They still have plenty of ground to cover with 3rd person remakes of RE3 and Code Veronica. I don't care what they call it but there needs to be another new VR Resident Evil.
This so much, why can't we have both.
RE7 fans will disagree though, they want everyone else to accept the first person experience and the 3rd person RE fans should just deal with it.
RE2 Remake is the best Resident Evil experience since REmake and RE4, but apparently RE7 fans disagree.
As opposed to the RE2 fans who want everyone else to accept the third person experience and the 1st person RE fans should just deal with it?
This is just getting funny.
I mean I know if Zelda suddenly became a first person game I'd probably be pissed.(yes I know that almost happened.)As opposed to the RE2 fans who want everyone else to accept the third person experience and the 1st person RE fans should just deal with it?
This is just getting funny.
How about we make third person the spinoff instead?Like I said they could still make a spin off FPS RE series or a new FPS survival horror IP.
You are the only ones screaming ''First person RE needs to completely replace third person RE!!!!''
While all I'm saying is ''Resident Evil should stay third person while the RE7 fans can get their own franchise/spin offs.''
I guess ''MORE OPTIONS'' is only good when they align with your damn opinion.
Like I said they could still make a spin off FPS RE series or a new FPS survival horror IP.
You are the only ones screaming ''First person RE needs to completely replace third person RE!!!!''
While all I'm saying is ''RE should stay third person while the RE7 fans can get their own franchise/spin offs.''
I guess ''MORE OPTIONS'' is only good when they align with your damn opinion.
They shouldn't let you move while shooting in REmake 4 just like in the original but gamers would rise up if that happened.Though it raises the question - what do they do when the time comes to remake Re4?
If RE4make ever happens, they should do both. Default shouldn't allow you move and shoot at the same time, but some 'alternative' control layout should.They shouldn't let you move while shooting in REmake 4 just like in the original but gamers would rise up if that happened.
If RE4make ever happens, they should do both. Default shouldn't allow you move and shoot at the same time, but some 'alternative' control layout should.
This, wont buy it if its first person
REmake2's concept would not hold up to the newer, more advanced Oroboros enemies.
I don't understand why RE2 doesn't have VR. Games don't need to be first person to have good VR. My favourite VR experiences are third person games.The only issue I have with RE2R is the lack of VR, but I don't think having that necessicitates that the 2D version is in first person. I really just want the game to be better designed than RE7 was, which RE2R certainly it.
My guess would be that Sony paid a decent amount to help sponsor the PSVR version of 7 and Capcom doesn't realize how profitable the PCVR market can be/is. If they did do it, I would absolutely want a first person option with room scale though.I don't understand why RE2 doesn't have VR. Games don't need to be first person to have good VR. My favourite VR experiences are third person games.
Quite simple fix for this, scrap those shitty blobs. RE games introduce new enemies all the time, so this isnt a blocker for 8 following on from 2.. In fact i hope they do ignore them, the whole paranormal aspect in RE7 felt completely alien, yes i know the villain is a test experiment gone wrong, but framing it as the typical long-haired girl out to get you was so lazy.
The characters are the entire problem with RE2. Their arcs do not make sense. Their relationships do not make sense. Leon and Claire do not make sense. You see their flirting as "cute". It's just plain stupid. Claire and Sherry do not make sense. The bond they form isn't grounded in actual character development. You get these bland, nonsense scenes of Claire and Sherry interacting and it's supposed to somehow mirror a human relationship. Leon and Ada do not make sense. Ada doesn't have a character beyond "anime spy lady cliche". Their relationship has never made sense in any Resident Evil game or film. The worst writing traits of Capcom's games, which RE7 managed to ditch, have returned in RE2 Remake.Story in RE is always a means to an end, that end being the game itself, its setting, and situations. And while RE2make arguably took away more than it added from a structural perspective, I think you're grossly underselling the characters this time round for some reason. We got to see a far more fleshed out Leon/Ada relationship than we ever have before. We got to see Claire emotionally invested in Sherry, and directly critical of Annette. Claire and Leon's awkward flirting is cute. Leon was more doggedly determined to do the right thing than ever, despite events around him spiralling far out of control. New Marvin was fantastic- stoic, tragic and heroic all in one.
It wasn't all great. The new Annette didn't work for me really, especially her last scene in Claire's scenario which I think was an unwise (and not at all earned) gear change for the character. The new Chief was drastically inferior to the old one, not outright bad per se, but a disappointment nonetheless, if only because the old one was so good. I liked the new Ben but I really missed the sleazier old one too.
Yeah, big improvement over RE7 overall. The characters were likeable, for one thing. RE2make's dialogue bounces back and forth by directly addressing conflicting motives and actions. We actually get to see the characters express what they're saying with some high end motion capture performance. The closest RE7 ever gets to this is a series of radio play phonecalls between Ethan and Zoe. And on a lesser note, RE2make knows when and how to swear instead of over-using it (swearing done wrong in any medium is a pet peeve of mine, it's really an art in itself, and RE7 blew it badly on that front). I was worried RE2make was going to continue RE7's style of dialogue/characterisation/delivery and I'm glad it didn't. It still felt like RE2 at the end of the day despite some big changes, and that's all it needed to do.
Their arcs do not make sense. Their relationships do not make sense. Leon and Claire do not make sense. Claire and Sherry do not make sense. Leon and Ada do not make sense. Their relationship has never made sense in any Resident Evil game or film. Leon's presence in the story doesn't make sense. Claire turning up on a motorcycle doesn't make sense.
Why do you assume they can't innovate with a third person perspective and that people who want that only "want more RE2R?"RE7 is one of the most atmospheric games I've ever played and the first person perspective has a lot to do with that.
Plus I want to see them continue to innovate with the franchise. People who just want more of RE2R will probably get a RE3R.
First person. Have RE8 be first person and RE3make be over the shoulder.