I don't want to replay TR, but I have lots of reasons to replay DmC. Right now it's part of my series marathon, and I know I'll love it again.
Funnily enough both these reboots have bad cutscenes/dialogue/character development, but DmC is somewhat memorable at least. Also Tomb Raider tried way too hard to tick all those AAA RPG crafting element boxes instead of focusing on the damn tombs.
I liked Rise of the Tomb Raider more even though story was a lot worse and gameplay too repetitive after a while, and I'm excited about Shadow, so I'm glad they continued!
DmC never needed a sequel. Going back to DMC 5 with lessons learned was the best option, Ninja Theory was amazing with Hellblade, best timeline, everybody wins.
Tomb Raider was the best reboot project but I'm happier about DmC's legacy.
Funnily enough both these reboots have bad cutscenes/dialogue/character development, but DmC is somewhat memorable at least. Also Tomb Raider tried way too hard to tick all those AAA RPG crafting element boxes instead of focusing on the damn tombs.
I liked Rise of the Tomb Raider more even though story was a lot worse and gameplay too repetitive after a while, and I'm excited about Shadow, so I'm glad they continued!
DmC never needed a sequel. Going back to DMC 5 with lessons learned was the best option, Ninja Theory was amazing with Hellblade, best timeline, everybody wins.
Tomb Raider was the best reboot project but I'm happier about DmC's legacy.