is cool, lots of CDR going on, feels mroe active than Legion BM, even if its still a very simple spec. I would probably play this again if not for...
- Demonology Warlock... welp, this is everything people said it was. As a massive pet fanboy, I am of course very happy. Although im not exactly sure what the rotation / priorities are supposed to be. Clearly you want to have the dreadstalkers up on cd like before, filler with SB unless your demonbolt thing procs I guess (because otherwise dat casttime is a killer), Vilefiend on cd if you picked it, and Tyrant on cd with as many pets out. Oh and Doom if you pick it. Its Hand of Guldan that is confusing. You want to summon 3 imps obviously, but is there a limit to the imps? how do we know how long they last? are you supposed to always be casting HoG to dump shards and always be getting more imps unless Dreadstalkers is off cd?
- Oh and I dont think I like that portal talent, you would think I since its a "more pets" thing, but its a long cd and im not sure how fast u can get shards and dump them to get demons to pop. Im probably wrong tho.
- Speaking of weird skills, so your new AoE kills your imps, isnt that super counterproductive?
- Oh forgot one, putting the axe toss on command demon isntead of the whirlwind thing is fantastic and about time.
Fantasy wise it looks fantastic, but so did Legion's Demo. The feel of it im not sure yet, it already feels better than Legion at least.
-What else... Azurite Gear with talents is very strange, I guess I need to read up mroe about it or just experience it more. They really like those "talents tied with gear" thing they started in Legion huh?
- So 2 continents, 3 zones each, as opposed to 1 new continent with 5 zones (well 4 zones to level I guess). I imagine this mean for the first time, the entirety of the leveling experience / story is completely different and seperate for Horde and Alliance? Im not sure how I feel about that to be quite honest.
- Zandalar looks awesome, im a big fan of jungle settings tho. Zandalar Trolls look amazing.
- More story scenarios, big fan of those, makes it feel more like a single player game. I know many hate them, sorry :p
That's about it for now. Not sure if ill check many more classes, I dont think I would play anything else besides a Demo Lock anyway, and the posse I rolled with in Legion for Mythics and a bit of Raiding are changing up their roles a bit for BFA, so its best to go dps this time around and not healer as usual. Did any other class or spec change as much as Demo? That resto druid stuff was really disapointing tbh.